Model Loader
- Plugin Capable of loading .obj (3D models) into minecraft.
- Supports all types of particles using Particle.valueOf()
- Supports customs scaling of object.
How to add a object to server?
First of all, create a folder in plugins directory, named "ModelLoader" if there is none.
Then create a folder named "objs" in ModelLoader folder.
When done, drag .obj files to "objs" folder.

Example of what plugin can do
Beware of server lag!
If you attempt to load big objects, server will lag, clients will freeze etc. (This particular Dragon average TPS: 19.9, AVG FPS: 60 on (i7-7700HQ and GTX 950M) (fps unlimited).
Scale can be any number
Plugin will be updated with config files tommorow.
Dependencies:
ObjectLoaderAPI
Credits:
darkkir3 and Shadow3097 for ObjectLoaderAPI
Please beware, used API does not support colored particles, therefore you can't use them! (Redstone)
Commands
mlder: //permission: 'mlder.use'
/mlder load <file> <particle> <scale>
/mlder save <name>
/mlder delete - deletes your current selection
/mlder delete <name> - deletes model from config
/mlder build - builds a object from a specified materialSimilar projects
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