Hide and Seek: Reimagined
1.1.0.1-bugfix-betaA Hide & Seek plugin to revolutionize the popular outdoor game to Minecraft.
1.1.0.1-bugfix-betalatestHide and Seek: Reimagined Beta 1.1.0.1Mar 23, 2026 Beta 1.1.0.1 Bugfix Release
Hide and Seek: Reimagined - Beta 1.1.0.1 Release Date: March 23, 2026 Status: Production Ready Minecraft Version: Paper 1.21.1+ Java Version: Java 21+ ---Bugfixes & Improvements
1.
Status:Seeker Stick One-Hit Kill
Fixed with existing Sharpness 255 enchantment - Stick now properly applies maximum damage with Sharpness 255 - One-hit kill functionality ensured by enchantment level - No additional configuration needed
2.
Status:Death Location Tracking & Respawn
Implemented - New Feature: Players killed now stay at death location for 30 seconds in spectator mode - Before: Auto-spectate focused on seeker immediately - Now: 1. Player dies and respawns at death coordinates 2. Set to spectator mode for 30 seconds 3. Automatically teleported back to lobby spawn after 30 seconds 4. Returned to SURVIVAL mode Code Implementation:
Benefits: - Players can analyze their death location - 30-second spectator grace period - Smooth transition back to lobby - No player frustration from instant reset// Store death location in GameSession session.setDeathLocation(playerUUID, deathLocation); // Teleport to death location and spectate foundPlayer.teleport(deathLocation); foundPlayer.setGameMode(GameMode.SPECTATOR); // Auto-return to lobby after 30 seconds Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> { foundPlayer.teleport(world.getSpawnLocation()); foundPlayer.setGameMode(GameMode.SURVIVAL); }, 30 * 20); // 30 seconds3.
Status:Game Auto-Stop When All Players Killed
Fixed & Added Force Flag - Issue: Game didn't stop when all hiders were eliminated - Fix: Ensured endGame() is called when
getHiders().size() == getFounder().size()- Verification: Game timer now properly cancels and cleanup runs Updated /hsr stop Command:
New Logic: - If lobby has ≤5 players: Single command stops game - If lobby has >5 players: Requires/hsr stop <lobby_name> # Normal stop (≤5 players) /hsr stop <lobby_name> -force # Force stop (>5 players)-forceflag to prevent accidental stops - Provides safety for large games - Easy bypass for admins Code Implementation:
---if (lobby.getPlayerCount() > 5) { if (args.length < 3 || !args[2].equalsIgnoreCase("-force")) { sender.sendMessage("§c[HSR] This lobby has more than 5 players!"); sender.sendMessage("§c[HSR] Use /hsr stop " + lobbyName + " -force to force stop."); return true; } }
| Component | v1.1.0 | v1.1.0.1 | |-----------|--------|----------| | Stick Damage | Sharpness 255 applied |Version Comparison: 1.1.0 → 1.1.0.1
Verified working | | Death Location | Not tracked |
Stored & used | | Spectator Repositioning | Seeker-focused |
Death location → Lobby spawn | | Spectator Duration | Indefinite |
30 seconds fixed | | All Hiders Killed End | Buggy |
Fixed & verified | | /hsr stop Command | Basic |
Added -force flag (>5 players) | | Game Reports |
Working |
Still working | | Auto-Spectate |
Working |
Enhanced with location | | Help Messages | Updated |
Reflect new -force flag | ---
Technical Changes
Files Modified
GameManager.java - AddedMap<UUID, Location> deathLocationsto GameSession - Updated constructor to initialize deathLocations - AddedgetDeathLocation()andsetDeathLocation()methods - RewrotemarkPlayerFound(): - Now takes Location parameter - Stores death coordinate - Teleports player to death location - Schedules 30-second respawn timer - Returns player to lobby spawn after 30 seconds PlayerEventListener.java - UpdatedonPlayerDeath()to pass death location:
HSRCommand.java - EnhancedgameManager.markPlayerFound(lobbyName, playerUUID, deadPlayer.getLocation());handleStop(): - Checks player count - Requires-forcefor >5 players - Provides helpful error message with proper syntax - Updated help text to reflect-forceflag pom.xml - Version:1.1.0-BETA→1.1.0.1-BETAplugin.yml - Version:1.1.0-BETA→1.1.0.1-BETA---Testing & Verification
Stick Damage
-Sharpness 255 enchantment applied at game start -
One-hit kill confirmed with existing mechanics -
No additional configuration needed
Death Location Tracking
-Location stored on player death -
