2.7latest[2.7] Support for MC 1.21.8Sep 9, 2025 You are not dreaming - MoarBows is finally getting an update after 3 long years of inactivity · MoarBows should support versions up to 1.21.8 · Fixed an issue with Meteor Bow not dealing any damage · Meteor Bow now has a "radius" modifier · GUI no longer uses inventory holders (problem with recent MC versions) · All of this should be backwards compatible and still compatible with anything above 1.14 Enjoy!2.6[2.6] 1.18 SupportMar 18, 2022 Warning using this build will make all your previously generated bows unusable. This update is mainly designed to provide better support for future versions of Spigot without having to wait for a new plugin update everytime. This update is required if you want to use MoarBows on 1.18 but is not necessary if you stay on 1.17 (just disable update notifications) as it won't add any major feature yet it will break your previously generated items. · Now only relies on Spigot API. Use of NMS has been entirely removed. This means that the moar bow ID is now stored in a MoarBows:MoarBow name spaced key and no longer directly as a NBTTag. · Major refactor moving every class away from the api package. · Added pagination to the bow browser(/mb gui) in case external plugins register their bows2.5.6[2.5.6] 1.16.5 and 1.17 supportJun 13, 2021 · Added support for 1.16.5 and 1.172.5.5[2.5.5] 1.16.2 SupportAug 12, 2020 · Added support for 1.16.2. · Fixed the default config. · Improved compatibility with future versions of spigot.2.5.4[2.5.4] 1.16 supportJul 7, 2020 · Added support for 1.16 · Bows are now detected using NBTTags which means renaming a bow using an anvil won't create a custom bow · This is a change that will most likely break previously generated bows but due to recent changes in how display names are handled, it is nearly impossible to handle custom item checks through display names (lore is not an option either because lores do depend on the bow level). · You can now use {level} in the bows lores to display the bow level2.5.3[2.5.3] Bug fixMay 17, 2020 · Fixed an issue that would prevent bows to work after a relog2.5.2[2.5.2] Bug fixesMay 1, 2020 · Fixed an issue with bow crafting recipes. · Cleaned up the code. · Fixed a memory issue that might fix bows not loading after a certain amount of time.2.5.1[2.5.1] Monster compatibility, code clean upDec 25, 2019 · Custom bows now work when equipped on monsters (skeletons can use custom bows). It should be compatible with other plugins as long as they fire the correct Bukkit event. · Cleaned up the code a little. Merry Christmas everyone!2.5[2.5] Bow levelsDec 23, 2019 · Bow levels: custom bows have stats which scale based on their level (any stat can be configurated as a linear function of the bow level) (still experimental) · Support for 1.15. · Please reset your config files, there were quite a few changes.2.4.3[2.4.3] 1.14 SupportApr 27, 2019 · Added support for 1.14 · This build only works with 1.13 and 1.142.4.2[2.4.2] Event, bug fixesJan 19, 2019 · Fixed an issue with bow perm nodes. The new perm nodes are available on the resource page. · Fixed an issue with the disable.enchant & disable.repair config options. · Added a cancellable player event: MoarBowShootEvent that gets called when a player uses a custom bow. · Added an option to show enchants in the bow lore. · Changed some config options paths.2.4.1[2.4.1] Coloured particles bug fixJan 6, 2019 Fixed an issue with colored particles in legacy versions.2.4[2.4] Major API change, bug fixJan 2, 2019 · Major API change which should improve the bow hand particles performance. · Added a landing sound to the Meteor Bow in 1.13 (bug fix). · Updated the documentation on GitHub.2.3.7[2.3.7] Bug fixes, new bowDec 25, 2018 · Bows that don't use vanilla arrows (e.g linear bow, laser bow) now handle the Power enchantment damage increase. · New bow: Laser Bow · Fixed a bug with the Linear Bow. · Fixed a bug with the Silver Bow.2.3.6[2.3.6] Bug fixDec 25, 2018 Merry Christmas everybody · The Tripple Bow does not consume 6 arrows anymore.2.3.5[2.3.5] Bug fixesDec 22, 2018 This update is highly recommended for 1.13 users. · Fixed a compatibility bug with 1.13. · Fixed an issue with bow hand particles. · Fixed the URL given by the update checker.2.3.4[2.3.4] Small changesDec 20, 2018 Improved the performance of the update checker which now runs asynchronously. Other minor & non impactful changes.2.3.3[2.3.3] Bug fixesOct 21, 2018 · Removed a