Sueta

Man Hunt latest

1.0.6

Minecraft Manhunt is a competitive game plugin in which multiple players are divided into hunters and runners.

·Plugin
  1. 1.0.6latestManhunt Latest v1.0.6Sep 5, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    183 downloads
  2. 1.0.5Manhunt Latest v1.0.5Aug 23, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    32 downloads
  3. 1.0.4Manhunt Latest v1.0.4Jul 21, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    46 downloads
  4. 1.0.3Manhunt Latest v1.0.3Jul 16, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    43 downloads
  5. 1.0.2Manhunt Latest v1.0.2Jul 13, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    36 downloads
  6. 1.0.1Manhunt Latest v1.0.1Jul 5, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    35 downloads
  7. 1.0.0Manhunt Latest v1.0.0Jun 30, 2025

    Changelog

    All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

    [Unreleased]

    Added
    - Initial project setup with comprehensive Manhunt functionality - Advanced compass tracking system with physical compass requirement - Complete economy and shop system with 40+ items - Full internationalization support (English/Japanese) - Role selection GUI with intuitive interface - Spectator menu with teleportation capabilities - Team communication system (chat and coordinate sharing) - Comprehensive statistics and MVP system - Multi-stage game result presentation with visual effects - Proximity warning system for balanced gameplay - Automatic game management with reconnection support
    Technical Features
    - Event-driven architecture with modular design - Comprehensive manager classes for all systems - Optimized performance for high-player-count servers - Robust error handling and edge case management - Professional-grade code quality with full documentation
    Configuration
    - Highly configurable through config.yml - Language settings with per-player preferences - Economy balance settings for all reward types - UI display control options - Game mechanics customization

    [1.0.0] - TBD

    Added
    - Initial release with all core features - Comprehensive documentation and setup guides - GitHub Actions for automated releases - Modrinth integration for easy distribution ---

    Release Notes Template

    When creating releases, include:
    🎮 Gameplay Changes
    - List any changes to game mechanics - Balance adjustments to economy - New features or improvements
    🐛 Bug Fixes
    - Fixed issues with specific systems - Performance improvements - Stability enhancements
    🌍 Localization
    - New language additions - Translation updates - Localization improvements
    ⚙️ Technical
    - Code improvements - API changes - Compatibility updates
    📝 Documentation
    - README updates - Configuration guide changes - New examples or tutorials
    37 downloads

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