2.1latestR2.1 - Last Agents, Scope, Knifes & SkinShop!Sep 23, 2026 [Added] Item drop protection for the shop item <br> [Added] Improved kill sound effects <br> [Added] Weapon scope functionality (has_scope&scope_levelinguns.yml) <br> [Added] Enhanced particle effects for Jett's abilities <br> [Added] Ultimate Orbs system (configurable via/val addultorb <map>) <br> [Added] Custom GameMode (allows setting a custom round limit for victory) <br> [Added] 3 new Agents: Deadlock, Veto, and Astra <br> [Added] New music tracks for early rounds <br> [Added] Breakable doors (setup via/val adddoor <map>using pos1/pos2 barrier mechanics) <br> [Added] Tactical Knife with 5 new skin variants (accessible via/val skinshop) <br> [Added] Skin Shop GUI introducing a new currency: ValorantPoints <br> [Added] Interactive Agent & Team Selectors in the Waiting Lobby <br> --- [Fixed] An issue with the Spike dropping incorrectly <br> [Fixed] A bug occurring when players disconnect from the match <br> [Fixed] Console errors related to Sova's abilities and ultimate <br>2.0R2.0 - Multi Arena & Big Agent UpdateSep 14, 2026 [Added] Multi-arena support - Now more arenas can run at same time [Still in Testing - Report Bugs on Discord] <br> [Added] Added 10 New Agents - Reyna, Yoru, Neon, Breach, Skye, Fade, Tejo, Miks, Harbor a Cypher. <br> [Added] Detection of leg shots with 0.8x damage multiplier. <br> [Added] New placeholder%valorant_state%<br> [Added] All agents now has their ult_cast sounds [Pack Version 6.0] <br> [Added] New visual of AgentGUI <br> [Added] New messages for new agents <br> [Added] Changed sounds for Vandal, Ares, Spectre & Ghost [Pack Version 6.0] <br> [Added] Match results at the end of game. --- [Fixed] Spikes can now be placed only on solid blocks <br> [Fixed] Damage bug, when sometimes it stopped working <br> [Fixed] Clearing dropped spike on ground, when plugin was reloaded <br> [Fixed] Iso Arena is now also saved in config.yml & per-arena. (You need to setup it again per arena). <br> [Fixed] Added some missing messages <br> [Fixed] Vyse now also has agent select sound [Pack Version 6.0] <br> ---When updating from 1.3 → 2.0
- Change server resource pack to version 6.0 - Change sounds inguns.yml-gun1&gun2tovandal,spectre,aresorphantom- Add all new mesagess todefault.yml- Newestdefault.ymlcan be downloaded on Wiki - Add all skins for new agents toconfig.yml- Newest defaultconfig.ymlcan be downloaded on Wiki - Setup Iso Ult again for every map1.3R1.3 - Custom Guns, Spectators & Iso UltSep 6, 2026 [Added] Newguns.ymlfile, allowing you to edit existing guns and add custom ones! <br> [Added] New/val spectate <map>command for admins to spectate ongoing matches. <br> [Added] Iso's Ultimate locations are now saved persistently inconfig.ymlinstead of RAM. <br> [Added] New kill messages broadcasted to all players and spectators. <br> [Added] Player nametags are now visible only to your teammates. <br> --- [Fix] Fixed a bug with Iso's Ultimate where everyone survived. <br> [Fix] Improved Clove's and Viper's smokes by adding more particles. <br> [Fix] Fixed an issue where spectators were being detected by gunfire. <br> [Fix] Corrected and updated several outdated text messages. <br> [Fix] Disabled dropping and planting the Spike during the match Ending phase. <br> [Fix] Fixed a bug where damage would occasionally fail to register. <br>1.2R1.2 - Skin & UpdatedAug 21, 2026 [Added] Skin System during agent selection. <br> [Added] New lobby music types. Configurable vialobby_music: "lobby"(available options:lobby,lobby2,lobby3). _[Optimizided for HrdaValorant Pack 5.1]_ <br> [Added] Inventory saving mechanism that restores player items after the game ends. <br> [Changed] Reworked ultimates to be better balanced and visually more appealing. <br> [Changed] ReorganizedGameListenerlogic into separate dedicated listeners for better code structure. <br> --- [Fix] Missing messages in language files. <br> [Fix] Actionbar errors when running on standard Spigot without Paper.