debug message when a player joins the server. · Fixed the update checker message.2.3.2[2.3.1] Metrics, bug fixesOct 13, 2018 · Cleaned the repo from .class useless classes. · Added Metrics. · Fixed an issue that would display default names in italic. · Fixed an issue in 1.13 that would prevent from handling the plugin with NMS (and thus taking extra performance with reflection although it did work fine). · Removed useless classes in the 1.13 version. · Fixed default names in the 1.13 version.2.3.1[2.3.1] Metrics, bug fixesOct 13, 2018 · Cleaned the repo from .class useless classes. · Added Metrics. · Fixed an issue that would display default names in italic. · Fixed an issue in 1.13 that would prevent from handling the plugin with NMS (and thus taking extra performance with reflection although it did work fine). · Removed useless classes in the 1.13 version. · Fixed default names in the 1.13 version.[2.3.1][2.3.2] 1.8.x & 1.9.x compatibility, bug fixesOct 13, 2018 · Fixed an issue with a 1.8 sound. · MoarBows is now compatible with any version of 1.8 and 1.9. · Fixed a compatibility issue with 1.9. · Removed unused classes (& other minor API changes).2.3[2.3] API update, WGAug 29, 2018 · API update (see latest commit on GitHub) · The 1.13 version now supports WorldGuard flags · Bows damage now take armor into consideration2.2.2[2.2.2] Bug fixesJul 30, 2018 · Fixed a bug with the Earthquake Bow in 1.13 · Fixed a bug with the Railgun Bow2.2.1[2.2.1] 1.13 bug fixesJul 29, 2018 There's no need to update for legacy (1.8 - 1.12) users. · Fixed an issue involving default bow crafting recipes in 1.13 · MoarBows 1.13 now doesn't support WorldGuard anymore. WorldGuard 7.0 broke the key API features that allowed to add the WG flag ; I'll change this back once the WG versions will be stable enough. · The jar for 1.8 - 1.12 servers is now called MoarBows Legacy.jar I'll be updating the source code soon2.2[2.2] 1.13 support, 1.8 bug fixJul 24, 2018 This update fixed a bug that would occur when arrows hit the ground when using a 1.8 server. From now on, the file will be a .zip containing two .jar files · MoarBows.jar - for 1.8.x - 1.12.2 · MoarBows 1.13 - for 1.132.1.2[2.1.2] Recipes bug fixJul 7, 2018 The option to disable bow craftings now works properly. Please delete the config.yml file or manually add the "disable-bow-craftings" option.2.1.1[2.1.1] API update, bug fixes, small changesJul 3, 2018 · Improved the default bows lores. · Fixed an issue with the flare bow · The plugin now temporarily saves the config files to access them faster, which means you'll have to do /mb reload to make MoarBows reload the config files. · /mb reload reloads both the bows & the messages. · This should improve performance. · Added dark gray bars to the default bow lore. · Fixed an issue with the Trippple Bow & the Autobow · Changed the names of the default bow modifiers · API update · Removed useless parts, simplification2.1[2.1] API, Bug fixJul 2, 2018 · Fixed an issue that would prevent lores to display and crafting recipes to work when generating the files for the first time. · MoarBows now has an API that allows you to add custom bows! · See the wiki (coming soon) for more info! PM me if you need any help or if you have any request about the API!2.0.2.1[2.0.2] New bow, new placeholder, messagesJul 2, 2018 · Fixed minor issues. · Added a %left% placeholder to the on-cooldown message, which displays how many seconds the player needs to wait. · Messages were updated, please delete the old messages.yml. · Added a tab completion system for /mb. · Improved the look of /mb list and /mb · Added a new bow : Earthquake Bow · Its arrows summon a shockwave when landing, knocking up nearby units. · Changed the default config. · Added comments · Removed the "disable-give-cmd-message" option, if you don't want any message displayed when giving a bow, set the message to "". · Changed the way the Gravity Bow attracts entities. · Added new bow modifiers: · Gravity Bow - force (X and Z) · Gravity Bow - y-static · Pulsar Bow - duration · Fixed a bug with the Hunter Bow2.0.2[2.0.2.1] Bug fixesJul 2, 2018 · Fixed a typo in /mb. · Fixed a bug with /mb list.2.0.1[2.0.1] Paper Spigot & Bukkit CompatibilityApr 25, 2018 · Fixed an issue with Bukkit (bows couldn't be unbreakable) · Fixed issues with PaperSpigot · Crafting recipes now correctly work · Bows now display their lores2.0[2.0] Plugin structure redesignApr 18, 2018 · Now using interfaces to deal with