Lootin [1.16 - 1.21.7] - no more already looted chests
13.6unique inventories for every loot chest for every player on a server.
13.6latestLootin Uninstaller ReleasedOct 19, 2025 This is a short update to inform that, Lootin Uninstaller is released as a separate resource on spigot, since I am unable to keep Lootin up to date with recent minecraft version13.5Update 13.5Jul 18, 2025 Fixed an issue where players couldn't open loot containers that were already open by another player. Now, as per previous behavior, only one player can view a loot container at a time.13.4Update 13.4Jul 15, 2025 Enabled Back Elytra Disappearing effect when taken out by player,which was disabled temporarily, since it was previously causing players to be kicked out of server in minecraft version 1.21.713.3Update 13.3Jul 15, 2025 Temporarily disabled the effect of Elytra in end city item frames visually disappearing to those players who have already taken them (for minecraft version 1.21.7 only)13.2Update 13.2Jul 10, 2025 Temporarily Fixed NoSuchMethod Error when opening any Lootin container13.1Update 13.1Jul 3, 2025 Update for Minecraft version 1.21.713.0Update 13.0Jun 21, 2025 · Update for Minecraft version 1.21.612.2Update 12.2Jun 8, 2025 Fixed chest items losing their data when tried placing them besides lootin chests12.1Update 12.1May 8, 2025 Fixed delete-items-on-break option not working properly12.0Update 12.0Apr 13, 2025 · Update for minecraft version 1.21.5 · Fixed CustomStructures loot not reseting with different seed11.3Update 11.3Dec 8, 2024 Update for 1.21.411.2Update 11.2Dec 1, 2024 · Fixed an issue where loot containers were removed when mushrooms were grown using bonemeal. · Fixed an issue where loot containers were removed when blocks like beds or respawn anchors exploded.11.1Update 11.1Nov 20, 2024 Fixed Lootin not being able to run on only spigot 1.21.311.0Update 11.0Nov 10, 2024 Update for 1.21.310.9Update 10.9Nov 3, 2024 · Temporarily disabled hopper checks for lootin containers · Shifted the config option black-list-structures from config.yml to worlds.yml, this way structures can be blacklisted on individual world basis ADD THIS OPTION TO worlds.yml MANUALLY WHEN UPDATING FROM OLD TO NEW VERSION10.8Update 10.8Oct 20, 2024 · Added Auto Replenish Feature After a configured amount of time, loot containers will automatically refresh for individual players. This feature is disabled by default and can be enabled in the worlds.yml file, along with other related customizations. It is important to note that the refresh time and the number of refills are tracked separately for each player. Custom loot containers created with the /lootin set command can be disabled from auto-refreshing through the world configuration. However, after this update, you will need to reset these containers again using the command. · Sculk Sensors: Sculk sensors now trigger when a loot container is opened or closed. · /lootin info: The /lootin info command now displays the number of refills and the time remaining until the next refill when hovering over a player's name. · reset-seed-on-fill option is moved to worlds.yml file and it is enabled by default10.7Update 10.7Oct 12, 2024 · Fixed a duplication issue with hoppers · Fixed a IllegalArgumentException with the new data storage · Fixed double container opening sound10.6Update 10.6Sep 1, 2024 · Change in Data Storage Method Previously, loot data of a container for individual players was stored in the container itself (i.e, within the world). However, after this version the data will be converted(if required), compressed and stored in Lootin/data folder. This conversion will happen when a player closes a Lootin container. · Added commands /lootin info and /lootin clear10.5Update 10.5Aug 23, 2024 Minor Changes10.4Update 10.4Aug 11, 2024 Update for 1.21.110Aug 11, 2024 10.3Update 10.3Aug 2, 2024 Disabled new structure listener indefinitely10.2Update 10.2Jun 28, 2024 · Added prevent-filling-containers option, when enabled, players won't be able to put items in lootin containers, except for those players with the permission lootin.preventfilling.bypass. · Fixed trapped_chest not working when /lootin set command is used10.0Update 10.0Jun 17, 2024 Update for 1.219.1Update 9.1May 18, 2024 Update for 1.20.69.0Update 9.0Apr 26, 2024 Update for 1.20.58.6Update 8.6Mar 27, 2024 Fixed containers being empty with non vanilla loot tables8.5Update 8.5Mar 25, 2024 · Fixed reset-seed option not working with CustomStructures plugin · Changes to nms for paper's CB relocation8.4Update 8.4Mar 21, 2024 Changes to blacklist-structures option This option will now work on datapack generated loot tables too Make sure to update your blacklist structure list according to the new update List of all vanilla loot tables can be found here Old Method Code (YAML): black-list-structures : - 'DESERT_PYRAMID' - 'ANCIENT_CITY' New Method Code (YAML): black-list-structures : - 'minecraft:chests/desert_pyramid' - 'minecraft:chests/ancient_city'8.3Update 8.3Mar 20, 2024 Fixed reset-seed option not working with BetterStrcutures plugin8.2Update 8.2(minor)Mar 14, 2024 minor change8.1Update 8.1Dec 30, 2023 · changes to how items are saved in lootin containers · added debug-mode in config (disabled by default) · fixed /lootin set command not working for double chests8.0Update 8.0Dec 14, 2023 Update for 1.20.3 and 1.20.47.4Update 7.4Nov 18, 2023 Improved Structure Generation Listener (only applicable for 1.20.2 and after)7.3Update 7.3Nov 13, 2023 Fixed elytra item frames not displaying elytras in 1.20.27.2Update 7.2Sep 26, 2023 Updated for 1.20.27.1Update 7.1Jun 30, 2023 Fixed per player elytra not working in 1.20.17.0Update 7.0Jun 8, 2023 Updated for 1.206.3Update 