<br> [Fix] Issues with dropped spike. <br> [Fix] Clove Ultimate handling and death logic. <br> [Fix] Sova Ultimate bugs. <br>1.1R1.1 - Messages UpdateMay 29, 2026 [Added] New option inconfig.ymlcalledlang. It reads messages from YML file in lang folder. Now is available two languages:default (English)&czech. <br> [Added] Custom Model Data for AgentGUI & Shields in Shop. Optimized for ResourcePack version 5.0 (or higher). <br> [Added] Added sounds after selecting agents. Optimized for ResourcePack version 5.0 (or higher). <br> --- [Fix] When joining by signs, the AgentGUI was automatically closed without selection.1.0R1.0 - Ranked System, Game Modes, Leaderboards and much more...May 26, 2026 [Added] Competitive Ranked System – Introduced a fully functional Rank Rating (RR) system with ranks ranging from Iron to Radiant. Players earn or lose RR based on match outcomes. <br> [Added] Game Modes – Implemented support for different game lengths. You can now set maps to Normal (13 wins), Swiftplay (5 wins), or Ranked. <br> [Added] Interactive Join Signs – Added auto-updating signs[Valorant]that display the map name, active game mode, and live player count. Players can join by simply right-clicking. <br> [Added] Leaderboard Holograms – Added soft-dependency support for DecentHolograms. Admins can now place a live, auto-updating Top 10 Ranked Leaderboard anywhere on the server. <br> [Added] PlaceholderAPI Integration – Added custom placeholders (e.g.,%valorant_rank%,%valorant_rr%,%valorant_credits%,%valorant_agent%) for use in scoreboards, tablists, and chat formats. <br> [Added] Player Capacity Limits – Admins can now define minimum and maximum player limits for each map using/val setminplayersand/val setmaxplayers. <br> [Added] New Player Commands – Added the/val rankcommand for players to check their current rank, RR, and progress to the next tier. --- [Fix] Side Swap Adjustment – Automatic team switching now dynamically adapts to the selected game mode (e.g., swaps after 4 rounds in Swiftplay, 12 in Normal/Ranked). --- [Work In Progress] Adding and balancing more weapons and custom models. <br> [Work In Progress] Expanding the agent roster with new unique ultimate abilities.Beta-5.0B5.0 - Headshot Detector, Ultimates, Selling and much more...May 17, 2026 [Added] Headshot Detector – Added a functional headshot system and balanced the Operator's base damage. <br> [Added] New Ultimates – Implemented Ultimate abilities for Clove and Raze. <br> [Added] Resource Pack – Added full support for Resource Pack version 4.0. <br> [Added] Refund System – Added a weapon selling/refund system to the buy phase. <br> [Added] New Shop Design – Redesigned the shop layout (prepared for future weapon additions). <br> [Added] Team Distinction – Enhanced team visibility with colored nametags and color-coded leather helmets. <br> [Added] New Weapons – Added Sheriff and Ares to the armory. <br> [Added] Command Restrictions – Active players can no longer execute commands from other plugins. <br> [Added] Map Lock – In-game players are restricted from joining other maps. <br> [Added] Viper's Pit Buff – Enemies now correctly receive the glowing effect inside Viper's Ultimate. <br> --- [Fix] Ability Reworks – Implemented completely new, smoother mechanics for Phoenix's Wall and Gekko's Thrash. <br> [Fix] Visual Overhaul – Upgraded particle visuals for Killjoy's, Sova's, and KAY/O's Ultimates. <br> [Fix] Ultimate Points Cap – Ultimate charge is now strictly capped at a maximum of 5 points. <br> [Fix] Command Security – Commands/val agent,/val team, and/val shopcan now only be used during specific game phases. <br> [Fix] Tour De Force Fix – Activating Chamber's Ultimate no longer clears the Spike item slot from the inventory. <br> --- [Work In Progress] Adding and balancing more weapons. <br> [Work In Progress] Creating more game modes (e.g., Swiftplay). <br> [Work In Progress] Enhancing and adding more