0.2.0-BETAlatestVersion 0.2.0-BETASep 2, 2021 Another MobZ update, yay! This update I bring you the custom potion effect creator and many new mob attributes. Changelog · Added Mob Potion Effect Menu similar to PotionZ creator · Create custom potion effects: change effect, duration, amplifier and particle settings (full, none, ambient) · Add multiple potion effects per mob · Added tons of new mob attributes · NO_GRAVITY (all mobs), VISUAL_FIRE (all mobs, versions 1.17+), FROM_BUCKET (axolotl, all fish), BAT_FLAGS (bat), IGNITED (creeper), PLAYER_SPAWNED (endermite), CROUCHING (fox), SLEEPING (fox), SITTING (fox), SCREAMING_GOAT (goat), EATING_HAYSTACK (horse type mobs), PLAYER_CREATED (iron golem), TRUSTING (ocelot), SHEARED (sheep), HAS_EGG (turtle), JOHNNY (vindicator) · Added per mob settings · Fox type (random, red & snow) · Fixed Strider throwing IAE Happy spawning!0.1.2-BETAVersion 0.1.2-BETAAug 31, 2021 Hey, glad to keep you up to date with the latest version of MobZ. Changelog · Added Villager Type menu, where you can edit a villager's profession, level (novice -> master) and biome · Added command for opening a menu by mob name -> /mobz <mobname> (for example /mobz villager) I'll keep adding more features in small bits so that bug fixing will be as smooth as possible. If you found a bug, please be sure to make a report on GitHub: https://github.com/ItsAZZA/MobZ/issues. Feature requests are also more than welcome. Happy mob editing!0.1.1-BETAAug 29, 2021
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