2.0.1blatestBug fixes and improvementsJul 30, 2018 Changelog: - Updated API. - Updated Extension system. - Fixed some issues with the execute command. - Cleanedup some code. - Updated the TicketCacheModule. - Removed the static plugin prefix from several messages.2.0.0b1.13 Support, Bug fixes, new features, and performance improvements!Jul 24, 2018 Hey everyone, It is finally here. Sorry that it took so long but I've been very busy with other projects, a new bot for my discord server and the first official NetworkManager Extension that will be released soon! Enjoy this update! Note: This is a beta version. Changelog: - Fixed a Error with the ClickEvent in GUI's on 1.8 servers. - Added console log messages when importing deluxetags data. If something goes wrong it will send a message in the console what went wrong. - Fixed NPE with /lobbyselector. - Fixed a issue with the DependencyLoader. It seemed not to update anymore. - You can now set a description for all tags with one command by using /tags setdescription all <description> - Added DogTags Importer. You can now import all dogtags data to NetworkManager with /nmb import DogTags. - The name of the imports aren't Case sensitive anymore. - Added a chatcolorgui. You can open it with /chatcolor or /chatcolorgui. You can disable this by removing the command from the plugin.yml inside the jar. - Added a console command called notifystaff. You can use this in your AntiCheat or other spigot plugins that can run commands on an event. notifystaff [server] [message]. Example: notifystaff [all] &7[&cAntiCheat&7] &4ChimpGamer &7has been detected for &4KillAura. This will send a message to all staff members on the whole network. - ChatColorGUI is now customizable. - Added Official 1.13 support. Note: All Customizable GUI files are setup for 1.8 - 1.12.2. So if you are gonna use NetworkManagerBridge on a 1.13 server make sure to update these files! - Updated PlaceholderAPI Hook to PlaceholderAPI v2.9.1. - Added Extension system like I did with NetworkManager. More about this soon. - Disabled ticketgui temporary because of 1.13 - You might want to reset your tagsgui.json file (Just remove it). I've added a ShowNoAccessItem option and a NoAccessItem that you can modify. - Improved caching performance. - Updated the API.1.9.9Medium update :OJul 8, 2018 Changelog: - Fixed a Error with the ClickEvent in GUI's on 1.8 servers. - Added console log messages when importing deluxetags data. If something goes wrong it will send a message in the console what went wrong. - Fixed NPE with /lobbyselector. - Fixed a issue with the DependencyLoader. It seemed not to update anymore. - You can now set a description for all tags with one command by using /tags setdescription all <description> - Added DogTags Importer. You can now import all dogtags data to NetworkManager with /nmb import DogTags. - The name of the imports aren't Case sensitive anymore. - Added a chatcolorgui. You can open it with /chatcolor or /chatcolorgui. You can disable this by removing the command from the plugin.yml inside the jar. - Added a console command called notifystaff. You can use this in your AntiCheat or other spigot plugins that can run commands on an event. notifystaff [server] [message]. Example: notifystaff [all] &7[&cAntiCheat&7] &4ChimpGamer &7has been detected for &4KillAura. This will send a message to all staff members on the whole network.1.9.8Bug fixes and small additionsJun 29, 2018 Hey everyone, Small update with some bug fixes and small additions. I hope you enjoy! Changelog: - Fixed a Error with the ClickEvent in GUI's on 1.8 servers. - Added console log messages when importing deluxetags data. If something goes wrong it will send a message in the console what went wrong. - Fixed NPE with /lobbyselector. - Fixed a issue with the DependencyLoader. It seemed not to update anymore. - You can now set a description for all tags with one command by using /tags setdescription all <description>1.9.7Sweet update!Jun 29, 2018 Hey everyone, I just wanted to push this update before I'm heading to bed. I hope you enjoy it and if there is any question you can find me on the Discord server Enjoy! Changelog: - If you select a tag or clear your tag in the tagsgui the gui will be closed after. - Improved all GUI's. Using a better system for it that requires