Sueta

Lobby World

1.1.1.1

Plugin that creates a lobby world that is separate from the default world with no bloat!

·Plugin
  1. 1.1.1.1latestNov 16, 2021
    maybe armor stands will be protected
    3 downloads
  2. 1.1.1Oct 22, 2021
    hotfixes
    49 downloads
  3. 1.1Lobby World v1.1Jul 3, 2020
    Added: - Config value that allows you to list blocks that are interactable in the lobby. - Config value that allows you to specify time behavior in the lobby (not affected, frozen or synchronized with main world.) Changes: - Plugin no longer attempts to load if the default world is invalid. - The command doesn't break if requires permission has an invalid value. Updated Config (optional): .SpoilerTarget">Spoiler: config.yml Code (YAML): # Config File for the Lobby World plugin. Command: BlockWhenInCombat : true #Prevents using the /lobby command while in combat! Combat gets initiated when the player takes or deals damage. CombatSeconds : 10 #How many seconds until the player is no longer in combat. CooldownSeconds : 3 #How many seconds until the player can use the command again. Set to 0 to disable. RequiresPermission : false #Should the command require a permission to use? #The permission is "lobbyworld.command" ReturnToPreviousLocation : true #If enabled, returns the player to the previous location when used in the lobby. DefaultDestination: World : world #Where the command in the lobby will take you if ReturnToPreviousLocation is disabled or if the plugin does not remember your previous location. OverrideCoordinates : false #If set to true, you can specify the destination coordinates. If set to false, will use the destination world's spawn. Coordinates: X : 0 Y : 70 Z : 0 #Will only work if OverrideCoordinates is set to true. Lobby: World : lobby #What world is used for the lobby. #If the specified world does not exist, it will be created automatically. OverrideDefaultSpawnLocation : true #If enabled, players without a bed or respawn anchor will be teleported to the lobby. This also applies to new players who have never played in your server before. UseDefaultLobbyGamerules : true #Sets the plugin's own gamerules for the lobby world. Disable if you want to set them yourself. #These don't affect your default worlds. #Sets these gamerules in the lobby world: # - doMobSpawning = false # - doMobLoot = false # - spectatorsGenerateChunks = false # - naturalRegeneration = false # - randomTickSpeed = 0 # - doTileDrops = false # - doDaylightCycle = (if TimeBehavior is 1 then false, else true.) # - doWeatherCycle = (if TimeBehavior is 1 then false, else true.) BlockModification : true #Prevents players from modifying & interacting with the lobby area. #This can be bypassed if the user modifying it is in creative mode and has the permission "lobbyworld.modify" #Disable this if you use another plugin to block modification. InteractWhitelist : [CHEST, ENDER_CHEST, OAK_DOOR, SPRUCE_DOOR, BIRCH_DOOR, JUNGLE_DOOR, ACACIA_DOOR, DARK_OAK_DOOR ] #Allows Interacting with these blocks when block modification is enabled. BlockHealing : true #Prevents players from regenerating health in the lobby. BlockHungerChange : true #Prevents players from restoring or losing hunger in the lobby. Also prevents players from consuming any food. InvulnerablePlayers : true #Prevents players from taking damage in the lobby, also prevents players from falling into the void. BlockItemDropping : true #Prevents players from dropping items in the lobby. TimeBehavior : 0 #Select how time is managed in the lobby world! # 0 = not affected by plugin (default) # 1 = frozen, allowing you to set it to a specific time, (Sets the DO_DAYLIGHT_CYCLE and DO_WEATHER_CYCLE gamerules to false if use lobby gamerules is enabled!) # 2 = synchronized with Command.DefaultDestination.World LobbyTime : 0 #If TimeBehavior is set to 1, freezes the time to this tick. EndPortals: OverrideDestination : true #If enabled, follows same rules as using /lobby from the lobby. NetherPortals: OverrideDestination : true #If enabled, follows same rules as using /lobby from the lobby. ShowMessageIfTeleportedWithPortal : false #If enabled will show teleport message when teleporting with a portal. Messages : #Chat messages for various actions in the plugin. #Set 'enabled' to false to disable a message from appearing. #Use $ for chat format. CommandConsoleError: Message : $cYou can't use this command from the console! Enabled : true #Shown when you attempt to use /lobby from the console. CommandPermissionError: Message : $cYou don't have permission to use this command! Enabled : true #Shown when you attempt to use /lobby but don't have the permission. CommandCombatError: Message : $cYou can't use this command while in combat! Enabled : true #Shown when you attempt to use /lobby while in combat. CommandCooldownError: Message : $cThis command is cooling down! Enabled : true #Shown when you attempt to use /lobby while it's cooling down. CommandSuccess: Message : $fTeleported to lobby! Use /lobby again to teleport back! Enabled : true #Shown when you successfully teleport to the lobby. CommandSuccessReturn: Message : $fTeleported back to previous location! Enabled : true #Shown when you teleport back to your previous location. CommandSuccessReturnNoPreviousLocation: Message : $fTeleported! Enabled : true #Shown when you teleport back.
    267 downloads
  4. 1.0Jun 29, 2020
    61 downloads

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