2.0.0latestLexGauntlet 2.0.0yesterday Player changes Reworked the gauntlet menu: left click an empty stone slot to equip a matching stone from your inventory; left click an equipped stone to return it to a free inventory slot. Menu icons are display items and cannot be equipped as real stones. Added clear equipped status, ability cooldowns, progression information and an inspection mode. Preserved existing stone identifiers, issued stone items and equipped stones from version 1. Preserved custom item metadata when stones are deposited and withdrawn after this update. Fixed colored names, descriptions and messages losing formatting or text. Refreshed passive powers after respawning, drinking milk and changing worlds. Improved handling of ordinary potion effects so gauntlet updates do not indiscriminately remove them. Security and reliability Replaced independent snapshot writes with serialized storage operations and revision checks. Added database transactions and a durable transfer journal. Rejected stale or competing transfers before moving physical items. Blocked shift clicks, double clicks, hotbar swaps, offhand swaps, creative cloning, dragging and other native item movement while the menu is open. Disabled editing in Creative and Spectator modes. Added inventory snapshot and connection checks before a reserved transfer moves an item. Interrupted transfers remain blocked for administrator review; items are never automatically delivered again. Added periodic cross-server cache refreshes and shared persistent ability cooldowns. Database read failures no longer become empty player records. Moved database access and local data writes off the game thread. Added pooled MySQL connections, connection timeouts, atomic local saves and a bounded shutdown drain. Added additive companion tables while retaining the original UUID/stones table. Administration Added read-only inspection with /gauntlet open or /gauntlet inspect. Added explicit editing with /gauntlet edit. Added transfer history and interrupted-transfer inspection. Added controlled, console-only recovery with an exact operation identifier. Added amount validation and accurate reporting when an inventory cannot hold all issued stones. Added configuration validation and rejected storage changes through /gauntlet reload. Kept existing configuration files in place and created pre-update configuration/local-data backups. Optional gameplay Added configurable Blink, Heal, Shield and potion-pulse abilities. Added persistent cooldowns shared through the selected storage backend. Added optional experience-level costs. Added world and server restrictions. Added optional block-breaking and mob-kill progression with stone unlocks. Added administrative progression unlocks. Added configurable stone-set bonuses, including an example complete-gauntlet bonus. Abilities, progression and set bonuses are disabled by default.1LexGauntletJul 31, 2026 Added support for versions 26, 26.1, and 26.2.
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