ME
0.29.0latest1.21.4+ Update!Aug 28, 2025 - Newplayer inputsevent, helps detect what inputs players are pressing. - NewMegActiveModel.dismount_passengermechanism, which dismounts any given passenger mounted on an active model. - NewMegActiveModel.dismount_ridermechanism, which dismounts any given mounted individual on an active model. - NewMegModeledEntity.velocitytag, which returns the velocity of the modeled entity. - NewMegModeledEntity.add_velocitymechanism, which adds velocity to the modeled entity. - NewMegModeledEntity.global_movemechanism, which moves the modeled entity using the world axis, not respecting yaw/pitch. - NewMegModeledEntity.movemechanism, which moves the modeled entity to the input vector, respecting yaw/pitch. - NewMegModeledEntity.velocitymechanism, which sets the velocity of the modeled entity. - Minor cleanup0.28.0MegLook command, new tags + mechs, updated modelengine ver, mount controller support, and moreMay 23, 2025 Check out all changes via the Github commits: - https://github.com/0tickpulse/Megizen/commit/c49163f7937a… - https://github.com/0tickpulse/Megizen/commit/7dd28c79bcd1… - https://github.com/0tickpulse/Megizen/commit/5986ece1d6f8…0.27.1Feb 23, 2025
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