MathTreeChop
0.0.2This is a Minecraft plugin for chopping down trees, featuring entity-based animations designed to closely simulate the animation style of the “Panda’s Falling Tree” mod.
0.0.2latestMathTreeChop 0.0.2May 29, 2026 Added systems and functions: - tree-detection: - any-log-with-leaves-is-tree: true - This function, if set to "TRUE", will count any wood with adjacent leaves as trees. - If set to "FALSE", it will only count trees generated by the world (may not work in some modified worlds).0.0.1MathTreeChop 0.0.1Apr 20, 2026 MathTreeChop
MathTreeChop is a plugin for Bukkit / Paper / Spigot / Purpur 1.21+ that simulates tree felling with a toppling animation inspired by Panda's Falling Trees. When breaking a valid tree trunk, the plugin detects the entire tree, removes the real-world structure, creates a visual animation with BlockDisplay, and only then releases the drops at the end of the impact. ---
- Falling tree animation with BlockDisplay - Fall based on player position - Final effect with two small impact oscillations - Drops generated only at the end of the animation - Detection system for extra trunks, leaves, and blocks - Dynamic slowdown when mining large trees - Configurable axe damage - Multi-language support - Support for hex, gradient, and legacy code colors - Compatible with Minecraft 1.21+ ---Main Features
The plugin's main flow is: 1. The player breaks a trunk 2. The plugin checks if that block belongs to a valid tree 3. The complete structure is detected 4. The vanilla break is canceled 5. The actual blocks are removed from the world 6. The entire tree is animated toppling together 7. On impact, the drops are finally generated ---How it works
The plugin considers a structure to be a tree if it has: - valid trunks - valid leaves - optional extra blocksTree Detection
Accepted Trunks
- blocks inTag.LOGS- materials ending in: -_WOOD-_HYPHAE-_STEMAccepted Leaves
- blocks inTag.LEAVES- persistent leaves can be ignored via configurationSupported Extra Blocks
-vines-cocoa-bee_nests---
The entire tree falls as a single visual unit.Falling Animation
Animation Behavior
- Main drop with progressive acceleration - Joint rotation of all blocks - Drop direction based on player position - Final impact with 2 sequential waves - Optional drops only on impactDrop Direction
The direction depends on where the player is relative to the tree at the moment of cutting. ---
While the player is looking at a valid tree, the plugin can apply a dynamic reduction in the breaking speed based on the tree's size.Dynamic Mining Slowdown
Current Default
-0.5%per block counted - Maximum limit of95%This helps balance the cutting of very large trees. ---
The plugin can automatically damage the axe when the tree is cut.Tool Damage
Rules
- Does not apply damage in creative mode - Can ignore players with bypass permission - By default, only logs are counted - Optionally, the entire structure can be used ---
The plugin has a language system with files in: -Languages
pt-BR.yml-en-US.ymlIf the configured language does not exist, the plugin usespt-BRas a fallback. --
The messaging system supports: - hex:Color Support
&#RRGGBB- hex:&##RRGGBB- hex:<#RRGGBB>- gradient:<gradient:#start:#end>text</gradient>- legacy codes such as&a,&l, etc. ---Main Structure
Main Class
com.matheider.MathTreeChop.MathTreeChopPluginCore Services
-TreeDetectionService-MiningSlowdownService-FallingAnimationServiceMain Listener
-TreeBreakListenerManagement
-ConfigManager-LanguageManager-HEX---Commands
Main Command
/mathtreechopAlias
/mathtrcSubcommand
/mathtreechop reload---
-Permissions
math.treechop.use-math.treechop.command-math.treechop.command.reload-math.treechop.bypass.slowdown-math.treechop.bypass.durability-math.treechop.bypass.tool---Summary of default configuration
General
- Plugin enabled by default - Creative disabled - Player target range:6- Tree cache:10 ticksTools
- Requires axe - Allowed materials: -WOODEN_AXE-STONE_AXE-IRON_AXE-GOLDEN_AXE-DIAMOND_AXE-NETHERITE_AXEDetection
-min-logs: 1-min-leaves: 4-max-logs: 512-leaf-search-radius: 6Animation
-fall-duration-ticks: 54-bounce-duration-ticks: 18-bounce-angle: 7.0-view-range: 64-interpolation-duration: 3---
- The actual tree is removed immediately - What falls is a visual representation withCurrent Behavior
BlockDisplay- Extras are included in the visual animation - Extras do not count towards damage or slowdown by default - Logs below the initial block are not collected - Persistent leaves can be ignored to avoid false positives in constructions ---
MathTreeChop transforms tree cutting into something more visual and immersive: - Detects the entire tree - Applies configurable rules - Slows down mining as the size increases - Removes the actual structure - Animates the fall with impact - Generates the drops at the end If you want a tree-cutting plugin that's more beautiful, modern, and delivers a realistic sense of impact, MathTreeChop was made for you.Summary
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