IdentitySteal
2.1Mystery identity cards with unique role abilities for PvP gameplay — steal powers, summon allies, fake deaths, and more!
2.1latestIdentitySteal 2.1Feb 18, 2026 IdentitySteal v2.1 — Identity Evolution Lite
A role-based identity card system for PvP servers, inspired by Jumanji-style adventure and mystery.
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A brand-new lightweight progression system that rewards gameplay with XP and tier evolution!NEW: Identity Evolution Progression System
How It Works
1. Earn XP by using your role's abilities (+10 XP) and getting player kills (+50 XP) 2. Reach 1,000 XP to evolve your identity from Tier I → Tier II 3. Tier II grants a 1.2× ability multiplier — your abilities become stronger (duration, damage, summon count, etc.) 4. Changing roles resets your progress — keeps the gameplay loop fresh and encourages commitmentEvolution Features
| Feature | Details | |---------|---------| |XP from Abilities | +10 XP every time you successfully activate an ability | |
XP from Kills | +50 XP per valid player kill | |
Tier II Evolution | Evolve at 1,000 XP — grants 1.2× ability multiplier | |
Evolution Effects | Challenge complete sound, totem particles, and title screen on tier up | |
Role Change Reset | Switching roles wipes all XP and tier progress | |
Anti-Abuse | 60-second cooldown per victim — can't farm kills on the same player | |
Persistent | All progress saved to
progression.yml— survives restarts | |Fully Configurable | Every value is customizable in
config.yml| |Optional | Disable entirely with
identity-evolution.enabled: false|New Config Section
---identity-evolution: enabled: true xp: ability-use: 10 # XP per successful ability activation kill: 50 # XP per valid player kill tier2-requirement: 1000 # XP needed to evolve to Tier II multiplier: tier2: 1.2 # Ability multiplier at Tier II
Three placeholders that were previously stubs now return real, live data: | Placeholder | Returns | |-------------|---------| |Placeholders — Now Live!
%identitysteal_tier%| Current tier level (1 or 2) | |%identitysteal_xp%| Current XP amount | |%identitysteal_nexttier_xp%| XP remaining until next tier | These work with both PlaceholderAPI and the built-in sidebar scoreboard. ---
All roles now have access to tier-based ability scaling through a newAbility Scaling for Roles
getTierMultiplier()method in the baseRoleclass. Tier II players automatically get stronger abilities — roles can opt-in to scale duration, damage, summon counts, and more. ---� Technical Details
- Version: 2.0 → 2.1 - New files:IdentityProgressionData.java,IdentityTier.java,IdentityProgressionManager.java- Modified files:ConfigManager,config.yml,AbilityListener,DeathListener,CardManager,Role,PlaceholderResolver,IdentitySteal- Build: Clean compilation, 0 errors - Backwards compatible — existing configs work without changes - bStats tracking still included - Dependencies: Paper 1.21+, Java 21 --- Built with ❤️ for PvP servers.2.0IdentitySteal 2.0Feb 1, 2026 IdentitySteal v2.0 - The Evolution Update
This is a complete overhaul of the plugin. We've added deep progression mechanics, strategic PvP interactions, and premium visual systems. Here is everything you need to know about how IdentitySteal works now! ---
Your identity is no longer static. It is a living power that grows as you use it.Spotlight: Identity Evolution
How to gain XP:
Kills:* +100 XP (Bonus for eliminating players with higher tiers!) Ability Usage:* +50 XP per successful activation. Assists:* +30 XP for dealing damage to players who are later killed. Deaths:* -20 XP (Be careful! Dying sets your progress back).Tier Ranks:
1. Tier I (Novice): The starting point. Standard cooldowns and durations. 2. Tier II (Adept): Unlocks at 1,000 XP. Grants a 1.5x multiplier to ability durations and slightly reduced cooldowns. 3. Tier III (Master): Unlocks at 3,000 XP. Grants a 2.0x multiplier. Abilities reach their maximum potential (e.g., Ghost flies longer, Pawn grows larger). ---
Power is taxing. Every time you use an identity ability, your Instability increases. Usage Cost: Most abilities add +15 Instability* (configurable). Natural Decay: Instability decreases by 1 point every second* you are idle. Monitoring:* Your current stability is shown on the new Scoreboard and Action Bar.Spotlight: Stability & Corruption
Instability Penalties:
Warning (60%):* You'll receive visual cues that your power is becoming unstable. Minor Penalty (75%): Abilities have 25% reduced effectiveness*. Critical Instability (90%): Abilities have 50% reduced effectiveness and a 30% chance to Backfire*, applying negative effects like Slowness or Weakness to yourself! ---
We've added a layer of strategy to PvP. Certain roles now have unique interactions called "Clashes" when fighting each other. Observer vs. Ghost:* Observers can now detect "hidden" Ghosts, revealing them to everyone. Mirror vs. Mirror:* Two reflections colliding causes a "Confusion Clash," applying Nausea to both. Pawn vs. Prophet:* The resourceful Pawn can sometimes overwhelm the Prophet's divine protections. Note: All clashes are fully configurable inSpotlight: Identity Clashes
config.yml.* ---� Spotlight: Premium Scoreboard
A high-performance, animated scoreboard is now built-in! Stat Tracking:* Live updates for your Role, Tier, XP Progress, stability, and active Cooldowns. Customization:* Comes with 4 beautiful presets (Compact, Aesthetic, Detailed, Minimalist). PlaceholderAPI:* All stats can be exported to other plugins using%identitysteal_<stat>%. ---
New Commands:* *New Admin & Quality of Life
/idprogression <addxp/setxp/settier>: Manage player growth manually. */idstability <set/add/reset>: Manage player corruption levels. */identity info: Now shows a detailed breakdown of your tier, XP, and stats. MiniMessage Integration:* Support for RGB gradients and "glow" effects in all messages. Optimized Persistence:* Data now saves asynchronously to prevent server lag spikes. --- Thank you for being part of the IdentitySteal community. This update is just the beginning of our 2.0 journey!1.0IdentitySteal 1.0Jan 31, 2026 Initial Release (v1.0)
Features
- 9 unique identity roles with special abilities - Locked identity card system - Card Roller for role assignment - Identity Swapper item - Full MiniMessage support - Configurable cooldowns and durations - bStats integrationRoles
- Observer - Spectator mode - Imposter - Steal abilities on kill - Ghost - Flight, invisibility, fake death - Anchor - Teleportation network - Rebel - Summon Vindicators + immortality - Prophet - Enchanted book library - Pawn - Size manipulation - Mirror - Copy nearby abilities - Archivist - Enchanting shards
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