MythicMobsElement (MythicMobs Add-on) [1.17-1.21.X]
1.0It allows the use of MythicLib element resistance in MythicMobs
Java version 17 or higher is required
This plugin is a MythicMobs add-on
Requirements
- MythicMobs 5.4.0 or higher
- MythicLib 1.6 or higher
Description
- It allows the use of MythicLib element system through MythicMobs Variable feature
Default config.yml
Elements:
FIRE: #Element ID in MythicLib
Variable: MME_FIRE #Name of variable to use in MythicMobs
ICE:
Variable: MME_ICE
EARTH:
Variable: MME_EARTH
WIND:
Variable: MME_WIND
THUNDER:
Variable: MME_THUNDER
WATER:
Variable: MME_WATER
DARKNESS:
Variable: MME_DARKNESS
LIGHTNESS:
Variable: MME_LIGHTNESS
#Add or change as much as you likeCommands and Permissions
aliases: mme
/mythicmobselement reload
mythicmobselement.command.reloadHow to use (Based on default config.yml)
All of the following examples produce the same result
TestMob Receive 50% more FIRE damage
TestMob Take 50% less ICE damage
Example 1 - MythicMobs/Mobs/
TestMob:
Type: Zombie
Variables:
MME_FIRE: -0.5
MME_ICE: 0.5Example 2 - MythicMobs/Mobs/
TestMob:
Type: Zombie
Skills:
- setvariable{var=MME_FIRE;value="-0.5";type=STRING;s=CASTER} @self ~onSpawn
- setvariable{var=MME_ICE;value="0.5";type=STRING;s=CASTER} @self ~onSpawnIf you have any errors or suggestions, please report them on Discord or Github issue
Dev builds are uploaded on the Discord.
Join Discord if you need help: https://discord.gg/JvgEQrTehz
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