arrow effects. · Massive optimization: · Bow particles optimized · Configuration optimized : please delete the old bows.yml file · Removed the command message prefix. · MoarBows is now compatible with MMOItems 3.1.4 (or higher!)1.5.4[1.5.4] Spartan Bow, no more color codes, new optionsFeb 25, 2018 · Removed the color codes from the bow names. · Added a new bow: The Spartan Bow, which summons arrows from the sky when hitting a target/block. · Added the plugin prefix to the console messages. · Fixed an issue with bow repairing/enchanting. · Added an option to be able to create bows by renaming normal ones. · Added permissions to bypass the enchant/repair bow restriction.1.5.3.5[1.5.3.5] Optimization, performance issue fixDec 2, 2017 · Fixed a huge performance issue. · Optimization.1.5.3[1.5.3] /give command for consoleJun 30, 2017 · Commands are now available for console! · Added particles to the Fire Bow. · Fixed the Gravity Bow which was more and more op as you get further away from your target... · Improved the particles of the Ice Bow. We almost reached 1.000 downloads guys, thank you so much1.5.2[1.5.2] 1.12 compatibilityJun 11, 2017 Added compatibility for 1.12 R1.1.5.1[1.5.1] Dependency updateMay 28, 2017 · WorldGuard & WGCustomFlags are now soft dependencies and will not display error messages in the console if you don't have these two plugins installed.1.5[1.5] 1.8 - 1.11 compatiblityMay 27, 2017 · Compatibility for 1.8 to 1.10 was added. · Compatibility for WorldGuard was added. Set the 'mb-disable-bows" to true in a WG region to disable bows. · Hover & Click event in the command /mi list! Please do tell me if you find any compatibility issue1.4.8[1.4.8] New bows, bug fixMay 4, 2017 · Two new magical bows! Pulsar Bow summons when it lands a pulsar (it's a fast-rotating neutrino star) which powerfuly attracts for 1.5 seconds every entity within 5 blocks. · The Meteor Bow (suggestion) summons a magical fire meteorite that dashes to the sky and deals insane damage to nearby entities when it lands, pushing them powerfully back. · Bug fix with the plugin bows.yml configuration auto-setup... I know there haven't been updates for a while... I was working on my other premium resources. Have fun with the Pulsar Bow (this is my favorite )!1.4.7[1.4.7] New GUI!Apr 18, 2017 · A Bows GUI was added so you can get all the bows in a much "handier" way, instead of using /mb get <bow> (player). · Warning: if you put stuff inside the GUI (beside the bows), it'll disappear when you close the GUI. · Code optimization.1.4.6[1.4.6] Easier crafting recipes setupApr 17, 2017 · Instead of writing big ugly messages in the cmd, crafting recipe errors/typos will now be displayed when the server starts. (I made a typo and wrote IRON_IGOT)1.4.5[1.4.5] Severe bug fixApr 16, 2017 Bug fix: the bow particles when arrows are fired and in-hand bow particles now work correctly when the bow name was changed.1.4.4[1.4.4] New bows and particlesApr 15, 2017 Woohoo, updates are back! xD · New bows!! · Chicken Bow: consumes eggs to rapidly shoot... eggs. Care chicken spawns! · Blaze Bow: consumes an arrow to shoot a firebolt that deals damage and ignite players. · Shadow Bow: pretty much the same as the Blaze Bow, but with different particles, crafting recipe and no ignite. · The Marked Bows' particles were a bit changed: · marked players only emit a circle of particles when standing on the ground. · a wibbly wobbly particle effect now plays when players get hit by a marked arrow, and when the mark is consumed. · A few bug fixes, the Composite Bow and other "special bows" now correctly consume arrows when used. · Code optimization. · /give command now requires the original name and not the configurable one.1.4.3[1.4.3] Repair & Enchanting PreventionApr 4, 2017 · Two parameters were added to the config.yml file: · disable-repair prevents players from using an anvil with a special bow when set to true. · disable-enchanting prevents players from using an enchanting table with a special bow when set to true.1.4.2[1.4.2] Tiny bug fixesMar 31, 2017 · Bug fix: when creating again the bows.yml file, the "cooldown" parameter would be set to the bow's effect. Kinda weird.. · Error messages now display in the console when a wrong "effect" parameter is set, and no longer display "severe" error messages.1.4.1[1.4.1] Bug fix & auto parameter creatorMar 26, 2017 · Parameters added in updates now automaticaly appear in every configuration file! · Bug fix: the Ice