immersive sounds to the Resource Pack.Beta-4.0B4.0 - Recoil Update, New Sounds & FixesMay 13, 2026 [Added] New recoil system. Every weapon have different recoil, which moves your yaw up and to the sites to make aiming a little bit about skill. <br> [Added] New Ultimates: Chamber & Vyse. Tour de Force will give Chamber a special sniper which has 5 bullets and creates the slow area after shot. Vyse's Garden creates the area which after 3s makes your main weapon jammed. <br> [Added] New Command for selecting agents in lobby/val agents<br> [Added] Support for new sounds in HrdaValorant Resource Pack 2.0 <br> [Added] Support for bStats <br> [Added] New Titles for Round before switch, Match Point & Endgame<br> [Added] New Visuals for Spike blowing up <br> [Added] Chamber's Headhunter has now hit detector (headshots gives more damage then shots in body) --- [Fix] Vyse's & Clove's flashes are now fixed and remade. <br> [Fix] Repeated defusing by holding right clicked is now fixed <br> [Fix] Spike is now killing the players in bigger area <br> [Fix] Maps without the C plant were giving an error in console <br> [Fix] Players had money from previous games <br> [Fix] Players are now no longer vulnarable until the the buy phase ends. <br> --- [Work In Progress] Creating the detection of headshots for all the weapons. <br> [Work In Progress] Selling the bought weapons. <br> [Work In Progress] Completing all the ultimates (Raze & Clove) <br> [Work In Progress] Adding new weapons. _DEV NOTE: Thank you so much for support of this plugin, I hope I'll have more time on updating this plugin <3_Beta-3.0B3.0 - Fixes & Resource Pack UpdateApr 11, 2026 [Added] New Ult - Iso → Need to setup the arena. <br> [Added] New command /val isoult <iso/enemy> - setup places for teleport when Iso's ult is executed. <br> [Added] Support for 26.1.2 <br> [Added] Support for new [HrdaValorant ResourcePack](https://modrinth.com/resourcepack/hrdaval-rp). --- [Fix] Bug with moving the sites one block every round. <br> [Fix] Primary and Secondary weapons not having different bullets. <br> --- [Known Issue] Leaving the game during the game does not end the gameBeta-2.0B2.0 - Major Fixes & New UltimatesApr 9, 2026 [Added] Support for 26.1 <br> [Added] New Ultimates for: Kayo, Sage, Killjoy, Viper and Gekko <br> [Added] New sound and visual effects for kills <br> [Added] New sound and visual effects for defuse and win <br> [Added] Third plant site (C Plant - optional) <br> --- [Fix] Omen no longer teleports into blocks<br> [Fix] Switching points on switch <br> [Fix] Defusing is now cancelled when stopped shifting <br> [Fix] After planting spike no longer stays in inventory <br> --- [Known Issue] Primary and secondary weapon have same bullets <br> [Known Issue] Sometimes the site just doesnt work <br> [Known Issue] Leaving the game during the game does not end the game <br> --- I'm sorry for you waiting. I was working on other plugins and also on my school finals... Enjoy the update!Beta-1.0Beta 1.0 - Ultimate UpdateFeb 9, 2026 [Added] New Ultimate Function → After 5 kills, you can use your ultimate abillity by pressing shift+F <br> [Added] New Ultimate Abbilities for Omen, Sova, Jett and Phoenix <br> [Fix] Dropped Spike was still dropped even after anothers round start <br> [Fix] Blocks could have been being placed or breaked by players <br>alpha-3.0HrdaValorant alpha-3.0Jan 28, 2026 [Added] New Agents and their abillities - Viper - Brimstone - Iso - Chamberalpha-2.0HrdaValorant alpha-2.0Jan 18, 2026 [Fix] Fixed Join/Leave function [Added] New Agents and their abillities - Gekko - Omen - RazeAlpha-1.0HrdaValorant alpha 1.0Jan 17, 2026 System
[+] Game system [+] Spike system [+] Round system [+] MultiMap system [+] Money systemGuns
[+] Classic [+] Ghost [+] Vandal [+] Spectre [+] Operator [+] Light Armor [+] Heavy ArmorAgents
[+] Jett [+] Phoenix [+] Vyse [+] KAY/O [+] Sage [+] Clove [+] Killjoy [+] Sova
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