3.1.0latestHead Drop 3.1.0Aug 21, 2026 - Heads can now be placed on the ground as a block instead of dropping as an item - Hex color support (&#FF00AA) everywhere, alongside the legacy&acodes - Yourconfig.ymlnow migrates automatically on update, with a backup saved first - Fixed/head giveproducing a plain head instead of using your configured name and lore3.0.1Head Drop 3.0.1Jun 12, 2026 - No more heads from cancelled deaths (revives, totems) - Fixed head duplication when breaking/exploding placed heads -give,reload,resetnow have their own permissions (delegate without full OP) - Fixed stats menu paging/sorting,%head_xp%, and false update alerts - Added FastStats anonymous analytics (alongside bStats) - Fixed a crash that could stop the plugin from loading at server startup on Folia3.0Head Drop 3.0May 28, 2026 Breaking changes - Now requires Minecraft 26.1+ and Java 25 - Stay on 2.8.2 if you are still running 1.21.x New Features - Native Folia 26.1+ support - Precise PvE death detection :%head_killer%now showsLava,Fall,Zombie,Creeper, etc. instead ofEnvironment- New placeholders :%head_death_cause%and%head_player_uuid%- Addeddrop.max_per_playerto limit head drops per player and the OP-only/head reset <player>command to reset the counter - Custom name and lore are now preserved when a head is placed, broken or destroyed by an explosion - Newdrop.banned_worldsoption to disable head drops in specific worlds - Newcommands.stats.enabledoption to hide/head statsfrom tab-complete and reject the command -/head reloadis now usable from the console Security & Bug fixes - Anvil rename bypass patched : thanks to @baba0bab for reporting and providing the fix -/head stats <page>now actually navigates to the requested page - The stats menu now has working Previous / Next page buttons - Player skins now load correctly in the stats menu - Many smaller fixes across commands, listeners and the stats system Core Improvements & Major Optimization - Cleaner and clearerconfig.yml- Lighter on RAM and CPU - Full internal cleanup for easier maintenance2.8.2Head Drop 2.8.2Feb 14, 2026 New Features - Added new placeholders:%head_xp%,%head_weapon%,%head_id%- Customizable date format and timezone inconfig.yml- Improved particle system (multiple heads now support independent effects) Core Improvements & Major Optimization - Cleaner and simplifiedconfig.yml- Improved config change detection for bStats - Internal rework and global optimization contributed by @SpeastTV2.8.1Head Drop 2.8.1Dec 16, 2025 placeholder bug fix2.8HeadDrop 2.8Dec 9, 2025 Compatibility & Bug Fixes - Fixed Spigot compatibility issues for/head give(texture display) and/head stats- Fixed an issue where the/headcommand was not displayed for non-OP players - Improved overall stability and compatibility, including better effects management, some features, and now compiled with Java 21 Gameplay & Features - Removed the option to control which dimensions allow head drops - Removed the setting that allowed limiting how many heads players could drop - Updated and improved theconfig.yml- Updated/head helpwith more details - The date/time for/head statsand the date placeholder is now displayed in UTC - Added option to disable head drops when the player is invisible - Reworked drop mode setting : replaced separatepvpandpvebooleans with a single mode option that acceptspvp,pve, orallConfiguration & Structure - Added an automatic version checker (configurable) - Improved internal organization for better performance and easier configuration management - Restricted/head giveand/head reloadcommands to OP players only2.7HeadDrop 2.7Oct 11, 2025 - Updated for Minecraft 1.21.10 compatibility - Improved head lore : added color support and multiline formatting - Minor text updates and optimizations - Fixed 3 bugs - Added new placeholders : -%head_player%- Player’s name -%head_player_uuid%- Player’s UUID -%head_killer%- Killer’s name (or “Environment” if PvE) -%head_world%- World name -%head_coordinates%- Full coordinates (X, Y, Z) -%head_datetime%- Date and time (DD/MM/YYYY HH:MM:SS)2.6HeadDrop 2.6Jul 2, 2025 - The/head statscommand has been changed to display only players present in thestats.jsonfile, with improved text, global stats item, configurable filters and sorting, and the option of displaying the stats of a single player - Optimized loading and caching of head textures at startup/reload for smoother display in/head stats- New/head reset <player>command : resets a player's drop limit (if enabled) - Correction of the/head listworldscommand (to fix an earlier bug) - New option to enable/disable renaming of heads in anvils - Improved/head give: now allows you to give the head of any player, simply by using his nickname, even if that player has never been connected to the server. Usage :/head give <headName> <targetPlayer>- Command permissions reviewed and improved2.5HeadDrop 2.5May 19, 2025 - Added new particle effects:upward,circle,cycle,pulse,wave,burstandspiral- Added a configuration option to spawn a lightning bolt when a head is dropped (visual only, no damage) - Added/head statscommand with GUI displaying dropped heads per player - Replaced welcome message with/head help- Removedweapon_selectorand related attributes - Heads now drop in all worlds by default : per-world drops can be enabled/disabled viaconfig.yml- Added/head listworldscommand to list all loaded worlds for easier setup - Vanilla Minecraft colors can now be used for glowing effects (no fixed list required) - Improved command messages and in-game feedback - Minor bug fix2.3HeadDrop 2.3Jan 3, 2025 - General improvement of the plugin for simplified use - Minor bug fixes - Resolved an issue with theinfiniteparameter that caused the plugin to crash2.2HeadDrop 2.2Dec 11, 2024 - Added the/head givecommand, allowing OP players or players in creative mode to obtain player heads - Added an error message triggered when a player with a full inventory uses the/head givecommand - Improved statistics display instats.json- Two new parameters added : __drop_pvp__ and __drop_pve__ to control the head drop in these cases - Added customization for the dropped heads based on the weapon type that caused the death - Added a message when the head-drop limit is reached withbroadcast_head_dropenabled2.0HeadDrop 2.0Nov 6, 2024 - Add custom glowing time for dropped heads - Addition of an infinite parameter for glowing time and particle time - Added all existing sounds and particles in minecraft vanilla applicable to dropped heads1.6HeadDrop 1.6Oct 17, 2024 - Introduction of new particle effects for heads when on the ground - Implementation of the/head reloadcommand to reload theconfig.ymlfile - Customizable names and lore for dropped heads1.5HeadDrop 1.5Oct 4, 2024 - Introduced configurable options for message drop, despawn time, and drop rate1.3HeadDrop 1.3Sep 21, 2024 - Introduced particle effects on dropped heads - Implemented a glowing effect on dropped heads with customizable colors - Included three configurable variables to manage head drops in each dimension - Created astats.jsonfile to log and track the number of player head drops - Set a configurable limit on the maximum number of heads that can be dropped1.0Head Drop 1.0Sep 6, 2024
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