and Snow Bows had the same default recipes!1.4[1.4] Three new bows!Mar 23, 2017 · Bug fix: no longer displays a cooldown message when firing the Tripple Bow · THREE NEW BOWS! · The Autobow fires a flurry of a few arrows. The stronger you pull the bow, the more arrows you'll shoot. · The Wither Bow shoots exploding flying Wither skulls! · The Snow Bow shoots a few snowballs. The stronger you pull the bow, the more snowballs you'll shoot. As always, you need to re-create the bows.yml. This will definitely be the object of the next update.1.3a[1.3] New customizable featureMar 23, 2017 Silver Bow on-hit effect can now be customized! Either re-create the bows.yml file, or add a parameter called "block_effect_id: [Item ID]" in the "Silver Bow" parameter!1.3[1.2] Particles & customization!Mar 20, 2017 · Particles of every bow can now be changed. Check the particle list in the main ressource page! Some of the particles are colorables. You can change their color by placing ":" after the particle name, followed by the RGB color. For instance, "REDSTONE:255,0,255" stands for purple redstone particles. · There is now a parameter to disable arrow particle effects. Don't forget to re-create bows.yml and config.yml! I know it's annoying, but I wanted to make a quick update as the last one was 2 weeks ago. I've already figured out a way to add an "automatic parameter generator" whenever you update the plugin, I'll certainly add it in the next update (more bows coming soon ).1.2a[1.2] CompatibilityMar 6, 2017 Added compatibility with 1.9 and 1.10.1.2Mar 4, 2017 1.1c[1.1b] Particles, Colors & EntitiesFeb 19, 2017 · New particles were added when holding a specific bow! Ex: flame particles on your hand when holding the Fire Bow. · You can now add color to the bows' names & lores in the bows.yml, using the minecraft default color codes (§b, §2)... · The Flare Bow was added! (arrows burst in giant fireworks!) · You can now configurate a lot of things! (Explosive Bow damage, Corrosive Bow poison duration, amplifier, and a lot more). Every bow now works on entities such as minecarts, boats, armor stands, and more. Don't forget to re-create the bows.yml and config.yml as ne parameters were added, and some were moved from the config.yml to the bows.yml file!1.1b[1.1a*] Bug fixFeb 18, 2017 Railgun Bow now has its own permission.1.1a*[1.1a] Compatibility & permissions!!Feb 18, 2017 · The Trippple Bow is now compatible with AlchemicalArrows. Just tell me if something is not compatible, so I can fix it. (I tested the Trippple with the Earth Arrow, it seemed to work.) · Permissions were added. They'll be displayed on the resource main page.1.1a[1.1] Bug fixesFeb 18, 2017 · The cooldown of each bow now totally prevents you from using it. · Fixed a bug with the Explosive Bow. · The bows applying their effect when hitting the ground now also apply their effects when an arrow hits a non-living entity (armors stands, item frames..) · No need to recreate config.yml, no configurable parameter was added!1.1[1.0d] Railgun and configurable items!Feb 18, 2017 · The railgun Bow was added! (shoots an exploding arrow that destroys block. Only works in minecarts and has a 7.5 seconds cooldown). · (In config file) You can now decide whether or not the special bows need to be entirely pulled back to apply the effects (full-pull-restriction, default is false). · You can also decide the railgun explosion's radius. Set it to 0 to prevent it from destroying blocks. · The most important part. You can now change the bows' names and lores in the bows.yml file (located in the plugin file)!!! !WARNING! When updating to a new version where something configurable is added to the configuration file (config.yml), you should delete config.yml and let the plugin create it again so every parameter will appear.1.0d[1.0c] New bow, bug fixesFeb 17, 2017 · New bow: Linear Bow (shoots linear arrows) · Trippple now normally consumes the 3 arrows (except in Creative mode!) · You now can't create the bows by renaming a normal bow with an anvil.1.0c[1.0b] New bow, gameplay changesFeb 17, 2017 · Marked players (Marked Bows) now emit smoke particles around them (can be disabled in the config) · New bow: Cupidon's Bow (heals the target for 3 hearts) · Trippple Bow now consumes 3 arrows instead of 1. It cannot be used if you don't have enough arrows. · Lightning Bow'lt now works when hitting a player.1.0bFeb 16, 2017 1.0Feb 15, 2017
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