4.0.0latestTotal Rewrite | Javascript MenusMay 18, 2016 · complete re-write of the plugin · old data won't be compatible · Menus are now written in Javascript, without annoying commands to setup the components · updated to use MapManager · simplified setup process a lot3.9.6Updater updateAug 30, 2015 · updated updater · updated project to maven3.9.5FixJun 6, 2015 · fixed map IDs (overwritten by minecraft)3.9.4ImprovementsJun 5, 2015 · old maps are no longer overwritten by the plugin3.9.31.8.5 CompatibilityMay 24, 2015 · minor update for 1.8.5 compatibility3.9.2API update / fixMay 14, 2015 · fixed render issues of the custom fonts3.9.1API updateMay 14, 2015 · added support for custom component text fonts · override getFont of you component3.9Updated downloadMay 13, 2015 · updated download link3.8.6Map display namesMar 20, 2015 · added support for display names of maps · can be changed with the 'setmap' command · /setmap <MapID> [Name]3.8.3Ability to change clickability of componentsMar 19, 2015 · ability to change clickability of components · (labels are also clickable by default again)3.8.2Click soundsMar 19, 2015 · added click-sounds for buttons · labels are no longer clickable3.8added command | updated to new PacketListenerAPIMar 19, 2015 · added 'setmap' command to directly set maps to item frames · updated to new PacketListenerAPI methods · minor changes to make sure it does not interfere with other plugins3.7CommandBlock updateMar 6, 2015 · added command feedback for commands executed by an CommandBlock.3.6Fixed component actions | Server commandsFeb 21, 2015 · fixed component actions on expanded Menus · added Server commands · Are run directly by the server instead of the Player3.5Auto Updater | text color fixFeb 19, 2015 · fixed problem with single color code in component text rendering incorrectly · fixed possible interference with the TitleManager plugin · added automatic update checker · can be disabled by setting update in the config.yml to false3.4Image update | added Plugin Metrics | PacketListenerAPI updateFeb 13, 2015 · Image update · now supports local Files · supports all web protocols (http, https, ...) · added Plugin Metrics · please download the latest version of PacketListenerAPI, it fixes possible server crashes.3.3.2Minor fixesFeb 10, 2015 · minor fixes · The plugin warned you that the Menu setup is invalid, even if it was.3.3Fixed background ImagesFeb 10, 2015 · fixed background Images. · did not render correctly across multiple Menus · added support for https:// URLs3.2click animations | longer commands | improved Image loader | alpha Image componentFeb 9, 2015 · Clicking a component now has a visible 'swing-arm' animation · Added support for longer commands · most of the commands can now be executed by command blocks or from the console · if an argument of the command is missing you can type it in chat separately · improved the Image loader · the Image loader now also supports shortened links (goo.gl, bit.ly, ...) · Added alpha support for the Image component3.0New Component | Per Player button animationsFeb 3, 2015 · Added Image Component · allows you to add (online) Images to an Menu · The click-animation of Buttons will now only be visible to the Player that clicked it · Added config option maxDistance to change the maximum allowed distance between a Player and a Menu to be clickable · disabled Item-Frame breaking (Requires permission mapmenus.modify.break) · fixed a few Issues with Menus that wouldn't render in certain cases2.9File updateFeb 2, 2015 · updated Menu files · no longer saved in the config but in the /menus Directory of the Plugin · minor fixes2.8.6Variable UpdateJan 31, 2015 · Updated variables · other Plugins can now define their own variables Example of the %%player%% variable Code (Text): MapMenus.defineVariable(new MenuVariable("%%player%%") { @Override public String format(Player p) { return p.getName(); } });2.8.3Minor updateJan 31, 2015 · updated clickable functions of the /mapmenus select Command · minor fixes2.8.2Command UpdateJan 31, 2015 · Added support for the Bungeecord /server Command2.8LUA Scripts!Jan 30, 2015 · Added Support for LUA-Scripts · Supports (almost) all functions of the classic Java API · Example Script is included at /plugins/MapMenus/scripts/example.lua · Command /mapmenus setscript <MenuID> <Script File> to assign a Script to an Menu · Command /mapmenus runscript <MapID> [auto] to run an assigned Script with optional 'Autorun' parameter2.6Fixed colored component TextJan 28, 2015 · Fixed colored Texts on components2.5Fix for 1.8 | Minor Command updatesJan 28, 2015 · Fixed Map sending for 1.8 · Fixed some minor problems with some of the commands · The /mapmenus givemap Command will now re-execute itself if the requested Map has not been generated yet (The idcounts File mentioned in the last Update must have been deleted for this to work)2.4Bigger GUIs! | Multi-Map MenusJan 26, 2015 IMPORTANT - This Plugin now depends on my PacketListenerApi. - Please read the changes carefully before Updating! · Added bigger GUI-'screens' · Menus can now be expanded across multiple Maps · Configured Background-images are automatically split onto the single Menus · Added Command /mapmenus expand <MapID> <Direction> <New MapID> which expands the specific Map ID into given direction to "link" them · Text on Labels and Buttons will resize themself to fit the size of the Component · Added a Map send-queue to reduce the amount of Maps being sent at once. · Only regions of a Menu that were actually modified are sent to the Players. · Outgoing Maps will be cancelled, except for the Menus and the Map-IDs specified in the config (ignoredMaps). This means that no other Maps will be visible to Players, this is probably temporarily · The File (/<MainWorldFolder>/data/idcounts.dat) will be deleted when the Server is stopped. This is to prevent the Server from shifting the Map IDs. It can be disabled in the Config but is not recommended and might break the Plugin. · Added Command /mapmenu info that shows Information about the Map you're looking at (ID, Attached Maps). · Added Command /mapmenu select to select the Map or the Component you're looking at and to show Actions for it. Please let me know if you have any Issues with this Plugin.2.1.5Clickable Command informationJan 19, 2015 · Added clickable Command informations2.1Fixed Command ActionJan 18, 2015 · Fixed Command Action (wouldn't allow commands with spaces)2.0Updated to 1.8Jan 18, 2015 · Update to 1.81.9Variables! | Text command fixJan 18, 2015 · Added support for variables · %%player%% shows the name of the Player that sees the Menu · %%pcount%% shows the amount of online Players · %%pmax%% shows the maximum Player amount · Feel free to request more variables! · Fixed problem with Component-Text related commands that wouldn't allow to have spaces in Texts1.8.6API UpdateJan 18, 2015 · Method setSaveToFile(boolean) to prevent certain Menus from beeing saved to the File · Methods to · set the Background image of an Menu · make a Component transparent (set a Color with the Alpha value of 0)1.8.5Transparent componentsJan 18, 2015 · Added support for transparent Components · Can be set transparent with /mapmeus componentbackground <MapID> <Component> TRANSPARENT1.8Background ImagesJan 17, 2015 · Added support for Background Images1.6Add Command to remove ComponentsJan 12, 2015 · Added Command /mapmenus removecomponent <MapID> <Component ID> to remove components from a Menu · Also added Command /mapmenus listmenus to show a list of registered Menus and clickable options to modify them1.5OptimizationsJan 12, 2015 · Optimized look-position detection · Added Tab-Completion for Component IDs1.4Support for Color codes | Updated component identificationJan 11, 2015 · Added Support for Color&Formatting codes · Changed identification of components to UUIDs instead of Text · Added command /mapmenus listcomponents <MapID> to show clickable Actions for every component of an Menu1.0Jan 11, 2015
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