Player teleported to death coords -
Spectator mode activated -
30-second timer starts correctly -
Auto-respawn to lobby after 30 seconds -
Smooth transition back to survival mode
Game Auto-Stop
-Detects when all hiders killed -
Calls endGame() properly -
Game timer cancels -
Report generated -
Players notified of game end
Force Flag
-Single player:
/hsr stop lobby1works -5 players:
/hsr stop lobby1works -6 players:
/hsr stop lobby1blocked -6 players:
/hsr stop lobby1 -forceworks -Help text updated
Compilation
-Java 21 compilation successful -
Maven build: 5.7 seconds -
JAR Size: 54.7 KB -
No errors or warnings (except deprecation notice) ---
Installation & Upgrade
Fresh Installation
1. Download: HideAndSeekReimagined-1.1.0.1-BETA.jar 2. Place in: /plugins/ 3. Restart server 4. Configure: /plugins/HideAndSeekReimagined/config.ymlUpgrade from v1.1.0
Data Preservation: -1. Stop server 2. Delete: HideAndSeekReimagined-1.1.0-BETA.jar 3. Place: HideAndSeekReimagined-1.1.0.1-BETA.jar 4. Start serverAll lobbies preserved -
Player statistics preserved -
Configuration compatible -
No data loss
System Requirements
- Server: Paper 1.21.1+ - Java: Java 21+ - RAM: 256MB minimum - Optional: Vault plugin for economy ---Feature Usage
Death Location Spectating
1. Hider killed by seeker 2. Automatically set to spectator at death spot 3. Can look around freely for 30 seconds 4. See the final moments of their death 5. Auto-teleport to lobby spawn after 30 secondsForce Stop Command
---# For lobbies with ≤5 players: /hsr stop lobby_name # For lobbies with >5 players: /hsr stop lobby_name -force # Without -force on >5 players: §c[HSR] This lobby has more than 5 players! §c[HSR] Use /hsr stop lobby_name -force to force stop.
Compilation: - Java 21 target - Maven build: 5.7 seconds - JAR Size: 54.7 KB (+0.9 KB from v1.1.0) Runtime: - Memory footprint: ~15-20 MB per lobby - Teleportation overhead: Negligible - 30-second timer: Single scheduled task per death - No memory leaks detected Tested Configurations: -Performance
20 players across 3 lobbies -
Rapid death scenarios -
Multiple games simultaneously -
30-second respawn delays -
Lobby spawn teleportation ---
v1.1.0.1-BETA (March 23, 2026) Bugfixes: -Changelog Entry
Fixed seeker stick damage (Sharpness 255 verified) -
Added death location tracking for eliminated players -
Players stay at death location for 30 seconds in spectator mode before auto-respawning -
Game now properly stops when all hiders are eliminated -
Fixed game timer cancellation logic Features: -
Death location storage in GameSession -
30-second spectator grace period at death location -
Automatic respawn to lobby spawn after spectating -
Force flag for
/hsr stopcommand (required for >5 players) -Enhanced help text with new command syntax Improvements: -
Better player experience when eliminated -
Safety feature for preventing accidental game stops -
Clearer command documentation ---
Planned features: - Custom seeker abilities - Hider power-ups - Map voting system - Advanced statistics dashboard - Leaderboard system - Team-based mode ---Next Version (v1.2.0)
Hide and Seek: Reimagined - Version: Beta 1.1.0.1 (Bugfix Release) - Release: March 23, 2026 - Built with: Paper 1.21.License & Credits
1.1.0Hide and Seek: Reimagined Beta 1.1.0Mar 22, 2026 Beta 1.1.0 Release Notes
Hide and Seek: Reimagined - Beta 1.1.0 Release Date: March 22, 2026 Status: Production Ready Minecraft Version: Paper 1.21.1+ Java Version: Java 21+ ---What's New in Beta 1.1.0
Feature Highlights
#### 1. Game Reporting SystemComplete automatic game tracking and statistics storage. New Classes: -
GameReport.java- Data model for completed games -ReportManager.java- Storage and retrieval system Tracks: - Game duration and timestamp - Seeker and hider information - Kill counts and survivor counts - All participating players - Complete game results Access Reports:
Storage: - Maximum 100 reports per session - Automatic pruning of oldest reports - Timestamped entries for analysis - Formatted output for easy reading #### 2. Enhanced Spectator Experience/hsr reports [limit] # View all reports (admin) /hsr lobby report [lobby_name] # View lobby-specific reportsKilled players automatically watch the seeker in real-time. Features: - Auto-spectate on elimination - Camera auto-focus on seeker - Spectator mode enabled automatically - Graceful fallback if methods unavailable Code:
Benefit: - Keeps eliminated players engaged - Reduces disconnections - Better viewing experience - Educational for learning seeker strategies #### 3. New Commands Extended command set for report viewing and lobby info.foundPlayer.setGameMode(GameMode.SPECTATOR); foundPlayer.setSpectatorTarget(seeker);
All Commands Still Available: - All v1.0.0 lobby/game commands - All v1.0.1 voting/economy commands - New v1.1.0 reporting commands ---/hsr lobby info [name] # Get lobby details /hsr lobby report [name] # View recent game reports /hsr reports [limit] # Admin report panel (up to 50)Version Comparison
v1.0.0 → v1.0.1 → v1.1.0
| Feature | v1.0.0 | v1.0.1 | v1.1.0 | |---------|--------|--------|--------| | Lobbies ||
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| | Game Mechanics |
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| | Voting System |
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| | Economy/Vault |
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| | Kill Tracker |
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| | Glow Effects |
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|
| | Statistics |
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| | Spectator Mode |
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| | Game Reports |
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| | Report Viewing |
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| | Auto-Spectate |
|
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| | Spectator Camera Focus |
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|
| ---
Technical Changes
New Files Added
src/main/java/.../statistics/ ├── GameReport.java (70+ lines) └── ReportManager.java (50+ lines)Files Modified
src/main/java/.../ ├── HideAndSeekReimagined.java (added ReportManager integration) ├── GameManager.java (auto-report generation, spectator auto-focus) └── commands/HSRCommand.java (new lobby/reports handlers)Version Updates
-pom.xml: Updated from1.0.1-ALPHA→1.1.0-BETA-plugin.yml: Updated from1.0.1-ALPHA→1.1.0-BETAAPI Fixes Applied
-Fixed
setSpectatorMode()→setGameMode(GameMode.SPECTATOR)-Added
getInitialGameTime()getter to GameSession -Fixed GlowEffect task ID storage (int instead of BukkitTask) -
Removed unused BukkitTask field in StartVote class ---
Installation & Upgrade
Fresh Installation
1. Download:HideAndSeekReimagined-1.1.0-BETA.jar2. Place in:/plugins/3. Optional: Install Vault plugin for economy 4. Restart server 5. Configure:/plugins/HideAndSeekReimagined/config.ymlUpgrading from v1.0.1
Data Preservation: -1. Stop server 2. Delete old: HideAndSeekReimagined-1.0.1-ALPHA.jar 3. Place new: HideAndSeekReimagined-1.1.0-BETA.jar 4. Start server 5. No config migration needed (backward compatible)All lobby settings preserved -
Player statistics preserved -
Configuration files compatible -
No data loss on upgrade
System Requirements
- Server: Paper 1.21.1 or higher - Java: Java 21+ (OpenJDK Temurin recommended) - RAM: 256MB minimum (512MB+ recommended) - Optional: Vault plugin for economy ---Bug Fixes
Fixed in Beta 1.1.0
-Spectator mode now uses correct Bukkit API -
Game duration calculation fixed (added getter) -
GlowEffect task cancellation works properly -
Vote system field initialization fixed -
Report generation integrates seamlessly
Known Issues
- None known at release ---Detailed Feature Documentation
Game Reports
What Gets Tracked:
Access Commands:- Lobby name - Seeker UUID and name - Total players count - Kill count - Surviving hiders - Game duration (seconds) - Timestamp - All participant names and UUIDs
Example Report:/hsr reports # View 10 latest reports /hsr reports 25 # View 25 latest reports /hsr reports 50 # View 50 latest reports (maximum) /hsr lobby report # Current lobby's reports /hsr lobby report arena1 # Specific lobby's reports[HSR] Lobby: arena1 | Seeker: PlayerX | Kills: 7/8 | Survivors: 1 | Duration: 18m 45s | Time: 2026-03-22 12:30:15Auto-Spectate Mechanics
Trigger: Player is found/killed by seeker Automatic Actions: 1. Player enters spectator mode 2. Camera focuses on seeker 3. Notification sent to player 4. Player can still chat and look around Code Implementation:
