LegendaryEvents
Features
- Randomly spawned events
- fully configurable events, spawn ratio and drops
- Easy usage
- Useful admin commands
- /evanish
- anti-ocean event spawn (events will not spawn on ocean or water)
Events
Supply drop
Spawn barrel with glowing effect and timer above it and broadcast cordinates on chat.

Llama
Spawn llama with glowing effect that is going to fight for its life and broadcast cordinates on chat.

Obelisk
Summons platform with 4 crystals that you need to destroy to summon Obelisk's core but crystals and core will fight back. Do not underestimate it. Broadcast cordinates on chat.


Shrine:
Spawn radioactive shrine in random location that have 5%(configurable) to expload in interaction. You have to give it enough offerings to get it full but be careful and don't let it expload. Broadcast cordinates on chat.

Fully configurable
vanish: #fake leave/join messages
fake-messages: true
settings:
check-interval-seconds: 600
spawn-chance-percent: 30
spawn-range: 5000
llama:
health: 1000
glowing: true
knockback-interval-seconds: 5
true-damage: 4.0
name: "&dEvent Llama"
barrel:
open-after-minutes: 15
llama-loot:
diamond_blocks:
material: DIAMOND_BLOCK
amount: 9
chance: 40
netherite:
material: NETHERITE_INGOT
amount: 1
chance: 10
ender_pearls:
material: ENDER_PEARL
amount: 32
chance: 60
shulker_box:
material: SHULKER_BOX
amount: 1
chance: 25
golden_apples:
material: GOLDEN_APPLE
amount: 48
chance: 40
notch_apple:
material: ENCHANTED_GOLDEN_APPLE
amount: 1
chance: 10
mace:
material: MACE
amount: 1
chance: 10
emerald_blocks:
material: EMERALD_BLOCK
amount: 32
chance: 40
gold_blocks:
material: GOLD_BLOCK
amount: 16
chance: 25
breeze_rods:
material: BREEZE_ROD
amount: 64
chance: 40
barrel-loot:
reward1:
material: DIAMOND_BLOCK
amount: 9
chance: 20
reward2:
material: NETHERITE_INGOT
amount: 1
chance: 5
reward3:
material: GOLDEN_APPLE
amount: 32
chance: 30
reward4:
material: ENCHANTED_GOLDEN_APPLE
amount: 1
chance: 2
reward5:
material: EMERALD_BLOCK
amount: 32
chance: 40
reward6:
material: GOLD_BLOCK
amount: 12
chance: 25
reward7:
material: MACE
amount: 1
chance: 5
reward8:
material: BREEZE_ROD
amount: 64
chance: 40
obelisk:
core:
health: 1500
damage: 5.0
attack-range: 6
interval-seconds: 6
crystal:
health: 150
shockwave-damage: 2.0
damage: 5.0
attack-range: 4
interval-seconds: 3
core-loot:
reward1:
material: NETHERITE_INGOT
amount: 2
chance: 15
reward2:
material: DIAMOND_BLOCK
amount: 16
chance: 40
reward3:
material: EMERALD_BLOCK
amount: 128
chance: 35
reward4:
material: ENCHANTED_GOLDEN_APPLE
amount: 3
chance: 10
reward5:
material: MACE
amount: 1
chance: 10
reward6:
material: GOLDEN_APPLE
amount: 128
chance: 35
reward7:
material: SHULKER_BOX
amount: 2
chance: 10
reward8:
material: GOLD_BLOCK
amount: 64
chance: 30
shrine:
timeout-minutes: 15
click-cooldown-ms: 500
explosion-chance-percent: 5
offerings:
COBWEB:
percent: 1
GOLD_INGOT:
percent: 2
EMERALD:
percent: 3
DIAMOND:
percent: 5
GOLDEN_APPLE:
percent: 6
WIND_CHARGE:
percent: 7
POTION_SPEED:
percent: 8
POTION_FIRE_RES:
percent: 8
POTION_STRENGTH:
percent: 10
ENCHANTED_GOLDEN_APPLE:
percent: 15
loot:
reward1:
material: DIAMOND
amount: 32
chance: 40
reward2:
material: NETHERITE_INGOT
amount: 1
chance: 5
reward3:
material: EMERALD_BLOCK
amount: 64
chance: 35
reward4:
material: ENCHANTED_GOLDEN_APPLE
amount: 1
chance: 8
reward5:
material: GOLDEN_APPLE
amount: 64
chance: 50
reward6:
material: GOLD_BLOCK
amount: 64
chance: 30
reward7:
material: MACE
amount: 1
chance: 10
reward8:
material: SHULKER_BOX
amount: 2
chance: 10
reward9:
material: BREEZE_ROD
amount: 64
chance: 40
Commands
- /events <barrel, llama, obelisk, Shrine, random, tp, stop, reload>
- /evanish (ev)
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