1.0.3-pre1latestHealthSync 1.0.3-pre1Feb 27, 2025 [1.0.3-pre1] - 2025-02-27
THIS IS A PRE-RELEASE FOR 1.0.3 IN ORDER TO FIX MAJOR BUGS List of changes for the 1.0.3-pre1 release.Fixed
- Immortality Bug: Fixed a bug that made players immortal. (really sorry abt that lol) - Lava Bug: Fixed a bug where lava damage would decrease health at mach 10 speed.Changed
- Relative Rename: Changed the "relative_damage" value in the config to "split-damage" for better readability.1.0.2HealthSync 1.0.2Feb 26, 2025 [1.0.2] - 2025-02-26
List of changes for the 1.0.2 release.Added
- Relative Damage: Added a new feature to calculate relative damage. - Relative Damage Rounding: Rounds relative damage to the nearest whole number. - Damage Effect: Added a new feature to display the usual damage effect. - Changelog: Added a changelog file to keep track of changes. - bStats: Added bStats to track plugin usage statistics.Fixed
- Health Surplus: Fixed a bug where the plugin would attempt to increase player health above 20 points and cause an error output in console.1.0.1Jan 31, 2025 - Fixed errors involving health values going into negatives due to bad death handling in the EntityDamageEvent. - Fixed problems to do with death message order. - Replaced the non-specific (generic) death announcement with the player's actual death message. - Added additional comments for a better explanation - Added the guilty player to the death messages of other players - Now ignores the events related to health syncing if a player is already dead in order to prevent errors.1.0.0Jan 26, 2025
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