Sueta

Heart Containers Reloaded

1.0

Makes entities drop a heart container on death

·Plugin

Configuration

You can find the config inside plugins/HeartContainersReloaded/config.yml

# Set the default health 
start_health: 20.0 
# Set the maximum health a player can reach 
max_health: 30.0 

# Configure the type of health that is going to be dropped 
health_config: 

# Set the Entity which drops/gives the health to the killer 
  # Mob types can be found at 
  PLAYER: 
    # Sets how you get the heart (as a drop or direct) and how health is calculated. 
    health_type: "DROP_VAMPIRE" 

[code=code] 
# When using DIRECT_VALUE or DROP_VALUE health_value is dropped or added to the max health of the player 
health_value: 0.5 

# When using DIRECT_VAMPIRE or DROP-VAMPIRE (vampire_multiplicator killed enemy health) is dropped or added to the player. 
vampire_multiplicator: 0.3 

# Example: 
#  drop_config: 
#    MOB_TYPE: 
#      health_type: DROP_VALUE | DROP_VAMPIRE | DIRECT_VALUE | DIRECT_VAMPIRE | NONE 
#      health_value: 0.5 
#      vampire_multiplicator: 0.5 
#    PIG: 
#      health_type: "DROP_VAMPIRE" 
#      vampire_multiplicator: 0.5

health_type can have following values:
- DROP_VALUE - Drop a heart container which gives value specified in health_value
- DROP_VAMPIRE - Drop a heart container which gives the value of ( vampire_multiplicator * killed entity max health)
- DIRECT_VALUE - Directly adds the value specified in health_value to the players max health.
- DIRECT_VAMPIRE - Directly adds ( vampire_multiplicator * killed entity max health) to the players max health.

All the entities can be found in the Bukkit API Documentation

(max_health doesnt work currently)

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