MagicSpells
4.0-Beta-19MagicSpells is a Paper plugin which gives its users the ability to modify their Minecraft servers by configuring existing features without writing Java code.
4.0-Beta-19latestMagicSpells 4.0-Beta-19Aug 26, 2026 [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/…
4.0-Beta-18Jan 17, 2026 [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/…
4.0-Beta-17Jun 4, 2025 [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/…
4.0-Beta-16Nov 13, 2024 [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/…
4.0-Beta-15Jun 12, 2024 Version Support
This build only supports Paper server version1.20.6.Breaking Changes
<ol> <li id="breaking-1">During the update to <code>1.20.5/6</code>, the identifiers of several data types were renamed to match their vanilla counterparts. For example, the <code>spell_mob</code> and <code>redstone</code> particles were renamed to <code>entity_effect</code> and <code>dust</code>, respectively. In most cases spell options will still accept the legacy names; users are still advised to migrate away from them, however.</li> <li id="breaking-2">The <code>entity_effect</code> particle now requires a color. For the <code>particles</code>, <code>particlespersonal</code> and <code>particlecloud</code> spell effects, this is done with the new <code>argb-color</code> option.</li> </ol>Bugfixes
- Fixed an issue that preventedListSpellandSublistSpellfrom listing temp-granted spells. - Fixed an issue that causedListSpellandSublistSpellto list empty spell lists improperly in certain situations. - Fixed an issue that preventedSummonSpellfrom functioning without a caster when casting at an entity from a location. - Fixed an issue that prevented replacement and certain spell effect options from working when using thetraileffect position in certain situations. - Fixed an issue that preventedProjectileSpellfrom checking intermediate entity collisions properly.Changes
-ListSpellandSublistSpellnow list spells in alphabetical order. -SummonSpellnow checkscan-targetandtarget-modifiers, as well as applyingvariable-mods-target.Additions
- Added theargb-coloroption to theparticles,particlespersonalandparticlecloudeffect types. Specifies an [ARGB color](https://github.com/TheComputerGeek2/MagicSpells/wiki/Othe… to be used for the particle. Applicable to theentity_effectparticle. - Added thebodyandbody-drop-chanceoptions to theequipmentsection of entity data. Applicable to [mob entities](https://jasperlorelai.eu/paperdocs/org/bukkit/entity/clas… - Added theonly-count-on-successoption toLoopSpell. Whentrue, an iteration of the loop only counts towardsiterationsif all of the subspells inspellssucceed. Defaults tofalse. - Added thepitchandyawangle options to spell effects, entity data, andOffsetLocationSpell. Specifies an angle for pitch and yaw, respectively. Optionally supports starting with a~to specify a relative angle. Both options default to~. - Added theshould-burn-in-dayoption to entity data. Iffalse, the spawned mob will no longer burn in the day. Defaults tofalse.4.0-Beta-14May 18, 2024 [Click to view changelog](https://gist.github.com/JasperLorelai/921f395d7b429bce248…
4.0-Beta-13-patch-1May 17, 2024 Bugfixes:
- Fixed an issue where theheightoption ofVelocitySpellwas divided by10. - Fixed an issue where thevelocityoption ofVelocitySpellwasn't divided by10. - Fixed an issue withExplodeSpellthat caused it to error out in specific circumstances. - Fixed an issue that preventedchange-pitchoption ofParticleProjectileSpellfrom functioning properly. - Fixed an issue that caused self-targeting to error out in specific circumstances. - Fixed an issue that prevented thecast-timespell option from functioning. - Fixed an issue that caused thedurationoption of thebossbareffect to not function properly.Additions:
- Added theprojectile-horiz-offset,projectile-vert-offset,projectile-horiz-spread, andprojectile-vert-spreadoptions toHomingMissileSpell. - Theremoveoption ofCleanseSpellnow supports removing totems spawned byTotemSpell, using the formattotem:<totem spell name>. - Thenamespace-keyoption of thebossbareffect now supports replacement.4.0-Beta-13Nov 5, 2023 [Click to view changelog]([https://gist.github.com/JasperLorelai/3c6b36aeed7f328c77b…
4.0-Beta-12Dec 19, 2022 Supports1.19only. Minor changes and bugfixes Changelog: - Addedalwaysmodifier. - Addedbow-items,ammo-items,disallowed-bow-items,disallowed-ammo-itemsfor BowSpell. - Addedstrict-enchantsandstrict-enchant-levelfor MagicItems. - Addedpotion-effectslist for PotionEffectSpell (Format:<PotionType> <Duration> <Strength> <Hidden> <Ambient> <Icon>). - Addediconparameter for PotionEffectSpell. - Subspells will check their target lists when casting at an entity.
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