1.8.3latestLMT v1.8.3 - Persistent Notifications & Security OverhaulApr 16, 2026 This update introduces a complete rework of the notification system granting both administrators and players more control over territory entry exit alerts while ensuring data persistence across server restarts New Features · Multi-Channel Notifications Players can now receive land claim alerts via Chat Screen Titles Action Bar or Boss Bar · Global Admin Controls Added new toggles in config.yml to enable or disable specific notification types server-wide · User Preferences Persistence Player notification choices are now saved in a new players.yml file so they do not have to re-toggle settings after every login · Self-Healing Message System The plugin now checks file integrity on startup If a language file is corrupt or missing keys it will automatically use an internal backup to prevent Missing Key errors Commands and Syntax New Player Commands /lmt chat /lmt screen /lmt action /lmt boss to individually toggle notification types Legacy Command Removal /lmt toggle has been removed in favor of the more specific commands above Enhanced Tab Completion The command completer now dynamically suggests all new sub-commands based on permissions Visual Improvements Clean UI Removed the LMT prefix from Screen Action Bar and Boss Bar elements to provide a more immersive and professional look The prefix remains as an option in the Chat for branding Fixes and Internal Changes Resource Management Fixed an issue where certain language files Russian were not extracting correctly from the JAR Boot Sequence Refined the onEnable logic to ensure folders and configs are created before any other system tries to access them Full Multi-Lang Support Updated English Portuguese Spanish and Russian translation files1.8.2LMT v1.8.2 - Suppor for Minecraft 1.20+ [Downgrade]Apr 5, 2026 Still working on 1.21.11 [tested] but recompile in Java 17 to Suppor old Minecraft Versions because ppl asking for.1.8.1LMT v1.8.1 - fix console error when type reloadApr 5, 2026 Be sure you have removed old config file, and messages before start the server after change versions of the plugin. I fix reload command ty try find a non existent messages file. Check if the sintaxe and file name are right as the same one in confg and plugin folder.1.8LMT v1.8 - Auto HooksApr 5, 2026 On this new update the plugin should to auto detect hooks (WG/GP/RP) and ignore if the server do not use any of dependencys. Without erros in console, please letme know if it was fixed from last version. #ChangeLog · Add support to Redprotect · Add language support to Spanish and Russian · Add auto verification on dependencys [WG/GP/RP] If the server dont have GP or RP for example it should ignore.1.7Improvements & Bug FixesMar 5, 2026 Changelog v1.7 - Security & Persistence Update [Added] │➜ Wand DNA Tracker: New persistent metadata (wandLeashKey) to identify mobs leashed with the Enchanted Lead. │➜ Territory Notifications: Real-time chat alerts when entering/leaving claims or when Trust status is changed. │➜ Unleash Protection: New logic that blocks players from releasing leashed mobs inside protected areas without trust. [Fixed] │➜ Leash Dupe Bug: Fixed the issue where the Enchanted Wand would drop a standard Lead item upon releasing a mob. │➜ GP/WG Bypass: Resolved the bug where players could leash or tie entities to fences in protected territories. │➜ AI Restoration Bug: Fixed the issue where mobs would remain with AI disabled even after being legally released in foreign claims. │➜ Persistence Loss: Fixed the bug that caused mobs to be unleashed and their AI restored automatically after a server restart. [Improved] │➜ GriefPrevention Logic: Switched to UUID-basedcheckPermissionfor more reliable trust verification. │➜ Fence Security: Enhanced distance checks and ownership validation for tying/untying mobs from hitch posts. │➜ Code Optimization: Refactored for Java 21 and Paper 1.21.1 with maximized performance for high-entity environments. Note: A full server restart is recommended to apply these persistent DNA optimizations to all active entities.1.6LeashedMobsTeleport 1.6 | Wand UpdateMar 2, 2026 LeashedMobsTeleport Last Update: 1.6 Teleport leashed entities across dimensions and allow leashing any type │➜ of mob with advanced persistent protection. Main Features │➜ Persistent DNA (PDC): Protections (AI-lock, invulnerability) are │➜ saved in the