Sueta

Networks Storage

Build 30

Similar to AE2/Refined Storage, a simple yet powerful storage network system for Slimefun

·Plugin
  1. Build 30latestBuilds 29 & 30Feb 20, 2022
    Fixes bugs relating to autocrafters drawing buckets Fixed a bug with shells saving themselves
    164 downloads
  2. Build 28Bug FixesFeb 15, 2022
    Bug Fixes · Fixes the pusher not pushing the second slot · Fixes a bug in which Infinity Barrels would attempt a craft with 1 item less than required · Fixes a bug where shells could drop an item with incorrect lore
    25 downloads
  3. Build 26Bug FixFeb 14, 2022
    Bug Fix Fixed potions not matching correctly when pulled from the grid/by pushers etc.
    22 downloads
  4. Build 25LimitsFeb 13, 2022
    Don't hold me back! Well... I have to... A Network Node limit has been added as someone managed to discover that 10,000 + nodes will make Networks collapse in-on-itself a little. The new limit defaults to 2,000 nodes per Network and is configurable per owners/admins from 10 - 5,000 under Items.yml for the Network Controller. To be clear, this is per-network so if you need more, you can build multiple networks and creatively 'join' them. Players will need to be made aware that if they have a base previously made with more nodes than the limit then nodes over the limit will not function. Those picked are somewhat arbitrary based on how the network generates. To help with this change: · The Network Probe will now show total nodes vs limit · The Network Controller will show when it's over burdened · Network Shells no longer count or act as Network Nodes meaning they do not propagate out the Network and will not count towards this limit · The Network Rake has been added (more below) Rake me out tonight The Network Rake is a limited-use item that allows you to instantly remove certain node-types. Much like a wrench can in mods/other addons. This will work on Bridges, Monitors, Pushers, Grabbers, Importers and Exporters Bug Fixes · Fixes an issue in which GUI items could be removed (sneaky NPE) · Probe wont bombard with cooldown messages and will generally just act more normal Let me know if you have any issues or feedback
    31 downloads
  5. Build 24Feb 10, 2022
    Getting Really Pushy I give up! Given the feedback, pushers now have 2 slots. This means automatic Reinforced Alloy is viable. The Configurator also supports both slots. You see right through me For those setups where you lose access to the machine being pushed into/ grabbing from. You can now Shift + Click on a directional interface item to zoooooooooooom inside that block and interact with it. Works on any directional block. Misc You can Shift + Click the craft button in the Crafting Grid to try to return all items back into storage Bug Fixes • Network is fully wiped when removing the controller, previously some parts would still operate. • Autocrafters will check the networks before trying to craft, this means no more yeeting items should crafting fail and you have no room to return the items to. • Autocrafters will stop crafting if you do not have room for the output (when crafts result in more than 1 item, glass panes for example)
    7 downloads
  6. Build 23Bug FixesFeb 2, 2022
    This build fixes issues moving some non-stackable items around the network - including the ability to pull some, specific, items out of the Grid despite being in a cell correctly. This build also fixes some rollback issues for cells.
    33 downloads
  7. Build 22Fix Barrel RollbacksFeb 1, 2022
    This build includes a fix for barrels rolling back under some circumstances
    22 downloads
  8. Build 21Remote changes for TinkersJan 28, 2022
    Changes to allow remote network access from other addons. The first to use this will be SlimeTinker coming later today.
    31 downloads
  9. Build 20Jan 27, 2022
    37 downloads

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