Sueta

MoreRealisticSurvival999

1.0.8

MoreRealisticSurvival999 brings immersive realism to Minecraft survival by dynamically managing temperature, thirst, crop rot, torch burnout, and natural plant growth for a truly challenging and engag

·Plugin
  1. 1.0.8latestMoreRealisticSurvival999 1.0.8 The Bug Fix Update!Sep 25, 2026
    Fixed
    * Fixed water level checks failing to report a player's current water level. * Fixed admin commands being unable to read or change temperature and water values. * Fixed the water check and water give commands not responding when used. * Fixed armor insulation upgrades not applying to the armor pieces they were meant to affect. * Fixed insulation upgrades being able to lower an armor piece's insulation or push it past the intended maximum. * Fixed waterskins being consumed and refilled in the same action. * Fixed cauldrons not recognizing waterskins as fillable containers and not keeping item details when filling them. * Fixed placed torches forgetting their remaining burn time after a restart. * Fixed crops and animals being processed in worlds where their systems were meant to be disabled. * Fixed the plugin's potion effects interfering with effects from other plugins and from the game itself. * Fixed several error messages shown to players so they now point at the correct command and usage. * Improved performance in the temperature source scan, the cauldron fill loop, the armor crafting checks and the animal shelter search.
    6 downloads
  2. 1.0.7MoreRealisticSurvival999 1.0.7Nov 2, 2025
    ✨ New Features
    Animal Realism:* * Passive mobs (cows, sheep, pigs, etc.) will now actively seek shelter when it begins to rain. They will try to find a dry spot under trees or player-built structures. * This feature can be enabled or disabled in the config.yml under the new animal_realism section. Configurable Water Display:* * You can now choose how the water/thirst level is displayed to the player. * In the config.yml, under water-levels.display, you can set the mode to either "actionbar" (the previous default) or "bossbar" to display a dedicated boss bar for thirst.
    ⚙️ Changes & Improvements
    Expanded Biome Configuration:* * The config.yml has been updated with extensive lists of hot and cold biomes, covering almost all relevant biomes in vanilla Minecraft for more accurate temperature effects. Temperature System Overhaul:* Normal Biome Temperature:* Neutral biomes now have a default warming effect. The normal rate in the config has been changed from 0.0 to 0.75. Cold Biome Rate:* The temperature loss in cold biomes (cold_biome rate) has been increased to match the rate of being in water (-4.0), making them significantly more dangerous. Hot Biome Rate:* The temperature gain in hot biomes (hot_biome rate) has been doubled (from 0.75 to 1.5) to make them more challenging. Heat Source Detection Rework:* More Accurate: The system now checks if heat sources are actually lit or active*. This applies to: * Campfires & Soul Campfires * Furnaces, Smokers, and Blast Furnaces * Brewing Stands (must be brewing) * Composters (must be actively composting) More Heat Sources:* The list of recognized heat sources has been expanded to include: * TORCH & WALL_TORCH * SOUL_TORCH & SOUL_WALL_TORCH * BEACON Heat Radius:* The default heat_source_radius has been adjusted to 2 for a better balance between performance and detection range.
    322 downloads
  3. 1.0.6MoreRealisticSurvival999 1.0.6Nov 1, 2025
    * Fixed Minor Bug That Caused Insulation System To Not Work At All
    35 downloads
  4. 1.0.5MoreRealisticSurvival999 1.0.5Oct 22, 2025
    - Improvement: When a player dies and respawns, their temperature is reset to 50 and their water level is reset to the maximum. - Fix: Temperature and water levels now start updating immediately upon a player joining the server.
    57 downloads
  5. 1.0.4MoreRealisticSurvival999 1.0.4Oct 19, 2025
    FIXED MANY BUGS
    25 downloads
  6. 1.0.3MoreRealisticSurvival999 1.0.3Oct 18, 2025
    Bug Fixes
    - Fixed an issue where drinking water from a bottle would not increase the player's water level. - Fixed an issue where players could not collect water in bottles.
    Features
    - Temperature is now displayed on a boss bar. - Water level is now displayed in the action bar. - Added a 10-second cooldown to low water and low-temperature warning messages.
    Changes
    - Filling a water bottle from a water source now has an 80% chance to give a "Dirty Water" bottle and a 20% chance to give a "Clean Water" bottle.
    32 downloads
  7. 1.0.2MoreRealisticSurvival999 1.0.2Oct 13, 2025
    Bug Fixes
    Fixed The Bug Where Clean And Dirty Water Wasn't Giving Any Hydration Fixed The Bug Where Description Wasn't Showing
    28 downloads
  8. 1.0.1MoreRealisticSurvival999 1.0.1 The InsulationandWaterSkin UpdateOct 6, 2025

    🚀 New Features

    Armor Insulation System
    - Craftable Insulation: You can now craft armor with wool to add insulation to it. Each piece of wool adds +1 insulation, up to a maximum of 4 per armor piece. - Leather Armor: Leather armor now comes with a default of 2 insulation points and can also be upgraded with wool. - Item Descriptions: The insulation level is displayed in the item's description (e.g., "Insulation: 1"). - Material Effects:   - Iron armor now heats up 15% faster in hot biomes.   - Netherite armor now heats up 20% slower in hot biomes.
    💧 Rainwater Cauldron System
    - Passive Water Collection: Cauldrons placed outdoors will now slowly fill up with clean water during rainfall. - Configurable Rates: Server administrators can configure how fast and how often cauldrons fill via the new cauldron section in config.yml.
    ✨ Waterskin Item
    - Multi-Use Water Container: Players can now craft a Waterskin, a new item capable of holding multiple servings of water. - Crafting: The Waterskin is crafted from 4 pieces of leather, 4 string, and a glass bottle. - Dynamic Display: The Waterskin appears as a glowing enchanted item, and its description dynamically updates to show its current state (e.g., "Charges: 3/3" or "Empty"). - Configurable Capacity: The maximum number of charges the Waterskin can hold is configurable in the new waterskin section of config.yml.
    ⚙️ New Gameplay Mechanics
    - Challenging Collection: Collecting water with a Waterskin will always result in a "Dirty Waterskin." - Purification Methods: A Dirty Waterskin can be purified into a Clean Waterskin by cooking it in a furnace or on a campfire. - Configurable Cook Time: The time it takes to purify a Waterskin is configurable via purification-time-ticks in config.yml.

    🔧 Gameplay & Configuration Enhancements

    - Configurable Slowness: The duration of the Slowness effect applied at low water levels is now configurable under effects.low-water.slowness-duration. - Water Bottle Parity: The original behavior for glass bottles has been preserved (80% chance of collecting Dirty Water, 20% chance of Clean Water). - Performance: The radius for checking for nearby heat sources has been reduced to decrease potential server lag. - Temperature Rates: The temperature change rate in neutral biomes is now 0 by default.

    🛠️ Administrative & Project Improvements

    - Expanded Give Command: The /mrs water give command now supports waterskin as an argument. - Updated Help Command: The /mrs help command has been updated to reflect the new command options.
    38 downloads
  9. 1.0.0MoreRealisticSurvival999 1.0.0Sep 5, 2025
    the first release
    51 downloads

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