less code. - Fixed issue with AsyncPlayerChatEvent throwing error when PlaceholderAPI wasn't installed. - You the LookupGUI is now totally configurable. You can edit the gui in the lookupgui.json file. - Improved the Tag caching system and several methods. Also updated the Tags API. - Fixed the %tag% placeholder. - Fixed several issues with the admin permission. - Fixed several issues with the ChatFormat. - Thanks to an API made by MVdW I was able to add a new command /nmb update. All you have to do is configure the updater in the settings.yml. (Note: you have to restart the server after updating) - Added a small system to add ServerNPC's. This requires Citizens to work and the command is /nmb servernpcs. This was added by request. - Added DeluxeTags Importer. It was really easy so I was able to do this quick. You can import all data with /nmb import DeluxeTags.1.9.6Improvements and bug fixesJun 24, 2018 Hey everyone, It looks like a small update but it isn't. I changed a lot in the code to make it smaller and more efficient but there is more room for improvements and I will do that next update. I hope you enjoy this update! Changelog: - If you select a tag or clear your tag in the tagsgui the gui will be closed after. - Improved all GUI's. Using a better system for it that requires less code. - Fixed issue with AsyncPlayerChatEvent throwing error when PlaceholderAPI wasn't installed. - You the LookupGUI is now totally configurable. You can edit the gui in the lookupgui.json file.1.9.5More customization and improvements!Jun 17, 2018 Hey everyone, I've worked a lot on the customization of the lookupgui and it's performance in this update. Also fixed several issues and did some optimizations. I hope you enjoy! Changelog: - Applied similar optimizations to the plugin like I did to NetworkManager (Bungee). - Player Skins will now be downloaded Async and then they will be cached. - Fixed a issue that could crash the server when a player joins. - Updated the API with the new method results. - The lookupgui is now completely configurable. - Added support for skulls, dyecolors and such in the Customizable GUI's you need to add durablilty and skulldata. You can find a example in the lookuigui.json file. - Fixed possible server crashes. - Updated the API.1.9.4.1Fix Redis!Jun 11, 2018 Hey everyone, Quick update to fix the issues with redis that could cause some serious problems! Changelog: - Fixed a huge issue with Redis that could cause players to time out or crash the server. - Fixed the /lobbyselector command that stops working after a while when using Redis.1.9.4Bugfixes and NM Compatibility updateJun 9, 2018 Hey Everyone! This update isn't very big but it adds compatibility for NetworkManager (Bungee) and contains some bugfixes + new API features. Enjoy! Changelog: - Removed a debug message in the placeholder system. - Added Exceptions to the API for Languages. LanguageNotFoundException and LanguageMessageNotFoundException I'll add more exceptions to the API soon. - ServerManager Servers are now being cached into redis by NetworkManager (On Bungee) and will be grabbed by the bridge when needed to save ram. - Fixed a NPE in the /punishmentsgui command because I didn't corrected the CONSOLE uuid like I did in NetworkManager (Bungee). - Fixed a NPE in the lobbyselector that was introduces previous update. - Added compatibility for the execute command on NetworkManager (Bungee) (Works through the PluginMessagingChannel or Redis (If enabled and connected).1.9.3Some new featuresJun 5, 2018 Hey everyone! In this update I've added a couple of new things and also fixed some things. Enjoy! Changelog: - PunishmentsGUI is now configurable. - Fixed API Events - Now the ClickEvents of the customizable GUI's don't rely on their ItemName anymore so you can change them to whatever you want. - Added MySQL SSL option to config. - Fixed a issue with the Nickname placeholder in the MVdWPlaceholders - Added a customizable lobby selector. - Recoded the Internal Placeholder system so it should work a little bit better and can support dynamic placeholders. - Added FirstJoinMessage, JoinMessage and LeaveMessage. By default they are "disabled" so it doesn't overwrite other plugins. You can set them empty if you just don't want any join or leave message. They all three support the