mob's NBT. Protection survives restarts and chunk │➜ unloads. │➜ Advanced Fence Support: Tie any mob (including monsters) to │➜ fences. Mobs stay tied even after server restarts. │➜ LMT Wand: Use the Enchanted Lead to rescue mobs from fences │➜ and bypass standard leash restrictions. Commands │➜ lmt wand Gives the Enchanted Lead to the player (soul-bound item) Permissions │➜ leashedmobsteleport.use Basic permission to use the lead, │➜ teleport mobs, and get the LMT Wand. │➜ leashedmobsteleport.admin Permission to reload the plugin and │➜ see version info. │➜ lmt.leash. Specific permission per mob (e.g., lmt.leash.villager), │➜ enabled via config. Important Notice │➜ WorldGuard: For the plugin to function correctly in Spawn or │➜ administrative regions, the ` interactanduse` flags must be │➜ set to ` allow`. │➜ Persistence: Mobs marked with LMT DNA will remain pacified │➜ and invulnerable until they are manually unleashed by their owner.1.5.2Update 1.5.2 - Lead Consumption FixFeb 24, 2026 · Fixed a bug where using a lead on an already leashed mob would consume an extra item from the player's stack. · Internal code cleanup for better interaction handling.1.5.1LeashedMobsTeleport 1.5.1 Critical UpdatesFeb 21, 2026 Release v1.5.5 - The Stability Update (1.21.1) This is a CRITICAL update that fixes several physics and synchronization bugs introduced by the Minecraft 1.21.1 engine. All server owners are highly encouraged to update immediately. ️ Key Fixes & Improvements · Anti-Rocket Mounts: Fixed a major physics bug where entities would fly into the stratosphere when tamed or mounted while the teleport system was active. Discover this bug on 1.5 after taming a Horse, trying to fix it on 1.5.1 · ️ Fence Persistence: Fixed a "Ghost Leash" issue where leashed entities (like horses) would teleport back to the player's hand even after being tied to a fence. Broke on 1.5 Fixed on 1.5.1 · Aggressive Mob Leashing: Fully restored the ability to leash monsters (Creepers, Zombies, etc.) which was being blocked by the native 1.21.1 engine. [1.5 to 1.5.1] Stop working to Leash after some changes, but was fixed again. · Triple-Tick Anti-Dupe: Implemented a high-precision lead cleaning system (ticks 2, 4, and 6) to prevent lead items from dropping/duplicating during cross-dimension teleports. [1.5 to 1.5.1] Start Duping after some changes, but Fixed Again. · Teleport Anti-Spam: Messages no longer spam the chat during short-distance teleports (e.g., while mounting or adjusting positions). [v1.5.1] "When you tame a Horse, on 1.5 plugin spamming same world teleportation [FIXED]" · WG/GP Full Sync: Improved interaction logic with WorldGuard and GriefPrevention to ensure custom leashing rules are respected in protected areas. [v1.5]1.5LeashedMobsTeleport 1.5 - WG/GP + Permission per mobsFeb 21, 2026 EXTREMELY IMPORTANT - READ BEFORE UPDATING
This release (v1.5) introduces critical changes to the protection engine. To avoid conflicts, follow these instructions strictly. 1. RESET PLUGIN FOLDER The new Mob Permission System includes new entries in the language files. ACTION: You MUST delete the old plugin folder before installing v1.5. WHY: Old message files will not load the new permission strings, causing errors in the chat display. 2. MANDATORY WORLDGUARD CONFIGURATION To allow the plugin to manage Leash Protection (leads) and interactions correctly, you must set the global flags to "allow". Our plugin will act as the final filter. If you don't do this, WorldGuard will block the player before our plugin can even check their permissions. Execute these commands in your console: Overworld /rg flag global use allow /rg flag global interact allow The Nether /rg flag global -w world_nether use allow /rg flag global -w world_nether interact allow The End /rg flag global -w world_the_end use allow /rg flag global -w world_the_end interact allow
CAUTION Without these commands, the protection will be HARD-BLOCKED by WorldGuard/GriefPrevention, overriding our plugin's custom logic. By setting these to 'allow', you delegate the security control to our system.
1.4LeashedMobsTeleport 1.4 - Dupe Leads on Cross World Teleportation FixedFeb 20, 2026 LeashedMobsTeleport v1.4 Minecraft plugin to carry your leashed mobs and mounts anywhere, including between different worlds!IMPORTANT: If you are updating from a previous version, please DELETE the plugin folder to avoid "Missing Message" errors.
