MoneySMP 
The PvP-Driven Economy System for Competitive Survival Servers
SmpEconomy is a lightweight, combat-focused economy plugin designed specifically for PvP survival environments.

No jobs.
No chest shops.
No unnecessary complexity.
Just pure risk vs reward.
🎯 Core features
Your money should reflect your skill.

- Players receive a configurable starting balance on join.
- Killing a player transfers a fixed amount of money from their account to yours.
- Death by mobs, fall damage, lava, etc. does not affect balance.
- No PvP = No economy change.
This creates a high-risk, competitive financial system built entirely around combat performance.
💸 Economy System
Convert digital currency into physical, tradable money items.

/withdraw <amount>
- Instantly generate a secure banknote item.
- Right-click to redeem.
- Safe player-to-player trading.
- Perfect for wagers, duels, and marketplace trades.
- Fully configurable item name, lore, and design.
This allows real in-game transactions without unsafe balance transfers.
🎨 Advanced Visual Integration
SmpEconomy doesn’t just function well — it looks premium.
- Real-time balance display in Tab list.
- Balance shown above player heads.
- Fully customizable RGB gradient formatting.
- Custom currency symbols.
- Editable messages and layout.
Designed to match modern PvP server aesthetics.
🛡 Enterprise-Level Anti-Exploit Protection
Fair gameplay is enforced automatically.
Built-in protection against:
- Alt account farming (same IP detection)
- Repeated kill farming
- Killing bankrupt players
- Abuse loops and exploit patterns
The system intelligently prevents economy manipulation without affecting legitimate gameplay.
⚙ Full Configuration Control
Everything is editable inside config.yml:

- Starting balance
- Kill reward amount
- Currency symbol
- Gradient colors
- Anti-farm settings
- All messages
EXAMPLE:
# ==========================================
# SMP ECONOMY CONFIGURATION
# ==========================================
# The currency symbol used across the server (e.g., $, ₹, €, £)
currency-symbol: "$"
# The amount of money a player starts with when they first join
starting-balance: 100
# How much money does a player steal when they kill someone?
kill-reward: 20
# The format displayed in the Tab List (Player List)
# Supports MiniMessage (gradients, colors)
# Placeholders: %player%, %balance%, %symbol%
tab-format: "<white>%player% <dark_gray>[<gradient:#FFD700:#FFFACD>%balance%%symbol%</gradient><dark_gray>]"
# The format displayed above the player's head (Name Tag Suffix)
# Placeholders: %balance%, %symbol%
tag-suffix: " <dark_gray>[<gradient:#00FF7F:#00FA9A>%balance%%symbol%</gradient><dark_gray>]"
# The display name of the Bank Note item
banknote-name: "<gradient:gold:yellow><bold>Bank Note</bold></gradient>"
No hard-coded limitations.
📜 Commands

| Command | Description | Permission |
|---|---|---|
/baltop | Shows top 3 players by money | None |
/money | Check your own balance | None |
/withdraw | Turn your money into a physical note | None |
/smpadmin | Admin commands | smpeconomy.admin |
⚡PlaceHolders

🔤 Supported Placeholders
| Placeholder | Description | Where It Works |
|---|---|---|
%player% | Player's username | Tab Format |
%balance% | Player's current balance | Tab Format, Name Tag |
%symbol% | Configured currency symbol | Tab Format, Name Tag |
⚙️ MiniMessage Support
The following fields support MiniMessage formatting:
| Config Option | Supports Gradients | Supports Colors | Supports Bold/Style |
|---|---|---|---|
tab-format | |||
tag-suffix | |||
banknote-name |
💰 Economy Settings
| Setting | Description | Default Value |
|---|---|---|
currency-symbol | Currency symbol used server-wide | $ |
starting-balance | Money given on first join | 100 |
kill-reward | Money gained per player kill | 20 |
🚀 Performance Optimized
- Lightweight architecture
- Minimal memory usage
- Designed for competitive PvP servers
- Clean event handling
- No unnecessary background tasks
Built for survival servers that value speed and stability.
Why SmpEconomy?
Because economy should reward skill — not grinding.
If your server is PvP-focused, competitive, and survival-based,
SmpEconomy delivers a clean, fair, and modern financial system.
The configuration is split into multiple files located at plugins/SMPEconomy/:
📂 Configuration Files
📁 config.yml
# ==========================================
# SMP ECONOMY CONFIGURATION
# ==========================================
# The currency symbol used across the server (e.g., $, ₹, €, £)
currency-symbol: "$"
# The amount of money a player starts with when they first join
starting-balance: 100
# How much money does a player steal when they kill someone?
kill-reward: 20
# The format displayed in the Tab List (Player List)
# Supports MiniMessage (gradients, colors)
# Placeholders: %player%, %balance%, %symbol%
tab-format: "<white>%player% <dark_gray>[<gradient:#FFD700:#FFFACD>%balance%%symbol%</gradient><dark_gray>]"
# The format displayed above the player's head (Name Tag Suffix)
# Placeholders: %balance%, %symbol%
tag-suffix: " <dark_gray>[<gradient:#00FF7F:#00FA9A>%balance%%symbol%</gradient><dark_gray>]"
# The display name of the Bank Note item
banknote-name: "<gradient:gold:yellow><bold>Bank Note</bold></gradient>"
📜 commands.yml
# ==========================================
# SMP ECONOMY COMMANDS
# ==========================================
baltop:
enabled: true
description: "Shows top 3 players by money."
permission: ""
permission-message: "You do not have permission to use this command."
money:
enabled: true
description: "Check your own balance."
permission: ""
permission-message: "You do not have permission to use this command."
withdraw:
enabled: true
description: "Turn your money into a physical note."
permission: ""
permission-message: "You do not have permission to use this command."
smpadmin:
enabled: true
description: "Admin commands."
permission: "smpeconomy.admin"
permission-message: "You must be an admin to use this command."
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