following placeholders: - %newline% - %username% - %nickname% - %tag% - %version% - %world% - %date% - Updated the API classes. - Updated the PlaceholderAPI Extension.1.9.2Bug fixMay 10, 2018 Hey everyone, Today I got only a tiny bug fix. Enjoy! Change log: - Fixed a issue with the Update checker.1.9.1Tiny fixesMay 9, 2018 Change log: - Fixed a error in the ReportsGUI. - Fixed a issue with the chatformat returning error's and breaking the format in chat.1.9.0Languages and bug fixesMay 9, 2018 Hey everyone, After working a while on the Language system for NetworkManager and NetworkManagerBridge It is finally here. You can create as much languages as you want and change almost every message. If there is any problem please contact me on Discord. If you like the plugin and/or this update please leave a rating! Thanks! Changelog: - Fixed some bugs in the ReportsGUI. - Added PlaytimeGUI that is also customizable. - Fixed issue with Permission placeholders in MVdWPlaceholderAPI. - Permission System should now use the Plugin messaging channel to communicate with the other servers if redis is not enabled. - Fixed the tags help command format. - Removed som unnecessary things from the permission system. - You can now translate the whole /tags command.1.8.9QuickieMay 5, 2018 Quick update. Changelog: - Fixed some bugs in the ReportsGUI. - Added PlaytimeGUI that is also customizable. - Fixed issue with Permission placeholders in MVdWPlaceholderAPI. - Permission System should now use the Plugin messaging channel to communicate with the other servers if redis is not enabled.1.8.8Improvements, Customizations and bugfixesMay 4, 2018 Hey everyone, Here another update for the Bridge. If you guys have a suggestion please let me know! Changelog: - Fixed an error when closing a report and redis disabled. - Replaced the hard coded report closed message in the GUI with the already existing message lang_reports_closed. - The ReportsGUI is now customizable. You can edit the reportsgui.json in the Menu folder. - Improved some code in the Permission system1.8.7A new chapterMay 1, 2018 Changelog: - Fixed some text bugs in the Permission Command System. - Fixed some permission issues in the Permission Command System. - Added a new placeholder networkmanager_liveplaytime. This one shows the live playtime of the player (If the plugin that displays the placeholder updates it fast enough). - At login of the player it reloads the data Async so you won't have to wait until the cache reloads the data. - Added a new Command system (Only /help uses this system for now). - Added help command (Enable module_command_help). - Fixed an issue with the ChatColors on ChatEvent - Added new permission networkmanager.color.rainbow. This will create a rainbow of your username (If you have module_playercolors enabled). - Fixed an error in the TagsGUI. - The TagsGUI is now configurable. You can now modify the static Items. You don't have to reload after changing. Changes apply instantly after saving. - You can now clear your own tag in the GUI. - Corrected the API in the Bridge for the punishments. - Updated the PunishmentsGUI. It now works with the new System. - Fixed an issue where it took too long to connect with the MySQL Server before the plugin got enabled. - Added a method to check if there is an update of the dependencies file. If there is it will automatically download the file on startup. (This requires internet connection) - Added bStats. https://bstats.org/plugin/bukkit/NetworkManagerBridge1.8.6API!Apr 3, 2018 - Removed Old API. - Added even more stuff to the API. - Added PunishmentEvent (This won't be triggerd by BungeeCord). - Fixed some issues with the Chat. - Updated the NetworkManager PlaceholderAPI Extension.1.8.5new things...Apr 1, 2018 - Added a Dependency Injector - Fixed issue with dollar sign ($) in the chat. - Created a whole new API with even more methods the before. - Fixed error when looking up a player with the lookupgui that is offline. - Fixed some performance issues. - Fixed error when using NetworkManagerBridge without Vault. - The redis test command now shows the ServerName instead of the ServerID. - Updated the PlaceholderAPI Expension. It now uses the new API of NetworkManager.1.8.4Some fixes & improvementsMar 22, 2018 - Fixed error in the SkinUtils. - Fixed some weird issues