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Momentum Control

1.1.0

Boosts players’ vertical or horizontal speed on demand while temporarily preventing fall damage for smoother launches.

·Plugin

MomentumControl is a Minecraft Paper plugin that allows command blocks to change the velocity (speed) of a desired player and grant them temporary no-fall-damage protection. This is useful for custom maps, minigames, or automation where you want to speed up or slow down players and prevent fall damage after triggering a command block (for example, with a tripwire).

Features

  • Change the velocity (speed) of a player via command block, console, or as an operator (supports player names and selectors: @p, @a, @s).
  • Grant no-fall-damage protection to affected players.
  • Automatically removes protection when the player lands on the ground.
  • No slime block mechanics required, you can also use other movement methods.
  • /changevelocity flings players upward, /changehorizontalvelocity flings them forward in the direction they are facing.

Usage

  • Use /changevelocity <player|selector> <value>

    • <player|selector> can be a player name or a selector (@p, @a, @s, etc.).
    • <value> is the upward velocity to apply.
  • The player(s) will be launched upward and will not take fall damage until they next touch the ground.

  • Use /changehorizontalvelocity <player|selector> <value>

    • <player|selector> can be a player name or a selector (@p, @a, @s, etc.).
    • <value> is the horizontal velocity to apply.
  • The player(s) will be launched forward in the direction they are facing and will not take fall damage until they next touch the ground.

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