Sueta

Medieval Economy

2.1.2

Provides a virtual coinpurse and a physical currency item for the purpose of simulating an economy.

·Plugin
Tested MC versions
1.19, 1.21, 26.2, 26.3

Medieval Economy

Description

Works well with
Medieval Economy is part of the medieval roleplay set of Dan's Plugins. These are companion plugins that suit the same kind of server and run side by side; Medieval Economy does not depend on or call into any of them.

  • Medieval Roleplay Engine (SpigotMC, /dpm get medievalroleplayengine): character cards, local, global, whisper and yell chat, emotes, dice and messenger birds.
  • Medieval Factions (SpigotMC, /dpm get medievalfactions): nation-like factions with land claims, diplomacy and laws. Its add-ons are listed in its Expansions section.
  • Mailboxes (SpigotMC, /dpm get mailboxes): persistent mail between players, with item attachments.
  • PlayerLore (SpigotMC, /dpm get playerlore): players write their own lore onto their items.
  • Medieval Cookery (no SpigotMC page, no stable release yet): cooking recipes for custom foods, defined by the server owner.
  • Conquest Recipes (SpigotMC, /dpm get conquestrecipes): recipes for historical weapons, armour and shields named to match the Conquest resource pack.

Every plugin above is listed on dansplugins.com. Medieval Economy is listed at dansplugins.com/resources/medieval-economy and can be installed in game with Dan's Plugin Manager: /dpm get medievaleconomy.

Installation

  1. Download the jar from this page (the download button links to the stable release on GitHub), or run /dpm get medievaleconomy with Dan's Plugin Manager.
  2. Place the jar in your server's plugins folder.
  3. Restart the server.

Supported versions
Release 2.1.2 runs on Minecraft 1.19.4, 1.21.11, 26.2 and 26.3 (Spigot and its forks): it was started on a real server of each version, where it enabled cleanly, registered every command, stopped cleanly and started a second time on the data it wrote. Every release from now on is started on each version the plugin supports ( minecraft-versions.json in the repository) before it is published.

Release channels
This page mirrors the stable channel: the latest non-prerelease GitHub release. A dev pre-release built from every push to the default branch is available on GitHub for testing ( /dpm get --experimental). Details: Release channels.

Links

Usage reporting
Usage reporting is on by default: when the plugin is enabled, and each time one of its commands is used, it sends its name, version and the command's name ( startup and command events) to https://trace.danielstephenson.dev so it is known which plugins are actually in use. Nothing about players, worlds or IPs is sent, and nothing typed after a command. The plugin says on every startup whether reporting is on. Each event also carries a random server ID (the server-id line in plugins/trace/config.yml) so
servers can be counted rather than events. It identifies no person, account or IP address; delete
the line to get a new one.

To turn it off:

  • usage-reporting.enabled: false in this plugin's config.yml
  • for every plugin on the server that reports to trace: enabled: false in plugins/trace/config.yml (written by the first such plugin to start)
  • the environment variable TRACE_USAGE_REPORTING=off or DO_NOT_TRACK=1

Details: https://danielstephenson.dev/usage-reporting

Community
Part of the Dan's Plugins Community. Contributions are welcome — see the repository's contributing guide. Questions and support: the Discord above, not the review box (reviews cannot be answered).

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