ME
A property plugin that supports Flan Gun
I am not good at English, sorry.
I am not good at English, sorry.
I am not good at English, sorry.
When you create a file load error Please turn ANSI encoding
Attribute:
- Damage - Increase physical attacks
- Defense - Increase physical defense
- IgnoreDamage - Ignore the enemy's damage value
- IgnoreDefense - Ignore the enemy's defense value
- HitChance - Increase the hit chance
- DodgeChance - Increase dodge chance
- WreckChance - Increase wreck chance,Used to reduce the opponent's block chanc
- BlockChance - Increase block chance
- BlockRate - Reduce damage after blocking
- CritChance - Increase crit chance
- CritRate - Increase damage after crit
- AntiknockChance - Increase antiknock chance,Reduce the crit chance of your opponent
- MovementSpeed - Increase the speed of movement
Feature:
- [√] Wear
- [√] SoulBound
- [×] StatTrak
- [×] Gem setting
- [×] Wear value rank
Soft:
- HolographicDisplays
Command:
- /gun get <template id> <amount> - Get template item
- /gun give <player> <template id> <amount> - Give the player template item
Permission:
- megumi.admin
config.yml:
Spoiler
Prefix: '[MegumiFlanItem]'
Config:
PreviewDisplay: '&8&l[Preview Item&8&l]'
Lore:
NotTransferable: '&e&l[&c&l!&e&l] &7Prohibited transaction'
LevelLimit: '&e&l[&c&l!&e&l] &3Available after level &b&oLv.%s%'
StatTrak: '&cThis item has StatTrak™ technology'
StatTrakTag: '(StatTrak™)'
TransferableBlackList:
#Prohibit trade items disable command
- /help
Attribute:
Prefix: '&a∵ &3'
Part: '&f: '
Positive: '&a+'
Negative: '&c'
Rate: '%'
Formats:
Damage: 'Physical Damage'
Defense: 'Physical Defense'
IgnoreDamage: 'Ignore Damage'
IgnoreDefense: 'Ignore Defense'
HitChance: 'Hit Chance'
DodgeChance: 'Dodge Chance'
WreckChance: 'Wreck Chance'
BlockChance: 'BlockChance'
BlockRate: 'Block Rate'
CritChance: 'Crit Chance'
CritRate: 'Crit Rate'
AntiknockChance: 'Antiknock Chance'
MovementSpeed: 'MovementSpeed'
StatTrak: '&cStatTrak™ Certified Kills'
WearValue: 'Wear'
SoulBound:
UnBound: '&e&l[&c&l!&e&l] &7Please bind after use'
Bound: '&6SoulBound: &7&o%s%'
OpLock: false
#Whether op ignores binding
DeathDrop: false
#Whether the bound item drops after death
Bind:
OnItemDrop: true
OnItemPickup: true
OnItemClick: true
OnItemInteract: true
Wear:
FactoryNew:
Name: '&8&l[&eFactory New&8&l]'
Min: 0
Max: 0.0699999
MinimalWear:
Name: '&8&l[&bMinimal Wear&8&l]'
Min: 0.07
Max: 0.14999
FieldTested:
Name: '&8&l[&aField-Tested&8&l]'
Min: 0.15
Max: 0.37999
WellWorn:
Name: '&8&l[&3Well-Worn&8&l]'
Min: 0.38
Max: 0.44999
BattleScarred:
Name: '&8&l[&7Battle-Scarred&8&l]'
Min: 0.45
Max: 1
Gui:
SoulBound:
Title: '&7&l[&c&lSoulBound&7&l]'
Confirm:
ID: 1
Data: 0
Name: '&8&l[&aConfirm Bind&8&l]'
Lore:
- ' '
Other:
ID: 160
Data: 11message.yml:
Spoiler
AdminHelp:
- '/gun get <template id> <amount> - &bGet template item'
- '/gun give <player> <template id> <amount> - &bGive the player template item'
Message:
NoPermission: '&cNo Permission: %s%'
InvalidTemplate: '&cFailed to get the item, please check if there is any item template'
InvalidValue: '&cInvalid value: %s%'
OfflinePlayer: '&cThe player is not online'
NeedBind: '&bPlease open the bag right %item% binding uses'
IllegalUser: '&bYou're not the item %item% bound person'
UnableDrop: '&cYou can not discard the bound items'
SuccessBind: '&aItem binding is successful'
LevelLimit: '&cYour level does not reach the usage limit of %item%'
NoTransferable: '&cThis item cannot be traded'
Combat:
Damage: '&c&l-%value%❤'
Dodge: '&eDodge!'
Crit: '&6&lCrit! &c&l-%value%❤'
Block: '&7&lBlock! &c&l-%value%❤'template.yml:
Spoiler
ID: template
Name: '&fAK-47'
Suffix: '&eFuel injector'
Item:
ID: 4525
Data: 0
Display: '%wear% %name% %stattrak% &f| %suffix%'
Lore:
- '&aItem Info:'
- ''
- '%levellimit%'
- '%nottransferable%'
- '%soulbound%'
- '%stattrak%'
- '%wearvalue%'
- ''
- '&aAttribute:'
- ''
- '%damage%'
- '%defense%'
- '%ignoredamage%'
- '%ignoredefense%'
- '%hitchance%'
- '%wreckchance%'
- '%dodgechance%'
- '%blockchance%'
- '%blockrate%'
- '%critchance%'
- '%critrate%'
- '%antiknockchance%'
- '%movementspeed%'
Attribute:
Damage: '0:10'
Defense: '0:10'
IgnoreDamage: '-10:20'
IgnoreDefense: '-10:-5'
HitChance: '10:20'
DodgeChance: '10:20'
WreckChance: '6:8'
BlockChance: '5:10'
BlockRate: '5:10'
CritChance: '90:100'
CritRate: '5:8'
AntiknockChance: '8:16'
MovementSpeed: '30:40'
LevelLimit: '0:10'
Feature:
#Whether the following features are enabled
StatTrak: true
NotTransferable: true
Soulbound: true
Wear:
#Wear probability
FactoryNew: 0.2
MinimalWear: 0.3
FieldTested: 0.5
WellWorn: 0.7
BattleScarred: 0.7Spoiler

Img:

Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
25MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.5MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
3.9MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta