It's simple plugin what add soul from mob. Every soul give player attributes boost.
Support api:

Command:
- /soulmenu - open soul menu
- /getsoul <Soul Year/Entity Name> <Entity Name> - give player soul/if you don't write year give you random.
Permission:
- mobmagnet.menu - Open soul menu (DEFAULT)
- mobmagnet.getsoul - Give soul (OP)
Item tier:
Tier I:
Soul Year: 1 - 99
Drop chance: 10%
Tier II:
Soul Year: 100 - 999
Drop chance: 50%
Tier III:
Soul Year: 1 000 - 9 999
Drop chance: 28.89%
Tier IV:
Soul Year: 10 000 - 99 999
Drop chance: 10%
Tier V:
Soul Year: 100 000 - 199 999
Drop chance: 1%
Tier VI:
Soul Year: 200 000 - 999 999
Drop chance: 0.1%
Tier VII:
Soul Year: 1 000 000 - 2 000 000
Drop chance: 0.01%
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