Features
Cross-World Teleport: Dupe Leads Fixed
️ Configuration Change the language in the config.yml file: Code (Text): language: "en" or "pt"
1.3LeashedMobsTeleport 1.3 - The "Fix Cross World + Rescue + Colors + Toggle Msg" UpdateFeb 20, 2026 LeashedMobsTeleport v1.3 Minecraft plugin to carry your leashed mobs and mounts anywhere, including between different worlds!IMPORTANT: If you are updating from a previous version, please DELETE the plugin folder to avoid "Missing Message" errors.
Features
Cross-World Teleport: Carry mobs from the Overworld to the Nether or End without breaking the lead.
Mount Transport: Teleport while riding horses, camels, or even Ghasts!
Golden Rescue: Ultra-active system that rescues mobs stuck in holes or left behind during world changes.
Dynamic Colors: Smart messages identifying hostile mobs (red), passive mobs (green), and thematic worlds.
Command /lmt: Enable or disable teleport messages in real-time.
️ Configuration Change the language in the config.yml file: Code (Text): language: "en" or "pt"
1.2LeashedMobsTeleport 1.2 - The "Ghost Leash" UpdateFeb 20, 2026 LeashedMobsTeleport v1.2 - The "Ghost Leash" Update This update introduces the Ghost Leash system, focusing on total stability during entity transport and a definitive fix for lead duplication glitches. Main Changes: 1. Lead Duplication Fix The core of this update. I've overhauled the EntityUnleashEvent logic. By using setDropLeash(false) and handling the item return directly to the player's inventory, the "infinite leads" bug is now gone. 2. Ultra-Active Monitoring (Anti-Stuck) · Line-of-Sight Check: The plugin now uses raytracing to see if your mob is stuck behind a wall or in a hole. If it loses sight of you, it teleports to your location instantly. · 2-Tick Heartbeat: Checks every 0.1s to prevent the leash from snapping due to distance or server lag. 3. Entity Pacification (LMT_PROTECTED) Leashed mobs are now "protected" during travel: · Invulnerability: No more mobs dying to fire, fall damage, or sunlight while leashed. · IA Control: Creepers won't explode, Endermen won't teleport, and mobs won't target you while being led. 4. Seamless Teleportation Utilizes a temporary "passenger" logic during PlayerTeleportEvent. This ensures that even on long-distance teleports or world changes, your mobs follow you without the leash breaking. Technical Details: · Built for stability on high-latency servers. · New permission check: leashedmobsteleport.use · Added messages.yml support for multi-language servers.1.1LeashedMobsTeleport 1.1 (mc 1.21.11)Feb 20, 2026 LeashedMobsTeleport [v1.1] The "Soul Ride" Update: Zero-Loss Interdimensional Transport Supports Minecraft 1.21.1+ | Requires Java 21 __________________________________________________ Why Choose LeashedMobsTeleport? Tired of losing your favorite mobs when crossing portals? Frustrated that you can't leash an Iron Golem or a Villager? This plugin fixes all of that while adding professional safety features!EXCLUSIVE FEATURES: · The "Soul Ride" Mechanic: Mobs now "hitch a ride" as temporary passengers during teleport. This makes it impossible for them to despawn or be left behind, even on high-latency servers or using commands like /spawn and /home. · ️ Universal Leashing: Leash Iron Golems, Snow Golems, Villagers, Allays, and even hostiles like the Breeze and Nautilus. ·
Sun Protection: Zombies and Skeletons are now fully immune to sun combustion while leashed. Move your undead army during the day without fear! · Creeper Safety: Leashed Creepers are pacified. Once released, they gain a 5-second grace period before they can explode again. · Mount Persistence: You now stay mounted on your horse, donkey, or camel after teleporting or crossing portals. ·
Total Invulnerability: Once leashed, any mob's attack AI is disabled and they become immune to all damage (Lava, Fall, Player attacks) until released. · Inventory Recovery: Leads return directly to your inventory when a mob is released, preventing items from de-spawning on the ground. __________________________________________________
Configuration & Languages The plugin is fully translatable! Change the language in config.yml to switch between: · English (Default) · Portuguese (PT-BR) __________________________________________________ ️ Permissions · leashedmobsteleport.use - Allows players to leash, teleport, and use all features (Default: true). __________________________________________________ Developed with
by comonier Visit the GitHub Project for Source Code
1.0Feb 19, 2026
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