ManHunt
1.2-SnapshotA professional Manhunt plugin featuring a unique player-rotation mode (V2) and real-time live-tracking compasses. It automates everything from team setup to automatic world resets after victory.
- Tested MC versions
- 1.21, 26.1, 26.2
Manhunt (V1 & V2):
This plugin brings the popular "Minecraft Manhunt" experience to your server with advanced features, a unique rotation mode (V2), and professional tracking tools. Whether you play the classic version or a competitive swap-mode, this plugin handles everything.
Core Features
Dual Game Modes: Choose between V1 (Classic) and V2 (Swap) depending on your group size.
Live Distance Tracking: The tracker compass shows the exact distance and dimension of the Prey directly in the item name.
Dynamic Hunter Chat: Communication between Hunters is private by default. Use @all to talk to the Prey.
Pro-Spectator Tools: Observers and inactive players can instantly teleport between participants using a specialized compass.
Dimension Alerts: Hunters receive immediate visual and acoustic warnings when the Prey enters the Nether or the End.
Smart Ping System: Automatic coordinate broadcasts at configurable intervals.
Auto-Reset System: Automatic world wipes and server restarts after a game ends.
The Modes in Detail:
Variant 1: Classic Manhunt:
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The traditional experience. One or more permanent Prey players must reach the End and kill the Dragon, while a team of Hunters tries to stop them.
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Static Roles: Your team at the start is your team until the end.
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Multi-Prey Support: All Prey players are active simultaneously.
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Classic Pressure: Constant pursuit without interruptions or swaps.
Variant 2: Ultimate Rotation:
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Designed for 3+ players where everyone wants to be part of the action. It rotates the "active" Prey role.
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The Active Player: Only one Prey is in Survival mode at a time. They are the only ones who can mine, craft, or take damage.
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The Inactive Players: Other Prey members are forced into Spectator mode. They are kept blind and are constantly teleported to the active player to watch their progress.
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The Swap: Every 60 seconds (configurable), the active player's Inventory, Location, Health, and XP are transferred to the next person.
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Synchronization: No one gets left behind; the whole team moves as one through the dimensions.
Commands:
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/hunter – Join the Hunter team.
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/player – Join the Prey (the one being hunted).
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/manhunt start <V1|V2> – Starts the game with the selected mode.
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/manhunt stop – Ends the current session and resets roles.
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/manhunt pause / resume – Freeze the timer and movement.
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/manhunt worldreset – Triggers a manual world deletion and restart.
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