InsureInv
v1.3.6Inventory insurance that makes death less punishing, while keeping risk and balance
🌟 Overview
InsureInv gives players peace of mind by protecting their items and experience upon death using a robust charge system. Players can purchase "charges" using in-game currency, and each death automatically consumes one charge to keep their inventory intact.
Designed with performance in mind, it fully supports Paper 1.20.1+ and Folia.
✨ Key Features
- 🛡️ Charge-based Saves: Move away from binary
keepInventoryrules. Define custom prices and maximum limits for inventory protection charges. - 💰 Seamless Economy: Hook into Vault, VaultUnlocked or PlayerPoints to let players seamlessly buy charges. (Economy features can also be completely disabled).
🚀 Quick Start & Usage
Players can manage their own protection natively using the main core command (aliases: /inv, /hinv):
/insureinv buy <amount>— Purchase charges./insureinv toggle— Enable or disable active protection./insureinv info— Check remaining charges.
(Admins have access to pricing, capacity limits, and reload tools via the insureinv.admin permission!)
🔗 Resources
Find the complete documentation, build details, or report issues over at the main open-source repository.
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