with Redis which caused some commands to stop working or even kick players. - Fixed alot of code issues in the Permission system. - Removed the build in PlaceholderAPI Hook. You can now download the PlaceholderAPI Expension with /papi ecloud download NetworkManager - Fixed some issues with the registering commands and events. - Added ReportCloseEvent.1.8.3UPDATESMar 9, 2018 - Fixed issue where players could join the server before it was done with loading and caused errors. - Fixed issue where disabling nickname for a player sometimes wouldn't apply. - Fixed issue where disabling nickname for a player sometimes wouldn't apply. - Reports and PunishmentsGUI won't crash servers anymore. - Added a Proxy Only system. In setting_proxy_only_allowed_ips you can allow multiple IPs by splitting them with ", " like in the default example! - Added a SkinCaching system. This will be used in GUI's that use player skulls. When requesting the Texture for a skull it will be saved and next time it will be requested it will be pulled from the cache. - Fixed issue colorcode issues in the chat format. - Fixed issue where players could join the server before it was done with loading and caused errors. - Fixed some minor bugs1.8.2-HFHOTFIXMar 2, 2018 - Fixed tiny issue in the TagsGUI. - Fixed %networkmanager_playtime_top_x% placeholder for PlaceholderAPI. - Fixed issue where reportsgui and punishmentsgui might crash the server when clicking on a report or punishment.1.8.2HOTFIXFeb 28, 2018 - Fixed issue where every reload of the Permission System would reregister the listeners.1.8.1fixesFeb 26, 2018 - Fixed a issue with the loginEvent when the permission system is disabled. - Added CachedTags to the API. - Added a Method to send a reloadNotification for a specific player in the API to other servers.1.7.1FixesFeb 11, 2018 - Fixed PlayTimeTop for LeaderHeads. - Fixed some tiny bugs1.7Features & FixesFeb 2, 2018 - Added /punishmentsgui (/banlist) networkmanager.punishments.gui. This is only for viewing punishments. - Added /tags networkmanager.tag.* (More permissions in the documentation). - Fixed some tiny bugs.1.6Cool stuffJan 30, 2018 NetworkManagerBridge: - Fixed /lookupgui (page number) - Ticket Placeholder Values are now cached and/or Async. - Added TicketsGUI. /ticketsgui - networkmanager.tickets.gui. This is not 100% finished yet but should be useable. - Fixed error that occured when using redis and changed some group data. - Fixed issue where group prefix and suffix weren't working. - Rewrote the part in Redis that catches all "Messafes". - Added a Leaderheadshook for playtime. I haven't tested it yet (nm-playtimetop) - Added a plugin hook system (Used for PlaceholderAPI MVdWPlaceholderAPI and LeaderHeads) - Added more debugging messages. - Added /nmpermsbridge so you can manage permissions through the bridge. Updated by @ChimpGamer1.5BUGFIXESJan 16, 2018 - Added /lookupgui <username>. (Design by: @adam | Yugie ) - You can now click on a player to open lookupgui for a specific player. - Fixed tiny bugs (MySQL errors...)1.4Nicks and improvementsNov 2, 2017 - Added Nicknames - Added placeholders for nicknames - %placeholderapi_networkManager_nickname% - {networkmanager_nickname} - Fixed uptime in the /tps command. - Improved some performance with placeholders1.3Updates & FeaturesSep 24, 2017 - Added TPS Command. - Added reportsgui - Added TabList module. So you can add like "[rank] [playername]" in the tablist. - Fixed an error on join. - Added CacheManager so the Bridge will also cache some data that it needs to use. This will improve performance. - Added a few new PlaceholderAPI placeholders. - Added an small API to the bridge. - %networkmanager_playtime_top10% Useful for Holograms. - %networkmanager_prefix% - %networkmanager_playtime_top_<number between 1 - 10>% - %networkmanager_has_user_permission_<permission>% - %networkmanager_has_group_permission_<permission>%1.2Another update!Jul 29, 2017 · Player tab colors · minor fixes1.1Permissions...Jul 27, 2017 Permissions are now being synced every 2 minutes. And some placeholder stuff1.0Jul 22, 2017
Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
25MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.5MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
3.9MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta