Sueta

MineResetLitePlus

3.1.2

Must have plugin for Prison Servers! Adding extra functions to MineResetLite plugin.

·Plugin
  1. 3.1.2latestforgot to suppress the debug statements.Nov 5, 2018
    forgot to suppress the debug statements when PlaceholderAPI expansion is invoked.
    9608 downloads
  2. 3.1.1updated the API.Oct 31, 2018
    updated the API.
    7 downloads
  3. 3.1.0added utility methods for PAPI.Oct 31, 2018
    added utility methods for PAPI.
    1 download
  4. 3.0.2added an extra sanity check on the mined count.Oct 6, 2018
    added an extra sanity check on the mined count.
    627 downloads
  5. 3.0.1fixed the event registration process.Sep 23, 2018
    fixed the event registration process.
    201 downloads
  6. 3.0.0built against 1.13.1 and the latest TokenEnchantSep 16, 2018
    built against 1.13.1 and the latest TokenEnchant
    165 downloads
  7. 2.8.0internal refactoring.Jan 30, 2018
    internal refactoring.
    3303 downloads
  8. 2.7.0added extra sanity checks for mines do not exist.Sep 16, 2017
    added extra sanity checks for mines do not exist. This update should fix the NullPointerException issue, which was caused by a sign being associated with a mine, which does not exist. Also, in your config.yml, the following line: Code (Text): error_msg : "&c [MRLP] : Some error occured." [/coce] should be replaced by: [code] Messages: ErrorMsg : "&c[MRLP] : Some error occured." MineDoesNotExist: "&c[MRLP] : A mine called %mine% does not exist." HelpMessages: banner: msg: "=== &e[&aMRLP Commands List (%version%)&e] &r===" help: msg: "&a/mrlp help : displays this help menu." reload: msg: "&a/mrlp reload : reloads config file." permission: "mrlp.reload" debug: msg: "&a/mrlp debug <true|false> : turn on / off the debug mode." permission: "mrlp.debug" reset: msg: "&a/mrlp reset <mine>" permission: "mrlp.mine.reset" info: msg: "&a/mrlp info <mine>" permission: "mrlp.mine.info"
    2240 downloads
  9. 2.6.0added handling of missmatch between mine and sign.Sep 11, 2017
    added handling of missmatch between mine and sign. Previously, if you created a sign and you removed the mine corresponding to the sign, it broke the sign system. This version gracefully ignore the sign which does not have a corresponding mine.
    388 downloads
  10. 2.5.0Added new spigot version check method.Jun 20, 2016
    Added new spigot version check method. It now supports 1.8 - 1.10.
    8091 downloads
  11. 2.3.0added 1.9 support.Mar 7, 2016
    added 1.9 support.
    2484 downloads
  12. 2.2.0added NP check for TEExplodeEvent processing.Feb 20, 2016
    added NP check for TEExplodeEvent processing. In case there is no corresponding mine information at where a block was exploded, it just skips the processing that block.
    798 downloads
  13. 2.1.0removed unused classes from TokenEnchantAPIJan 23, 2016
    removed unused classes from TokenEnchantAPI
    941 downloads
  14. 2.0.1fixed the entry in plugin.ymlJan 20, 2016
    fixed the entry in plugin.yml
    429 downloads
  15. 2.0.0TEExplodeEvent is now properly supported.Jan 19, 2016
    TEExplodeEvent is now properly supported.
    408 downloads
  16. 1.6.1fixed 100% mined not resetting bug.Dec 24, 2015
    fixed 100% mined not resetting bug.
    789 downloads
  17. 1.6.0It now supports new explosive logic of TokenEnchant plugin.Oct 29, 2015
    It now supports new explosive logic of TokenEnchant plugins
    1652 downloads
  18. 1.5.11Fixed type on the default config.ymlMar 17, 2015
    Fixed type on the default config.yml
    2766 downloads
  19. 1.5.9I now counts blocks placed in a mine....(some odd players build in a mine..)Dec 22, 2014
    I've been told some silly prison players build in a mine... So, this plugin now counts up any block placed in a mine.. UPDATE: I forgot to mention that this version has lucky block feature. The server owner can set a set of random blocks to be lucky blocks and allow those blocks to trigger randomly selected command upon breaking/exploding.
    1090 downloads
  20. 1.5.6Please use this one.Nov 24, 2014
    added further null pointer sanity check.
    518 downloads
  21. 1.5.4Saves MineResetLite's resetDelay in MineResetLitePlus's config.ymlNov 24, 2014
    In order to transfer the control of the time-based reset to MineResetLitePlus, it now saves MineResetLite's resetDelay parameters in MineResetLitPlus's config.yml.
    216 downloads
  22. 1.5.3Added /mrlp info command and Fixed forced time-based bugNov 23, 2014
    This release contains: · /mrlp info <minename> · bug fix: forced time-based reset bug even if time-based is turned off.
    211 downloads
  23. 1.5.2Seamless takeover of time-based reset, and sign.Nov 22, 2014
    NOTE: You don't need to change the configuration you have except for the time-based reset, please use MineResetLite's (/mrl flag <mine> resetDelay <minutes>) In this release, the plugin will automatically use the time-based reset configuration (resetDelay flag) in MineResetLite and you no longer need to specify the time-based reset time in MineResetLitePlus's config.yml. However, if you changed the resetDelay using /mrl flag command, make sure to do /mrlp reload. Also, you no longer need to say "time" in the 4th line to update the time-based reset sign.
    417 downloads
  24. 1.5.1The sign will now be updated when it's first created.Nov 21, 2014
    This minor update will fix the problem of the newly created sign does not update itself immediately.
    214 downloads
  25. 1.5.0Added PotionEffect management function.Nov 20, 2014
    PotionEffect management function was added. Getting in to a mine will add enabled PotionEffects but it will not affect players' existing PotionEffects.
    212 downloads
  26. 1.4.0Time-based reset now supported with Sign.Nov 20, 2014
    I've included the time-based reset, what would show remaining time on the sign. In order to use this turn off the time-based reset on MineResetLite and use MineResetLitePlus's time-based reset. To support this feature, i had to change the format of config: old format: # # The percentage of blocks being mined to trigger reset. # <mine name> : <percentage> A: 0.7 B: 0.5 New format: # # The percentage of blocks being mined to trigger reset. # The reset delay must be in "minutes". # <mine name> : # per: <percentage> # time: <resetdelay> A: per: 0.7 time: 5 B: per: 0.5 New placeholder for a Sign. To show they remaining minutes till next reset on the sign, a new placeholder "%delay%" was added. for example, if you add the following to the config.yml, layouts: time-base: layout: - 'Mine: &a%minename%' - '&b%delay% &fminutes' - 'until' - 'next reset.' you can have a sign like: Sample Config.yml Code (Text): # This is a template config file # define your parameter and its value like: error_msg : "&c [VK] : Some error occured." # # whether allow a plyer to have automatic potion effects in the mine or not potions: NIGHT_VISION: enabled: true FAST_DIGGING: enabled: false amplifier: 1 # # # whether the reset message is broadcasted to the players in the mine or not reset_bloadcast: true # # # interval to update Mine sign (in seconds) sign_update_interval: 10 # # # placeholders: # %minename% => name of the mine # %maxblocks% => the number of blocks in the mine # %broken% => the number of broken blocks # %reset_per% => the percentage, that triggers the reset # %current_per% => the current percentage of blocks mined # %delay% => time (min) until the next reset layouts: #you can change the default layout but don't delete it! default: layout: - 'Mine : &a%minename%' - '&b%broken% &rmined' - '&b%current_per% &r% mined' - 'Reset @ &c%reset_per%&0%' time-base: layout: - 'Mine : &a%minename%' - '&b%delay% &rminutes' - 'until' - 'next reset.' # # # The percentage of blocks being mined to trigger reset. # This is a template config file # define your parameter and its value like: error_msg : "&c [VK] : Some error occured." # # whether allow a plyer to have automatic potion effects in the mine or not potions: NIGHT_VISION: enabled: true FAST_DIGGING: enabled: false amplifier: 1 # # # whether the reset message is broadcasted to the players in the mine or not reset_bloadcast: true # # # interval to update Mine sign (in seconds) sign_update_interval: 10 # # # placeholders: # %minename% => name of the mine # %maxblocks% => the number of blocks in the mine # %broken% => the number of broken blocks # %reset_per% => the percentage, that triggers the reset # %current_per% => the current percentage of blocks mined # %delay% => time (min) until the next reset layouts: #you can change the default layout but don't delete it! default: layout: - 'Mine : &a%minename%' - '&b%broken% &rmined' - '&b%current_per% &r% mined' - 'Reset @ &c%reset_per%&0%' time-base: layout: - 'Mine : &a%minename%' - '&b%delay% &rminutes' - 'until' - 'next reset.' #
    183 downloads
  27. 1.2.1Fixed: percentage display bug.Nov 20, 2014
    The bug not showing the percentage mined has been fixed.
    185 downloads
  28. 1.2.0added Statistic Sing support and General Portion effect supportNov 20, 2014
    This version adds the following new features: · You can now put a sign to show how many blocks were mined, what % of the mine was mined, and at what % the mine will be reset. · This function only works with %-based reset. If you use MineResetLite's original time-based reset, the sign will not update accurately. (If i can detect MineResetLite's reset event, i can sync the sign....) · Since, the original MineResetLite does not count the number of mined blocks, this plugin now has its own external mine reset command · /mrlp reset <mine_name1> <mine_name2> .... : will reset all the specified mine and reset the block counts to zero. · You can give any PotionEffects with amplifier to players in the mine.
    200 downloads
  29. 1.0.0Nov 19, 2014
    290 downloads

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