1.2latestHPByLevel 1.2Jun 1, 2025 New Features - Per-World HP Scaling- Added support for enabled-worlds in config.yml
- HP scaling only applies in worlds explicitly listed from config
- World Change Handling- Added PlayerChangedWorldEvent support
- Players switching between enabled/disabled worlds will now have HP correctly updated or reset
- Auto-Generate Missing World Config- If enabled-worlds is missing, it is automatically added on first run
Improvements - HP is now reset to vanilla (20 HP) when entering a world that is not listed in enabled-worlds - /hpbl info now also displays the configured enabled worlds Bug Fixes - Fixed: HP not resetting when leaving an HP-enabled world - Fixed: Players keeping increased HP in disabled/neutral worlds - Fixed: Inconsistent HP behavior when teleporting across worlds1.1HPByLevel 1.1May 31, 2025 What's New - XP Command Handling- Supports both /xp and /minecraft:xp
- Ensures player max HP is updated properly even when level is changed by command
- Player Reconnection Support- Automatically reapplies correct max HP when a player rejoins the server
- No need to wait for level change — HP is now restored immediately on join
- Death & Respawn Handling- Players now have their correct max HP restored after death
- Works with all respawn scenarios, including /kill, void deaths, and combat
- Uses safe delayed logic to ensure attribute is applied post-respawn
Performance Improvements - Centralized logic for applying health via a single method - Removed redundant health logic from all event handlers - Refactor Code That Reduce Performance Server Bug Fixes - Fixed: HP not updating on reconnect - Fixed: HP resetting after player death - Fixed: /xp and other commands bypassing health updates1.0HPByLevel 1.0May 30, 2025 V1.0 Build 30/5/2025 Release Version
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