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MythicMobsElement (MythicMobs Add-on) [1.17-1.21.X]

1.0

It allows the use of MythicLib element resistance in MythicMobs

·Plugin

Java version 17 or higher is required
This plugin is a MythicMobs add-on

Requirements
- MythicMobs 5.4.0 or higher
- MythicLib 1.6 or higher

Description
- It allows the use of MythicLib element system through MythicMobs Variable feature

Default config.yml
Elements:
  FIRE: #Element ID in MythicLib
    Variable: MME_FIRE #Name of variable to use in MythicMobs
  ICE:
    Variable: MME_ICE
  EARTH:
    Variable: MME_EARTH
  WIND:
    Variable: MME_WIND
  THUNDER:
    Variable: MME_THUNDER
  WATER:
    Variable: MME_WATER
  DARKNESS:
    Variable: MME_DARKNESS
  LIGHTNESS:
    Variable: MME_LIGHTNESS
  #Add or change as much as you like
Commands and Permissions
aliases: mme

/mythicmobselement reload
mythicmobselement.command.reload

How to use (Based on default config.yml)
All of the following examples produce the same result
TestMob Receive 50% more FIRE damage
TestMob Take 50% less ICE damage

Example 1 - MythicMobs/Mobs/
TestMob:
  Type: Zombie
  Variables:
    MME_FIRE: -0.5
    MME_ICE: 0.5
Example 2 - MythicMobs/Mobs/
TestMob:
  Type: Zombie
  Skills:
  - setvariable{var=MME_FIRE;value="-0.5";type=STRING;s=CASTER} @self ~onSpawn
  - setvariable{var=MME_ICE;value="0.5";type=STRING;s=CASTER} @self ~onSpawn

If you have any errors or suggestions, please report them on Discord or Github issue

Dev builds are uploaded on the Discord.

Join Discord if you need help: https://discord.gg/JvgEQrTehz

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