Sueta

itemshop

1.3.3

Sell and buy system with different prices for different people

·Plugin

header.png
Warning! Vault and a Permissions plugin is required! I recommend LuckPerms.

Command Syntax
Syntax of the /buy Command
All subcommands explained below require the itemshop.buy permission node.
firefox_2020-11-04_21-34-09.png

Syntax of the /cost Command
All subcommands explained below require the itemshop.buy.cost permission node.
firefox_2020-11-04_21-34-29.png

*: If omitted and the command issuer is a player, material will be the type of the item the player is currently holding.

Syntax of the /sell Command
All subcommands explained below require the itemshop.sell permission node.
firefox_2020-11-04_21-47-10.png

Syntax of the /worth Command
All subcommands explained below require the itemshop.sell.worth permission node.
firefox_2020-11-04_21-34-41.png

*: If omitted and the command issuer is a player, material will be the type of the item the player is currently holding.

Synax of the /itemshop Command
All subcommands explained below require the itemshop.reload permission node.
firefox_2020-11-04_21-34-49.png

Configuration
Default item-values.yml

# Item values for Itemshop - item-values.yml

# Example: Players can sell stone for 0.8 each and buy it for 1.0 each.
stone:
  sell: 0.8
  buy: 1.0

# Example: Players can sell diorite for 3 but they cannot buy it.
diorite:
  sell: 3.0
  buy:

# Example: Players can buy andesite for 7 each but they cannot sell it.
andesite:
  sell:
  buy: 7.0

# Items not here cannot be sold or bought by default.

Default multipliers.yml

# Multipliers for Itemshop - multipliers.yml

# Example: Players with the permission "itemshop.m.free" will buy everything for free.
# (Item's buy cost is multiplied with "0.0".)
free: # This is the name used in permissions
  name: Communism # This is the name used in human readable texts
  buy: 0.0
  sell: 0.0

# Another example: Player with the permission "itemshop.m.tax" will sell items for 10% less and buy items for 10% more.
# (Item's buy cost is multiplied with "1.1" and sell value is multiplied with "0.9".)
tax:
  name: Tax
  sell: 0.9
  buy: 1.1

# Players without any of these permissions will sell and buy items with the default multiplier of "1.0".
# If you don't add a sell or buy for a modifier it will be assumed to be 1.

Important Note: Using the sell worth set ..., buy cost set ... commands or one of their aliases will remove the comments in the configuration files.

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