InventoryBackup
0.1.0A Minecraft Spigot plugin that automatically saves player inventories on death and provides comprehensive restore functionality.
0.1.0latestInventoryBackup 0.1.0Aug 11, 2026 [0.1.0] - 2026-08-11
New Features
- Public Developer API (com.zfzfg:InventoryBackup-API): - Standalone API module allowing other plugins to create, list, load, restore, and delete backups, open the preview GUI, and resolve names to UUIDs. - Retrieved viaInventoryBackupProvider.get()orgetOptional(), backed by Bukkit'sServicesManager(softdepend: [InventoryBackup]is sufficient). - AllCompletableFutures complete directly on the Bukkit main thread, allowing callers to interact with Bukkit methods safely without manual scheduler hops. - Detailed documentation and integration examples in [API.md](API.md). - Custom Bukkit Events: - Five custom events shipped inside the plugin JAR, usable with or without compiling against the API module: -BackupCreateEvent(cancellable, allows retyping backups and attaching custom metadata). -BackupCreatedEvent(fired after a backup is successfully saved to disk). -InventoryRestoreEvent(cancellable, allows inspecting or modifying snapshot items before applying). -InventoryRestoredEvent(fired after a restore is successfully applied). -BackupDeletedEvent(fired with reasonAPI,COMMAND, orEXPIRED). - The plugin's internal death handler and admin commands route through the same service, ensuring uniform event dispatching. - Offline Player Restores: - Aiming a restore or missing items command at an offline player automatically queues it inpending-restores.yml. - Automatically applied on the player's next join with a 1-tick delay to prevent overwriting by other login listeners; persists across server restarts. - Added/inv <player> pendingto inspect queued restores and/inv <player> cancelpendingto discard them (permissioninventorybackup.pending). - Addedpending-restore-expiry-daysconfiguration setting (default: 30 days) to automatically purge expired pending entries. - Native Multi-Language Support (i18n): - Complete English (en) and German (de) translations for all player messages, GUI titles, list headers, and console logs. - Message texts decoupled into dedicated bundles:messages_en.yml(master fallback) andmessages_de.yml. - Added/inv lang [en|de]to view or change language on the fly (rewritesconfig.ymland reloads immediately without a server restart; permissioninventorybackup.lang). - Added/inv reloadto reload configuration and message bundles on demand (permissioninventorybackup.reload). - Layered fallback system: missing keys in custom translations seamlessly fall back to English defaults without breaking plugin execution. - UUID-Based Storage & Player Index: - Backups are stored ininventories/<owner-uuid>/rather than player names, preventing orphaned backups when players change their username. - Implementednames.ymlindex cache populated on player join and backup operations, eliminating blocking Mojang API requests during commands and tab completion. - Automatic migration on first startup (StorageMigrator) moves legacy player-name folders to UUIDs; unrecognized folders are safely parked ininventories/_unmigrated/with zero data loss. - Free-Form Backup Types & Key-Value Metadata: - Backup types are no longer restricted todeathandmanual. Custom types (e.g.quest,dungeon,pvp) are normalized to[a-z0-9-]for filename safety. - Arbitrary string metadata stored alongside backups in the YAML header and accessible viaBackupHandle.metadata(key). - Dupe-Proof Preview GUI: - ImplementedPreviewHolderandPreviewGuiListenerto block all inventory clicks, drags, and hotbar swaps in/inv <player> show, preventing item duplication exploits regardless of window titles or translations.Bugfixes & Improvements
- Fixed `restoreInventory` reporting false positives: Previously returnedtrueas soon as the task was scheduled; storage operations are now fully blocking internally with completion handled asynchronously. - Fixed corrupted backup handling: A failed Base64 decode previously produced an empty item array that wiped player inventories upon restore. Unreadable backups are now safely logged, skipped, and left untouched. - Fixed armor & offhand overwrite during partial restores: Contents array slot bounds are strictly enforced so that restoring main inventory items does not inadvertently alter armor or offhand slots. - Fixed same-second backup filename collisions: When multiple backups are created for a player within the same second, an incremental numeric suffix (e.g.-2) is appended to prevent overwrites. - Fixed custom backup type timestamp parsing: The cleanup parser now matches fixed-width timestamp prefixes rather than cutting at the last underscore. - Fixed unbounded lock map memory leak:InventoryManagerreleases player write locks upon player disconnect (PlayerQuitEvent). - Fixed mixed-language outputs: Eliminated remaining hardcoded German and English strings across console logging, update checking, list headers, GUI titles, and missing-key indicators (&c[missing: messages.<key>]). - Enhanced tab completion: Now completes subcommands (backup,version,lang,reload), actions (restore,show,givemissing,list,delete,pending,cancelpending), online players, known offline players from the local index, and backup filenames.Breaking Changes
- Storage Layout Migration: Backup directory changed frominventories/<PlayerName>/toinventories/<owner-uuid>/. Existing directories are migrated automatically on first startup. - `InventoryManager` Refactoring: Deprecated name-keyed methods in favor of UUID-keyed methods returningBackupHandle/BackupSnapshot. External integrations must migrate toInventoryBackupAPI.Build & Testing
- Multi-module Maven architecture:InventoryBackup-parentcontainingapi(packaged as standalone JAR with sources and javadoc) andplugin(shading API classes without relocation). - Added comprehensive JUnit 5 test suite with 18 automated tests: -BundleParityTest: Verifies full translation parity, placeholder integrity, and missing key detection. -StorageMigratorTest: Tests folder migration, merging, and unmigrated folder parking against real temporary directories. -BackupFileNameTest: Tests timestamp formatting, UUID parsing, and suffix handling. -BackupTypeTest: Tests type normalization and validation. -InventorySerializerTest: Tests Base64 serialization and deserialization across Minecraft inventory structures. ---[0.0.7] - 2026-08-08
New Features
- Added Modrinth Update Checker (UpdateChecker.java) - Asynchronous update checking with Modrinth v2 API integration (https://modrinth.com/project/rpKY25cW). - Added/inv versioncommand - On-demand version check and update lookup with direct download links and live feedback. - AddedUpdateNotifyListener- Notifies administrators with permissioninventorybackup.update.notifyon join using cached check results (zero HTTP requests during login). - Added tab completion support forversionsubcommand in/inv.Bugfixes & Improvements
- Fixed `NoClassDefFoundError: Base64Coder`: Replaced deprecatedorg.yaml.snakeyaml.external.biz.base64Coder.Base64Coderwith standardjava.util.Base64(Base64.getEncoder()andBase64.getMimeDecoder()) for full compatibility with modern Paper/Purpur/Spigot 1.20+ and SnakeYAML 2.x runtimes. - Fixed URL formatting corruption in `colorize()`: Switched frommessage.replace("&", "§")toChatColor.translateAlternateColorCodes('&', message)to ensure URLs with query parameters remain intact. - Fixed missing message fallback in `getMessage()`: Missing keys in existing configurations return a fallback (&c[fehlt: messages.<path>]) instead of returning raw key strings. - Unified version definition: Switchedplugin.ymlto${project.version}0.0.6InventoryBackup 0.0.6May 24, 2026
Similar projects
Plugin →VeinMiner
Mine the whole vein on mining a single ore/block. Make the tedious mining experience to something satisfying and fun! FTB Ultimine alternative
99.3MSueta
Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
25MSueta
VeinMiner Enchantment
Veinminer Addon - Adds vineminer enchantment to enchanting tables. Only tools with the enchantment can veinmine
18MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.5MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta