1.9.0.2latest/crate give from console, addregion looks if mining crate existsJan 10, 2017 In this update, I've fixed this: · /crate give can now be issued by console too, no more need for /consolegive (but still keeping it there if someone was using it) · /crate addregion & /crate delregion look if you have created the crate from option open-crate, if you haven't, it won't add the region1.9.0.1BugfixJan 7, 2017 In this update, I've fixed: · Duplicating animation items to your inventory when you closed animation and opened virtual crate "Open crate?" menu, now it is fixed · Thanks xXFelix2700Xx for reporting the bug1.9Animation Update v3 + item limitJan 7, 2017 In this update, I've added: · /crate animationset <crate> <csgo/vertical/roulette> You can change the animation of one crate and still have another animation on other crate. CS:GO Vertical (new) • Here it looks a little bit slow, but it is just because I had just 2 items in the crate. Roulette (with changed animation items) · /crate <setlimit> <crate> <number> Defines how many times can the last item (last at the time you're writing the command, doesn't have to be the last item in the crate forever) won until it will be out of stock1.8.2.3Another small bugfixDec 23, 2016 This thing has been fixed: · There was bug that it only worked when the crate was created. It didn't work when all items were removed. Now it is fixed.1.8.2.2Bugfix and /crate listDec 23, 2016 In this version, I've added/fixed: · This: · Fixed that when you break a crate, the prize menu would appear. Now it doesn't. · Added /crate list1.8.1.2Just making the mining crates a little bit betterDec 22, 2016 In this update, I've added: · Mining crates openable only by player who has found them (you can disable it by setting openable-only-by-player to false) · Message to everyone on server (you can disable it, too) that you have found a mining crate! Message: find-message · /consolegive - works as normal /crate give, but it can be executed just from console1.8.0.2Crates cannot be breaked if you aren't sneaking from nowDec 22, 2016 In this version, these things changed: · You can't break crates unless you are holding shift (sneaking)1.8.0.1Command on win - bugfixDec 17, 2016 In this update, I've fixed: · Command on win I don't know why it didn't work, because the code remained the same as before but it worked before, so it is pretty weird. Now it works fine.1.8Mining Update (crates that show on mining)Dec 16, 2016 In this version, I've added/changed: · Prefix to a better one · While opening crates, there will be no longer the prefix but the name of crate you're opening · Special crates, that show up on mining! Good for prison servers, so just call them PrisonCrates. You can set which crate do you want to use for them, what is the chance of them appearing, title & subtitle on appearing and time for which they will stay without disappearing! · You need to create a region where you want them to generate on mining and then write in the same word as the region as this command: /crate addregion <regionname>1.7.1Win command updateNov 22, 2016 In this version, I've added: · Optional command on win of item - /crate additem <crate> <chance> <customname=yes/no> <optional command> If set, the command will execute on win. Command is executed from console. VARIABLES: PLAYER = player's name Also, I've fixed: · Until this version, /crates, /megacrates and /megacrate supported only 3 arguments instead of needed 4 in 1.6+ and 5 in 1.7.1. There is 1 new option in config! · giveonwincommand = if false and command for item that player just won is set, player won't get the item but only the command will be executed1.7Virtual UpdateNov 21, 2016 Virtual Update A new way to open crates! In this update, I've added: · Opinion to use virtual keys (as seen on image up here), if you do not want to use them, you can turn it off in config. · Custom key colors (you had only one opinion in 1.6.2 or lower - &c&l, now you can choose your own color code) · You can enter your own website in config if you use virtual keys. It will appear if you will hover on the key in "Open crate?" menu, also with player's current key balance and other text, which is changeable too. Default website: example.com NOTE: Custom key colors work only if virtual keys are turned off.1.6.2Another bugfix...Nov 16, 2016 You may create your crates again, else it won't give you items because you don't have any chances set in your old crates. Sorry. Fixed: · "<none>s" for 1.8 and other versions if it happened in them too · Better picking of random item as a prize · In 1.6 or 1.6.1, you have seen another item in GUI and you have win another item to your inventory - that's now gone, its fine. · Changed /crate additem <crate> <chance> <true/false> to <yes/no> in /crate command - it was meant to type "yes/no" even in 1.6, but by mistake I've wrote there "true/false" Using this version is strongly recommended. Do not use 1.6 or 1.6.1 unless you want to experience some bugs.1.6.1Small bugfixNov 15, 2016 Fixed: · Now you don't need to add 2 first items to crate to count as 1. · Chances when using method "no"1.6Custom chances!Nov 15, 2016 In this update, I've added: · Custom chances · /crate fixname Command which may (or may not, if you use 1.8) fix your issues with "<none>" - it renames your item to name that should work 1.8 isn't recommended... update to 1.9+ or use at your own risk.1.5Animation Update 2.0Nov 13, 2016 In this version, I've added: · New, better animation for the crate: · It looks exactly like that. If you don't want to use it, just stay with 1.4.3 or disable the animation in config.1.4.3Just a small fix with item namesNov 12, 2016 In this version, I've fixed: · Bug with item names - it was that some items added to crate had name "<none>" because MegaCrates thought that these items have some unique name set, but they hadn't any. Now if you add item to the crate that hasn't got any unique name, it will show just what item it is. · TLDR - "<none>" issue fixed1.4.2Custom names and lores supportJul 29, 2016 In this version, lores and names are finally here! I appologize for that it wasn't here - it is my fault - sorry. Now it works flawlessly. (OK, it doesn't. Use 1.4.3 or newer, please.)1.4.1Small bugfixJun 14, 2016 In this version, I've changed just one thing: · From now, you can't open crates in creative mode · That's because it gived glass to players if they were in creative mode - however, I think you won't need to open them in that mode1.4Update 1.4Jun 11, 2016 From now, you can: · Make the crate menu close after some seconds after winning · /crate reload1.3Animation UpdateApr 24, 2016 Animation Update 1.3 From now, you can: · Change blocks in background of animation (animation-item1 - 3) Preview: Note: In default settings, it won't look the same as on this image. You need to change some settings ( animation-item1 - 3) . Default: red stained glass pane, orange stained glass pane, yellow stained glass pane (This was reposted, because I forgot to change something.)1.2New settings, update checkerApr 22, 2016 In this version, I've added: · 2 new options - Crate Messages and Crate Explosion · open-messages (Crate Messages) determines if something is broadcasted to everyone when someone opens crate · no-key-explosion (Crate Explosion) determines how much does it push you back when you don't have key - false (default) = not so much, true (not default) = the original in versions 1.0 and 1.1 · Update Checker notifies you on join when there's new version available · New aliases for command /crate - /megacrate, /megacrates, /crates1.1Update 1.1Apr 20, 2016 From now, you can remove items from crates by using command: · /crate removeitem <cratename> Permission is the same as for other commands: · megacrates.admin1.0Apr 16, 2016
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