KothS2
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KOTH Update – Solo & Clan Capture Modes
This update adds a new flexible capture system, allowing each KOTH zone to work either as a Solo KOTH or a Clan KOTH.
https://www.spigotmc.org/resources/️-clans-ultimate-clan-system-1-21.135412/
New Features
- Added two capture modes:
- SOLO: classic player-based KOTH capture.
- CLAN: clan-based KOTH capture where the winning clan captures the zone.
- Added per-zone capture mode configuration.
- Each KOTH can now have its own mode.
- You can run some KOTHs as solo events and others as clan events.
- Added new command:
/koth setmode <zone> <SOLO|CLAN>
Example file:
migrate.yml
zones:
hola:
corner1:
==: org.bukkit.Location
world: world
x: -90.60184926253707
y: 103.0
z: -283.4997399064077
pitch: 33.750275
yaw: 93.601135
corner2:
==: org.bukkit.Location
world: world
x: -98.59879450568678
y: 96.0
z: -276.47200427192143
pitch: 90.0
yaw: 92.10007
rewards:
- quantity: 1
chance: 1.0
data: rO0ABXNyABpvcmcuYnVra2l0LnV0aWwuaW8uV3JhcHBlcvJQR+zxEm8FAgABTAADbWFwdAAPTGphdmEvdXRpbC9NYXA7eHBzcgA1Y29tLmdvb2dsZS5jb21tb24uY29sbGVjdC5JbW11dGFibGVNYXAkU2VyaWFsaXplZEZvcm0AAAAAAAAAAAIAAkwABGtleXN0ABJMamF2YS9sYW5nL09iamVjdDtMAAZ2YWx1ZXNxAH4ABHhwdXIAE1tMamF2YS5sYW5nLk9iamVjdDuQzlifEHMpbAIAAHhwAAAABXQAAj09dAALRGF0YVZlcnNpb250AAJpZHQABWNvdW50dAAOc2NoZW1hX3ZlcnNpb251cQB+AAYAAAAFdAAeb3JnLmJ1a2tpdC5pbnZlbnRvcnkuSXRlbVN0YWNrc3IAEWphdmEubGFuZy5JbnRlZ2VyEuKgpPeBhzgCAAFJAAV2YWx1ZXhyABBqYXZhLmxhbmcuTnVtYmVyhqyVHQuU4IsCAAB4cAAAEVh0ABltaW5lY3JhZnQ6bGlnaHRfYmx1ZV93b29sc3EAfgAPAAAAAXEAfgAT
type: item
- quantity: 1
chance: 1.0
data: /gamemode creative {player}
type: command
times:
- '14:00'
active-duration: 100
capture-duration: 100──────────────
Community
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Requirements
- Minecraft: 1.16.5 – 1.21 (tested on 1.21.8)
- Java: 21+
- PlaceholderAPI (optional but recommended)
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✅ Features
- Full support for SQLite and MySQL with instant zone caching.
- Automatic event scheduling (daily, weekly, or monthly).
- Multiple reward types with configurable chance %.
- Advanced stats system per player and per KOTH zone.
- In-game command-based setup (no config editing required).
- Lightweight, async database operations → no lag on large servers.
- Reload command without restart (`/koth reload`).
- Full console compatibility.
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Main Commands
| /koth help | Shows the list of all available KOTH commands |
| /koth create <name> | Create a new empty KOTH zone |
| /koth setpos1 <zone> | Set first position for the zone region |
| /koth setpos2 <zone> | Set second position for the zone region |
| /koth info <zone> | Show complete info of the specified KOTH zone |
| /koth settime <zone> <duration> <capture> | Set event and capture duration (seconds) |
| /koth autoschedule <zone> <daily/weekly/monthly> <hours> [day] | Automatically schedule KOTH events |
| /koth start <zone> | Start the event manually |
| /koth stop <zone> | Stop the event instantly |
| /koth list | List all created KOTH zones |
| /koth rewards <zone> | Show the rewards of a zone |
| /koth addreward <zone> item|command | Add an item or command reward to the zone |
| /koth delreward <zone> <id> | Delete a reward from the zone by index |
| /koth stats <player> | Check player KOTH statistics |
| /koth clearstats <player|all> <zone|all> [count|all] | Clear or reduce player stats |
| /koth delete <zone> | Delete a KOTH zone completely |
| /koth reload | Reload the plugin, database, and all zones |
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KOTH Placeholder List
Global Placeholders
| Placeholder | Description |
| %koth_zones_count% | Total number of registered zones. |
| %koth_active_count% | Number of zones currently active. |
| %koth_active% | Returns true if there’s any active zone. |
| %koth_active_zone% | Name of the first active zone (or a message if none). |
| %koth_capturer% | Name of the player currently capturing a zone. |
| %koth_time_left% | Time left for the active event (mm:ss). |
| %koth_total_server_wins% | Total server-wide wins recorded. |
| %koth_total_players_with_stats% | Number of players with saved stats. |
Player Placeholders
| Placeholder | Description |
| %koth_player_total_wins% | Total wins of the player. |
| %koth_player_has_stats% | Returns true if the player has any stats recorded. |
| %koth_player_wins_<zone>% | Wins of the player in a specific zone. Example: %koth_player_wins_arena1% |
Zone-Specific Placeholders
| Placeholder | Description |
| %koth_zone_status_<zone>% | Shows if the zone is Active or Inactive. |
| %koth_zone_capturer_<zone>% | Shows the player currently capturing that zone. |
| %koth_zone_timeleft_<zone>% | Shows time left before capture ends. |
| %koth_zone_total_wins_<zone>% | Total wins accumulated in that zone. |
Zone Top Players
| Placeholder | Example | Description |
| %koth_top_<zone><position>name% | %koth_top_arena1_1_name% | Name of the player at that ranking position. |
| %koth_top<zone><position>_wins% | %koth_top_arena1_1_wins% | Number of wins for that player. |
Positions start from 1. If there’s no data, it returns your configured message in placeholders.no_data.
Global Top Players
| Placeholder | Example | Description |
| %koth_topglobal_<position>name% | %koth_topglobal_1_name% | Name of the player in the global ranking. |
| %koth_topglobal<position>_wins% | %koth_topglobal_1_wins% | Total wins of that player across all zones. |
⚙️ Messages.yml defaults
placeholders:
no_active_zone: "No active zone"
no_capturer: "No capturer"
no_time: "00:00"
zone_active: "&aActive"
zone_inactive: "&cInactive"
no_data: "-"
invalid: "Invalid placeholder"
⚙️ Installation
- Download the plugin .jar file.
- Place it in your server’s /plugins/ folder.
- Restart or reload your server.
- Run /koth create and set up your first zone.
- Use /koth autoschedule to automate your events!
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