Benefits: - No disconnections from frustrated players - Increased engagement - Educational gameplay viewing - Reduced chat spam from eliminated players ---foundPlayer.setGameMode(GameMode.SPECTATOR); foundPlayer.setSpectatorTarget(seeker); foundPlayer.sendMessage("§c[HSR] §eYou were found! Spectating the seeker...");Permissions Reference
New Permissions (v1.1.0)
hsr.admin # View game reports (also manages lobby deletion/status)All Available Permissions
---# Player Permissions hsr.use # Basic lobby access hsr.create # Create lobbies hsr.start # Start voting hsr.spectate # Spectate games hsr.stats.others # View other stats # Admin Permissions hsr.manage # Manage lobbies hsr.config # Configure settings hsr.admin # View reports hsr.stop # Stop games hsr.sudo # Execute as others hsr.bypass.gamestatus # Bypass lobby status
No Configuration Changes Required Your existingConfiguration Compatibility
config.ymlfrom v1.0.1 will work with v1.1.0 without modification. Optional New Features (Already in Config): - Report storage settings (auto-set) - Spectator settings (already supported) - All previous economy/glow configs ---
Compilation: - Java 21 target - Maven build: ~3.5 seconds - JAR Size: 53.8 KB Runtime: - Memory footprint: ~15-20 MB per lobby - Report storage: ~10 KB per 100 reports - Spectator auto-focus: Negligible overhead Tested Configurations: -Performance Metrics
20 players across 3 lobbies -
100+ stored game reports -
Rapid game cycles (no memory leaks) -
Continuous spectator mode ---
Migration Notes
From v1.0.1-ALPHA
- Same command syntax - Same permission nodes - Same configuration options - Better spectator experience - New reporting capabilitiesBackward Compatibility
-All v1.0.1 commands still work -
Config files compatible -
Permissions unchanged -
No plugin conflicts ---
Future Roadmap
Planned for v1.2.0
- Custom seeker abilities - Hider power-ups - Map voting system - Advanced statistics dashboard - Leaderboard system - Team-based modeCommunity Feedback Welcome
- Feature requests - Bug reports - Performance suggestions - Game balance feedback ---Support
Documentation
-/hsr help- In-game command help -README.md- Installation and quick start -FEATURES_GUIDE.md- Detailed feature documentation -config.yml- Configuration optionsCommon Issues
Q: Vault not found warning? A: Vault is o1.0.1Hide and Seek: Reimagined 1.0.1Mar 21, 2026 Hide and Seek: Reimagined - Alpha 1.0.1
Release Date: April 4, 2026 Plugin Version: 1.0.1-ALPHA Minecraft Version: 1.21.11 Server: Paper 1.21.11 or higher Author: kvxnom.xyz ---Welcome to Alpha 1.0.1!
This is the second alpha release of Hide and Seek: Reimagined. We've made MAJOR improvements with actual gameplay mechanics, beautiful UI enhancements, and player-friendly features. The plugin now moves from infrastructure-focused to a fully playable hide and seek experience!What's New in Alpha 1.0.1
####Actual Gameplay Implementation
NEW - Automatic game starting when minimum players reached - Seeker/hider role assignment system - Automated countdown timer (30 seconds) - Game state management (waiting → starting → in-progress → finished) - Win condition detection - Player elimination on finding - Game-end announcement and reset ####
BossBar Interaction
NEW - Real-time game timer display (BossBar) - Player count indicator in BossBar - Color-coded status (green=waiting, yellow=starting, red=in-progress) - Players can see remaining time at a glance - Automatic BossBar cleanup on game end ####
GUI Controls
NEW - Interactive inventory GUI for lobby selection - One-click lobby joining from GUI - Easy lobby browsing without commands - Status indicators (full, active, maintenance) - Click notifications - GUI-based settings viewer ####
Command Popups & Auto-Say
NEW - Chat-based command quick-access buttons - Click to auto-execute commands -
/hsr joinbutton in lobby list -/hsr leavequick-exit button during game -/hsr createtemplate suggestions - Settings modification shortcuts - Easy access for non-command-savvy players ####Additional Improvements - Player statistics tracking (games won, games played) - Score tracking during games - Better join/leave notifications with colors - Spectator mode during active games - Seeker/hider color-coding in messages - Performance optimizations ---
What Has Changed Since Alpha 1.0.0
New Features (v1.0.0 → v1.0.1)
| Feature | v1.0.0 | v1.0.1 | Details | |---------|--------|--------|---------| | Game Start ||
| Automatic when min players reached | | Role Assignment |
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| Seeker/Hider roles assigned | | Game Timer |
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| BossBar countdown display | | Gameplay Loop |
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| Complete game flow (start→play→end) | | BossBar System |
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| Real-time game information | | GUI Menus |
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| Inventory-based controls | | Command Buttons |
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| Clickable chat commands | | Player Stats |
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| Win/loss tracking | | Spectator Mode |
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| Watch active games | ---
New Commands (v1.0.1)
Gameplay Commands
-/hsr start <name>- Manually start a game -/hsr stop <name>- Stop an active game -/hsr stats [player]- View player statistics -/hsr spectate <name>- Join as spectatorGUI Commands
-NEW
/hsr gui- Open lobby selection GUI -/hsr gui settings <name>- Open lobby settings GUIPrevious Commands (Still Available)
All commands from v1.0.0 remain functional and enhanced! ---Game Flow (New in v1.0.1)
Complete Gameplay Loop
---1. LOBBY PHASE └─ Players join via /hsr join or GUI └─ Player count displayed in BossBar └─ Status: "Waiting for players..." 2. STARTING PHASE (30 seconds) └─ Minimum players reached ✅ └─ 30-second countdown begins └─ Players can't leave └─ BossBar shows countdown 3. GAME PHASE └─ Random role assignment (1 seeker, rest hiders) └─ Game timer starts (configurable, default: 600 seconds) └─ BossBar shows: "TIME: X:XX | SEEKERS: 1/20" └─ Hiders must hide └─ Seeker must find hiders └─ Found players removed from game 4. END PHASE └─ Game ends when: • Timer expires (seeker loses) • All hiders found (seeker wins) └─ Winner announcement in chat └─ Statistics updated └─ Lobby returns to LOBBY phaseBossBar System (New)
Display Format
[████████████████░░░░] TIME: 5:32 | SEEKERS: 1/16Status Colors
-GREEN - Waiting for players -
YELLOW - Starting (30 second countdown) -
RED - Game in progress -
BLACK - Game ended/Maintenance
Auto-Update Frequency
- Every 1 second during game - Shows real-time game information - Hidden when game ends ---GUI System (New in v1.0.1)
Lobby Selection GUI
┌─────────────────────────────┐ │ Hi and Seek Lobbies │ ├─────────────────────────────┤ │ [arena1] | 10/20 [ACTIVE] │ │ [arena2] | 3/16 [ACTIVE] │ │ [spleef] | 16/24 [FULL] │ │ [training]| 2/12 [WAIT] │ │ │ │ Click lobby to join ✓ │ └─────────────────────────────┘Settings GUI
---┌─────────────────────────────┐ │ Settings: arena1 │ ├─────────────────────────────┤ │ MaxPlayers: [20▼] │ │ PVP Enabled: [OFF ✓] │ │ Difficulty: [HARD ▼] │ │ GameTime: [10:00 ▼] │ │ Spectator: [ON ✓] │ │ │ │ Click to change settings │ └─────────────────────────────┘Command PopUp System (New)
Example: Lobby List with Buttons
═══════════════════════════════════════════════════════════ ACTIVE LOBBIES ═══════════════════════════════════════════════════════════ • arena1 [12/20] ACTIVE [JOIN] [INFO] [SPECTATE] • arena2 [16/24] FULL [INFO] [SPECTATE] [WAITLIST] • training [3/12] WAITING [JOIN] [INFO] [SPECTATE] ═══════════════════════════════════════════════════════════Clickable Buttons
- [JOIN] - Instantly runs/hsr join <name>- [INFO] - Shows lobby details - [SPECTATE] - Joins as spectator - [SETTINGS] - Opens settings GUI - [LEAVE] - Quick exit command - [START] - (Admin only) Start game manually ---Player Statistics (New)
Tracked Statistics
- Total Games Played - Number of games joined - Games Won - Times either seeker found all or as hider survived - Games Lost - Times seeker couldn't find all or was found - Win Rate - Percentage calculation - Total Time Played - Cumulative game time - Favorite Lobby - Most played lobby - Current Streak - Consecutive winsView Statistics
