Market
2.1.0+mc26.2GUI marketplace combining a server shop, player-to-player listings, and auctions with anti-snipe, taxes, and MultiBank/Vault economy support.
2.1.0+mc26.2latest2.1.0 for 26.2Aug 20, 2026 2.1.0
Fixed
- Selling told enchanted items apart from plain ones. The sell flows grouped and removed items by material, so a Power V / Flame / Infinity / Unbreaking III bow and a plain Unbreaking I bow were one entry at one price, and selling "a bow" could hand over the good one. Every sell flow — inventory grid, hand, sell-all, multi-select, chest and shulker — now groups by the item itself and removes only stacks identical to the one shown. - Enchanted books are worth all their enchantments. Book prices came from whichever singleENCHANTED_BOOK_*row matched, so Efficiency V + Unbreaking III + Fortune III sold for the price of Efficiency V alone; books with more than one enchantment matched no row at all. A book is now worth the sum of its enchantments. The enchantment bonus also readItemMeta#getEnchants(), which is empty for books — it reads stored enchantments now. - `/sell` offers all three ways to sell. It went straight to the inventory grid, leaving the hand and container routes reachable only from inside the shop menu. It now opens a chooser, with/sell inventory|hand|containerto skip it. Added/venderand/venda. - Search asks in chat everywhere. The category and search-result screens forced the sign editor regardless ofserver-shop.search-mode, which the main menu already honoured. - A failed payout refunds the item that was taken, not a plain one of the same type. - Language files pick up new strings on update. Onlyen_USmerged the jar's defaults, so strings added by an update were missing — or English — in every other locale.Added
- Sell grid pagination, and a per-material filter when several versions of an item are owned. - Per-item price breakdown on the sell screen, including what each enchantment on a book adds. -sell-inventory.sell-all.skip-special-gear(default true): bulk sales hold back enchanted, renamed and ToolMods-fitted items, and report how many were skipped.skip-damaged-gear(default false) extends that to worn tools and armour. -server-shop.enchanted-book.sum-enchantments(default true) to switch book summing off.Removed
- The "sell to server / community / auction" chooser screen, which nothing opened.2.1.0+mc1.21.112.1.0 for 1.21.xAug 20, 2026 2.1.0
Fixed
- Selling told enchanted items apart from plain ones. The sell flows grouped and removed items by material, so a Power V / Flame / Infinity / Unbreaking III bow and a plain Unbreaking I bow were one entry at one price, and selling "a bow" could hand over the good one. Every sell flow — inventory grid, hand, sell-all, multi-select, chest and shulker — now groups by the item itself and removes only stacks identical to the one shown. - Enchanted books are worth all their enchantments. Book prices came from whichever singleENCHANTED_BOOK_*row matched, so Efficiency V + Unbreaking III + Fortune III sold for the price of Efficiency V alone; books with more than one enchantment matched no row at all. A book is now worth the sum of its enchantments. The enchantment bonus also readItemMeta#getEnchants(), which is empty for books — it reads stored enchantments now. - `/sell` offers all three ways to sell. It went straight to the inventory grid, leaving the hand and container routes reachable only from inside the shop menu. It now opens a chooser, with/sell inventory|hand|containerto skip it. Added/venderand/venda. - Search asks in chat everywhere. The category and search-result screens forced the sign editor regardless ofserver-shop.search-mode, which the main menu already honoured. - A failed payout refunds the item that was taken, not a plain one of the same type. - Language files pick up new strings on update. Onlyen_USmerged the jar's defaults, so strings added by an update were missing — or English — in every other locale.Added
- Sell grid pagination, and a per-material filter when several versions of an item are owned. - Per-item price breakdown on the sell screen, including what each enchantment on a book adds. -sell-inventory.sell-all.skip-special-gear(default true): bulk sales hold back enchanted, renamed and ToolMods-fitted items, and report how many were skipped.skip-damaged-gear(default false) extends that to worn tools and armour. -server-shop.enchanted-book.sum-enchantments(default true) to switch book summing off.Removed
- The "sell to server / community / auction" chooser screen, which nothing opened.2.0.0Aug 6, 2026 2.0.0
Build for Minecraft 26.2 on Paper and Purpur, compiled against paper-api 26.2 with Java 25. The build for 1.21.x stays available as version 1.0.0.1.0.0Jul 11, 2026
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