InstantShield
1.3An shield delay removal system developed for Minecraft servers. Removes the default 5-tick shield warm-up delay and supports Folia and all modern server software.
1.3latestInstantShield 1.33 weeks ago InstantShield v1.3 - Change Log
- `/instantshield` Command: Change settings without restarting the server. Tab-complete supported subcommands: -New Features
/instantshield reload— reloads config.yml and messages.yml from disk -/instantshield shield-delay-ticks <tick>— sets the shield delay instantly -/instantshield instant-shield-enabled <true|false>— toggles the plugin on/off -/instantshield update-checker <true|false>— toggles the update checker on/off - New Permissions:instantshield.reload,instantshield.config, andinstantshield.updatenotify- Configurable Shield Delay (`shield-delay-ticks`): Defaults to0(fully instant). You can raise this value to partially or fully restore vanilla's original 5-tick delay. - `messages.yml`: All command messages are now editable from a separate file. Hex color code (&#RRGGBB) support is included (works on 1.16+ servers, silently ignored on older versions, classic&color codes still work on every version). The{prefix}prepended to messages can also be changed from this file. - Self-Healing Config System: The mechanism we built forconfig.ymlandmessages.yml— "restore a missing setting in the correct order with the correct comment" — is in place. When an update adds a new setting, it's automatically added to your files without touching the values you've already changed.1.2InstantShield 1.2Sep 23, 2026 InstantShield v1.2 - Change Log
- Native Axe-Disable Handling: The plugin now applies the shield-disable effect itself (cooldown + lowering) during the instant-block window, instead of relying on vanilla to react to a cancelled event. - Chance-Based Disable for 1.9–1.10: Restored the original vanilla behavior for these versions: 25% base chance, +5% per Efficiency level, +75% while sprinting. 1.11 and later keep the guaranteed disable on every axe hit. - Visible Shield Lowering on Spigot/Bukkit: Added an API-based method (New Features
setItemInUseTicks) so the shield visibly lowers on plain Spigot and Bukkit too, not just Paper/Purpur/Folia, with an item-swap fallback if that doesn't work. - Update Checker: The plugin now checks Modrinth for new releases (pre-releases and betas are ignored) and notifies ops and console when one is available. Toggle withupdate-checkerinconfig.yml.
- Fixed axe hits sometimes not disabling a freshly raised shield, which could let a shield survive 2-3 axe hits instead of one. - Fixed the plugin silently doing nothing on plain Spigot/Bukkit when Paper-only APIs were unavailable.Bug Fixes
1.1InstantShield 1.1Sep 17, 2026 InstantShield v1.1 - Change Log
- Universal Version Support (1.9 - 26.3+): The plugin now fully supports every Minecraft version from 1.9 up to the latest 26.3+ releases. - Adaptive Durability & Audio Bridge: Implemented the modernNew Features
DamageableAPI for 1.13+ servers with a seamless legacy fallback for 1.9–1.12 durability and sound effects. - Full Folia & Purpur Compatibility: Redesigned internal logic to ensure thread-safety, providing zero-latency execution across Folia, Paper, Purpur, and Spigot.
- Fixed an exploit where holding a shield in the offhand would incorrectly block attacks while eating food, consuming Golden Apples (GAPs), or using other main-hand items. - ResolvedBug Fixes
NoSuchMethodErrorcompile and runtime crashes occurring on vanilla Spigot server environments.1.0Jan 31, 2026
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