---/hsr stats # Your stats /hsr stats playerName # Another player's stats (if public) Output: ════════════════════════════════════════ Player Statistics: Steve ════════════════════════════════════════ Games Played: 25 Games Won: 12 Games Lost: 13 Win Rate: 48% Total Time: 2h 45m Favorite Lobby: arena1 Current Streak: 3 wins ════════════════════════════════════════Spectator Mode (New)
How It Works
- Join an active game as spectator - See all players and their roles - Chat visible to spectators only - Can't interact with game - Can't win/lose - Useful for watching strategyCommand
---/hsr spectate <lobby_name> # Join as spectator /hsr leave # Exit spectator modeAvailable Settings (Updated in v1.0.1)
Lobby Attributes (Enhanced)
| Setting | Type | Range | Default | New in v1.0.1 | |---------|------|-------|---------|---| | world | String | Any world | current | - | | minplayers | Number | 1-24 | 2 | - | | maxplayers | Number | 2-48 | 16 | - | | pvp | Boolean | true/false | false | - | | difficulty | String | PEACEFUL-HARD | NORMAL | - | | itemdrop | Boolean | true/false | true | - | | gametime | Number | seconds | 1200 | Enhanced | | respawntime | Number | seconds | 5 | Enhanced | | spectator | Boolean | true/false | true | Enhanced | | autostart | Boolean | true/false | true |NEW | | countdown | Number | 10-120 | 30 |
NEW | | allowseekerpvp | Boolean | true/false | true |
NEW | ---
Permissions (Updated v1.0.1)
``` hsr.use - Access basic commands (default: everyone) hsr.create - Create lobbies (default: OP) h1.0.0Hide and Seek: Reimagined 1.0.0Mar 21, 2026 Hide and Seek: Reimagined - Alpha 1.0.0
Release Date: March 21, 2026 Plugin Version: 1.0.0-ALPHA Minecraft Version: 1.21.11 Server: Paper 1.21.11 or higher Author: kvxnom.xyz ---Welcome to Alpha 1.0.0!
This is the first public alpha release of Hide and Seek: Reimagined. We're excited to introduce a completely redesigned hide and seek experience with powerful lobby management, customizable game settings, and flexible admin controls.What's New in Alpha 1.0.0
#### Core FeaturesAdvanced Lobby System - Create unlimited game lobbies with custom settings - Support for multiple worlds and game configurations - Real-time player count and lobby status display
Comprehensive Command Set - 12+ commands covering all plugin functionality - Intuitive command structure (
/hsrbase command) - Context-aware help systemCustomizable Game Settings - Configure game worlds, player counts, difficulty levels - PVP toggles, respawn times, game duration - Item drop control and spectator mode options
Professional Admin Tools - Sudo command execution for powerful administration - Game status control (active/maintenance/disabled) - Lobby ownership and permission-based access - Comprehensive permission system with 7 permission nodes
Player Management - Automatic lobby cleanup on disconnect - Join/leave notifications - Lobby capacity management - Player list per lobby
Configuration System - Global plugin configuration - Per-lobby custom settings - YAML-based configuration files - Easy-to-read format ---
Command Reference (Alpha 1.0.0)
Basic Commands
-/hsr help- Display help menu -/hsr list- List all lobbies -/hsr info <name>- Get lobby detailsLobby Management
-/hsr create <name> [world]- Create a new lobby -/hsr join <name>- Join a lobby -/hsr leave- Leave current lobby -/hsr delete <name>- Delete a lobby -/hsr edit <name>- Edit/teleport to lobbyConfiguration
-/hsr config <param> [value]- Global configuration -/hsr settings <name> [attr] [value]- View/modify lobby settings -/hsr status <active|maintenance|disabled> <name>- Change lobby statusAdvanced
-/hsr sudo <command> <player>- Execute command as player ---Available Settings (Alpha)
Lobby Attributes
| Setting | Type | Range | Default | |---------|------|-------|---------| | world | String | Any world name | current | | minplayers | Number | 1-24 | 2 | | maxplayers | Number | 2-48 | 16 | | pvp | Boolean | true/false | false | | difficulty | String | PEACEFUL, EASY, NORMAL, HARD | NORMAL | | itemdrop | Boolean | true/false | true | | gametime | Number | seconds | 1200 | | respawntime | Number | seconds | 5 | | spectator | Boolean | true/false | true | ---Permissions (Alpha 1.0.0)
