ImmersiveTorches
Create better glowing torches without optifine
This plugin is under development. If you find any errors or have ideas feel free to contact me anywhere and i will help, thanks for using this plugin :3
WARNING: The plugin version 1.2.0 completely changed the configuration. Please save it, delete the one in your plugin folder and redo the config options.
If you want to help me in coding this plugin (Add new features bugfixes etc). Send me a message on discord or here. Im doing this project in my (very) limited free time.
The burning feature is not done yet. The plugin works the same way as 1.1.0 but with different config.
Config.yml
#
# If this is enabled save the blocks to a config file. Its kept on restarts, crashes and plugin reloads.
#
save-blocks-to-config: true
#
# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html !!
#
torch-blocks:
- SOUL_TORCH
- TORCH
- LANTERN
- SOUL_LANTERN
# if this is false the blacklist perm wont work (Good on vanilla servers)
should-whitelist-work: false
# if the player has this perm the torch wont work
whitelist-perm: torch.dontuse
# Gets debug messages
debug-perm: torch.debug
whitelist-worlds:
works: false
works-as-blacklist: false
worlds:
- "world"
- "survival"
whitelist-gamemodes:
works: true
works-as-blacklist: false
modes:
- "adventure"
- "survival"
torches:
SOUL_LANTERN:
works_under_water: true
under_water_level: 7
light_level: 10
burn:
enabled: true
# Can be a custom name you created or null
message_config_option: one # If no custom config is present default will be used
# WIll take 1 health every x seconds
burn_time: 3601 # 1 hour and 1 seconds
# Will have this many green squares and health that's taken every x seconds
burn_health: 5
hand: all
# This block is summoned at the players head | Do not change it because the player will suffocate
light-block: LIGHT
# DEFAULT VALUES ZONE
# Default light level to be used if its not present in the config
default_light_level: 15
default_underwater_light_level: 15
default_hand: all
default_burn_works: true
default_works_underwater: true
# Default burn time
default_burn_time: 3601 # 1 hour and 1 second
# Default torch health
default_health: 2messages.yml
# help command
helpcommand:
- "&7 - - - - - - &f&l < Immersive Torches >&7 - - - - - - "
- "&7&l- &f&l/&fitorch reload &7-> &freloads the config"
- "&7&l- &f&l/&fitorch help &7-> &fget this message"
- "&7 - - - - - - &f&l </ Immersive Torches >&7 - - - - - -"
config-reloaded: "&cConfiguration reloaded in %s ms!" # %s = miliseconds it took to reload
not_enough_args: "Not enough arguments provided. Needed %needed, you gave %gave (%command)"
command_messages:
debug_on: "Debug mode turned on!"
debug_off: "Debug mode turned off!"
custom-burn-designs:
default:
loreLine: "&cTorch health: &f%burn"
placeholders:
burn:
# Will look something like this: &cTorch health: &a&l▩&a&l▩&a&l▩&c&l▩&c&l▩
availablesquare: "&a&l▩"
usedsquare: "&c&l▩"
# Gets sent every time one torch health is lost
burn_message: "&2(&3ImmersiveTorches&2) &7: Your torch is slowly burning out! (Remaining health: %health)"
one:
loreLine: "&cTorch health (Soul Lantern): &f%burn"
placeholders:
burn:
availablesquare: "&a&l▩"
usedsquare: "&4&l▩"
burn_message: "&2(&3ImmersiveTorches&2) &7: Your torch is slowly burning out! (Remaining health: %health)"Similar projects
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