Create custom meals with heads. You can configure everything from their appearance and name to their saturation and regeneration levels. More coming soon...
Permissions:
lsrpgheadfood.use | permission for the main command.
Commands:
/rpgfood | Main command of the plugin.
SubCommands:
/rpgfood reload | Reload the plugin files.
/rpgfood give <food> <amount> [player] | Give yourself/other players food.
Files:
config.yml
messages:
reload-success: "&aConfiguration files reloaded successfully."
food-given: "&aYou have given {amount} {foodName} to {player}."
not-hungry: "&cYou do not have enough hunger to consume this food."
no-permission: "&cYou do not have permission to perform this command."
player-offline: "&cThe specified player is not online."
default-amounts: [1, 32, 64]
food.yml
burger:
material: PLAYER_HEAD
custom_model_data: null
value: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGU0ODAzOWUxOTZkMDNjZWZmNjJmZTk3Njg0ZTcxMmY4ZDMxYjZlN2IxYTZjYjFjOTU1YTg2NzU1Yjg0N2IxNyJ9fX0="
name: "&eBurger"
saturation: 3.5
health: 3.5
lore:
- "&7Delicious food"
- "&8TASTY"
lore-enable: true
sound: ENTITY_PLAYER_BURP
permission: lsrpgheadfood.eat.burger
no-permission: "&cYou are not allowed to consume it."
instant-consume: true
Get the texture of the food you want here: https://minecraft-heads.com/
Soon:
Custom crafts
You can put effects
Particles
API
ShopGui
Entity Drop
Cooldown
AND MORE
Do not hesitate to give feedback to improve :)
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