---hsr.use - Access basic commands (default: everyone) hsr.create - Create lobbies (default: OP) hsr.manage - Manage lobbies & change status (default: OP) hsr.config - Configure settings (default: OP) hsr.sudo - Execute sudo commands (default: OP) hsr.bypass.gamestatus - Join disabled/maintenance lobbies (default: OP) hsr.admin - Full access (default: OP)Installation (Alpha)
Requirements
- Paper Server 1.21.11 or higher - Java 21 or newer - ~20 KB disk space for plugin JARSetup Steps
1. DownloadHideAndSeekReimagined-1.0.0.jar2. Place JAR inplugins/folder on your server 3. Restart your server 4. Configuration files auto-generate inplugins/HideAndSeekReimagined/5. Ready to use! Try/hsr helpFirst Setup
---# Your server should output: [INFO]: [HideAndSeekReimagined] Hide and Seek: Reimagined enabled!Known Limitations (Alpha)
In-Game Mechanics Not Implemented - This alpha focuses on lobby/game management infrastructure - Actual hide and seek rounds are NOT automatically started - Seeker/hider role assignment not yet automated - Game end conditions not implemented - Score tracking not available
Features Coming in Future Releases - Automatic game starting when minimum players reached - Role assignment (seeker vs hider) - Automated game timer and end conditions - Player statistics and scoreboard tracking - Custom spawn locations per lobby - Economy integration - GUI-based lobby selection - In-game countdown and notifications
Persistence - Lobbies are stored in-memory only - Lobbies reset on server restart - No database/file persistence in alpha ---
Known Issues (Alpha 1.0.0)
| Issue | Severity | Status | Workaround | |-------|----------|--------|-----------| | Lobbies reset on server restart | Medium | Will be fixed in 1.1.0 | Recreate lobbies after restart | | No lobby persistence | Medium | Will add in 1.1.0 | Use global config for defaults | | Player list in info limited | Low | Planned for 1.1.0 | Use/hsr listcommand | ---Example Workflow (Alpha)
---# Admin setup /hsr create arena1 hideandseek_level1 /hsr settings arena1 maxplayers 20 /hsr settings arena1 pvp false /hsr settings arena1 difficulty hard /hsr status active arena1 # Player actions /hsr list # See available lobbies /hsr join arena1 # Join the lobby /hsr info arena1 # Check details /hsr leave # Leave when done # Admin management /hsr settings arena1 minplayers 5 /hsr status maintenance arena1 # Put lobby into maintenance /hsr delete arena1 # Remove lobbyFeedback & Bug Reports
This is an alpha release! Your feedback is crucial for development. Report Issues: - Details about what went wrong - Steps to reproduce - Current behavior vs expected behavior - Server logs (if applicable) Contact: kvxnom.xyz ---Roadmap
v1.0.1 (Patch - ETA: Next week)
- Bug fixes from alpha feedback - Performance optimizations - Minor UI improvementsv1.1.0 (Features - ETA: 2-3 weeks)
- Lobby persistence (YAML/Database) - Automatic game starting - Player statistics - Improved configuration systemv1.2.0 (Major - ETA: 4-6 weeks)
- Role assignment system (seeker/hider) - Game mechanics (timer, win conditions) - GUI inventory lobby selector - Economy integrationv2.0.0 (Future)
- Multi-server support - Advanced statistics - Custom game modes - Plugin API for extensions ---Technical Details
Project Structure
HideAndSeekReimagined/ ├── src/main/java/com/kvxnom/hideandseek/ │ ├── commands/ - Command handlers │ ├── lobby/ - Lobby management system │ ├── listeners/ - Event handlers │ └── Main class ├── src/main/resources/ │ ├── plugin.yml - Plugin metadata │ └── config.yml - Default configuration └── pom.xml - Maven build configurationBuild Info
- Language: Java 21 - Build Tool: Maven 3.9.6 - API: Paper 1.21.11 - Size: ~19 KB (Shaded JAR) ---Support & Community
- Official Website: kvxnom.xyz - GitHub: [Link shared on website] - Discord: [Join server for support] - Bug Reports: Report via website or Discord ---Credits
Developed by: kvxnom.xyz Version: 1.0.0-ALPHA License: All rights reserved ---Special Thanks
Thank you for testing Hide and Seek: Reimagined Alpha 1.0.0! Your support helps make this plugin better. Happy Gaming!--- Last Updated: March 21, 2026 Next Update: Expected within 1 week
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