6.3Apr 1, 2023 Updated ACF version(Command Library used)6.2Update 6.2Mar 29, 2023 Fixed a error with ProtocolLib on versions 1.19.3 & 1.19.4 when a elytra is removed from item frame on a end ship6.1Update 6.1Mar 16, 2023 Added support for 1.19.46.0Update 6.0Mar 14, 2023 Updated for minecraft version 1.19.35.3Update 5.3Aug 29, 2022 · Fixed IllegalStateException when opening newly generated containers · Fixed chests and minecarts not being marked as lootin containers if never opened · temporarily removed 1.16 and 1.17 support5.2Update 5.2Aug 26, 2022 Added BetterStructures support Note: already generated structures before this update will not work5.1Update 5.1Aug 1, 2022 Fixed a async task error to get the elytra item frame via ProtocolLib5.0Update 5.0Jul 14, 2022 Updated to 1.19 and few fixes Thanks to @Lauriichan4.0Update 4.0Jan 16, 2022 Fixed new loot containers not working Thanks to @Lauriichan for fix3.10Update 3.10Jan 14, 2022 · Fixed chest dupe · Protocollib lib is no longer required for double container sound fix Thanks to @Lauriichan for commits3.8Update 3.8Dec 9, 2021 · added trapped chest as a lootin container · changes to ChunkLoad listener, for other plugins using vanilla loottable to work with lootin3.7Update 3.7Dec 8, 2021 Fixed a NPE when opening lootin chest3.6Update 3.6Dec 7, 2021 Fixed a ClassCastException with protocolLib on opening a loot chest3.5Update 3.5Dec 3, 2021 · fixed double open and close chest sounds being played for lootin chests (requires protocollib) · a typo in default message3.4Update 3.4Dec 3, 2021 · added bypass-grief-plugins option default to true · fixed vanilla mineshaft minecarts not working as lootin containers3.3Update 3.3Dec 1, 2021 added 1.18 support3.2Update 3.2Nov 30, 2021 added /lootin set CHEST|BARREL|MINECART command3.1Update 3.1Nov 25, 2021 · /lootin rwggive command replaced with /lootin rwg loottable command · added elytra item frame support to your rwg schematics via /lootin rwg elytra command3.0Update 3.0Nov 23, 2021 Fixed NPE in PacketListener2.9Update 2.9Nov 22, 2021 added missed permission check for rwggive command2.8Update 2.8Nov 16, 2021 added per player elytra item frame option check out the new option in config.yml Code (YAML): # Note: does not work with already looted end ships # if set to true, the elytra present in item frame in end city ships will be per player # these item frames are special and cant be broken, players with lootin.breakelytraitemframe.bypass permission and a stick in main hand can only break them per-player-elytra-item-frame : true2.7Update 2.7Oct 20, 2021 Fixed a ClassCastException on opening a double chest2.6Update 2.6Sep 24, 2021 · Fixed Barrels not working properly as a loot container · Barrels will also support purpur's barrel row option2.5Update 2.5Aug 6, 2021 Fixed a ChunkLoadEvent error, where checks where made when chunk was unloaded2.4Update 2.4Jul 23, 2021 Fixed the inventory titles not working2.3Update 2.3Jul 11, 2021 Fixed a dupe bug when you create double chest from lootchests [reported by @VS.GOME ]2.2Update 2.2(again?)Jul 8, 2021 uploaded the correct jar2.1Update 2.1Jun 29, 2021 · Added back compability for CustomStructures and OhTheDungeon · Added bstats2.0Update 2.0Jun 28, 2021 · Entire code base was rewritten · Note OTD or Custom Structures users: i have not yet added otd structure support to v2.0,so dont update if you use OTD or Custom Structures · Fixed ClassCastExceptions when player tries to use minecart-hopper under loot chest · config.yml can now autoupdate with each update1.41.17 supportJun 14, 2021 added support for 1.171.3added otd supportJun 8, 2021 Lootin will now support Oh The Dungeon Structures1.2fixed papi as soft dependMay 23, 2021 Fixed PlaceHolderAPI as softdepend, the plugin can function without it1.1disabled world fixMay 21, 2021 fixed disabled worlds option not working for custom structures plugin1.0added custom structures supportMay 19, 2021 Custom Structures support config option: blacklist-custom-structures the list of structures where lootin will not alter chests0.9PlaceholderAPI supportMay 14, 2021 Reset your config.yml if you already have lootin installed · added placeholderAPI support · changed the messages tree0.80.8 - fixesApr 19, 2021 · fixed chest not making noise while open and close · removed the 5 tick delay that happens when player opens a lootin chest0.7added notifier for terra lootin addonApr 12, 2021 added notifier for terra lootin addon0.6added terra supportApr 3, 2021 · Now lootin minecarts too will not explode if prevent-explosion option is set to true · Added terra structure support which requires TerraLootinAddon to function · new config option blacklist-terra-structures ,the chests in these structures will be ignored as lootin chests0.50.5 - now prevent lootin chests from explodingMar 31, 2021 Config Changes prevent-explosion: if set to true lootin chests will not explode via creeper or tnt blacklist-structures: list of structures where lootin will not modify loot chests0.40.4 - config changesMar 30, 2021 new permission: lootin.breakchest.bypass players without this permission cant break loot chest even while sneaking and they will be displayed with configurable permission deny message requested by mistermsk new config option: blockbreak-without-permission-message the message that will be shown when a player without breakchest.bypass perm tries to break a loot chest even while sneaking0.3title support addedMar 27, 2021 now you can change what title will be shown when player opens a loot chest weather its single,double or minecart0.2fixed the inventory titles of double chestMar 22, 2021 fixed the inventory title of double chest0.1Mar 22, 2021
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