LUCKY MAN
This mod (plugin) are for spigot Minecraft servers and it's very simple. In exchange of some levels you can transform any items in another interesting items.
[new in 2.0.5]
Update for 1.19.3
[new in 2.0.1]
added ForFun in the GUI
[new in 2.0.0]
gui for getluck
[new in 1.0.7]
- You can now choose what world can be enabled this plugin.
- Only one item at the time, so if you have 5 sapling in your hand only 1 will be exchange.
Example:
For small 2 levels you can have a chance to exchange a tiny sapling in a diamond sword... OH YEAH! BABY!
For medium 5 levels you have +10% better chance
For high 10 levels you have +30% better chance.
Command:
- /luckyman
/luckyman GUI
GUI for getluck
- /luckyman forfun
Just some stupid effect on you no danger just for fun.
- /luckyman getluck [small, medium, high]
This command in exchange of XP (in config file) get a chance to have something nice. (On hand)
- /luckyman help
I thing this command no need information but just in case. The HELP command... Give the list of command enable for LuckyMan.

[new in 1.0.3]
Now with your own list of lucky objects
[new in 1.0.2]
/luckyman getluck [small, medium, high]
small 2xp normal
medium get 5xp +10% chance to get better stuff
high get 10xp +30% chance to get better stuff
You can also now use Sign like this
line 1 : [LuckyMan]
line 2 : small

objects.yml
################################################################
## BEWARE WHEN YOU MODIFY THIS FILE IF ONE ERROR OCCURE THE MOD
## WILL NOT WORK PROPERLY PERCENT MUST BE ALWAYS = 100
################################################################
## OBJECTS
## maxItem is the maximum of objects so if 4 it will be between 1 to 4
poor:
percent: 55
maxItem: 4
objects:
- 'BONE'
- 'SAPLING'
- 'SAND'
- 'LEAVES'
- 'GLASS'
- 'SANDSTONE'
- 'YELLOW_FLOWER'
- 'RED_ROSE'
- 'MOSSY_COBBLESTONE'
- 'WORKBENCH'
- 'FURNACE'
- 'SIGN'
- 'STONE_BUTTON'
- 'WOOD_BUTTON'
- 'STICK'
- 'CACTUS'
average:
percent: 30
maxItem: 2
objects:
- 'COAL'
- 'COBBLESTONE'
- 'WOOD'
- 'LOG'
- 'GRAVEL'
- 'FEATHER'
- 'POTATO_ITEM'
- 'CARROT_ITEM'
- 'ACACIA_DOOR_ITEM'
- 'APPLE'
- 'BOW'
- 'ARMOR_STAND'
- 'BAKED_POTATO'
- 'BOAT_ACACIA'
better:
percent: 10
maxItem: 1
objects:
- 'DIAMOND'
- 'GOLD_ORE'
- 'IRON_ORE'
- 'COAL_ORE'
- 'ANVIL'
- 'CHAINMAIL_BOOTS'
- 'CHAINMAIL_CHESTPLATE'
- 'CHAINMAIL_HELMET'
- 'CHAINMAIL_LEGGINGS'
## SPECIAL PART WITH ENCHANT HERE SO BE VERY VERY CAREFUL HERE
extra:
percent: 5
maxItem: 1
objects:
DIAMOND_SWORD:
- 'FIRE_ASPECT'
- 'DURABILITY'
DIAMOND_SPADE:
- 'DURABILITY'
DIAMOND_PICKAXE:
- 'LOOT_BONUS_BLOCKS'
DIAMOND_AXE:
- 'DURABILITY'
DIAMOND_HOE:
- 'DURABILITY'
DIAMOND_HELMET:
- 'OXYGEN'
- 'DURABILITY'
DIAMOND_CHESTPLATE:
- 'PROTECTION_EXPLOSIONS'
- 'DURABILITY'
DIAMOND_LEGGINGS:
- 'PROTECTION_FIRE'
DIAMOND_BOOTS:
- 'FROST_WALKER'
- 'DURABILITY'[In future version]
- All other ideas can be check for further update
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