3.1.18latestSep 11, 2026 - Fixed errors when components in deleted worlds were loaded - Fixed ownership transfers - Update help menus3.1.17Aug 28, 2026 - Compat with Terminals 0.1.9 - Schedule all inventory checks via RegionScheduler - Remove bStats Metrics in favor of FastStats - Upgrade cloud command framework to 2.0.0-beta.16 - Fix NullPointerExceptions when placing SortedContainer without tag3.1.16Jul 23, 2026 Better Folia Compat3.1.15Jul 20, 2026 Compat with Terminals 0.1.73.1.14Jul 5, 2026 Fixed that the block cache wasn't automatically rebuilt when renaming a network3.1.13Jun 13, 2026 Compat with Minecraft 263.1.12Jun 11, 2026 - Performance Improvements in the sorting process - Real range of antennas/input containers is now shown in the lore instead of just range tier - Renamed Sorting Container to Sorted Container and Misc Container to Fallback Container3.1.11Jun 3, 2026 Fixed a few bugs3.1.10May 29, 2026 - Fix compatibility with plugins using legacy color codes - Add chinese translation Thanks to @howar-dev for implementing these.3.1.9May 27, 2026 - Breaking components with silk touch now drops a placable component as one piece instead of block and component installable seperate - Bug fixes - Performance improvements3.1.8Apr 27, 2026 Performance Improvements3.1.7Apr 6, 2026 Fix deadlock when server unloads chunk when a player has an inventory open3.1.63.1.6 - [1.21.4+]Feb 18, 2026 Compat for Networks Terminals 0.1.23.1.53.1.5 - [1.21]Jan 18, 2026 Replaced the old manual in book form with a detailed online guide3.1.43.1.4 - [1.21]Nov 23, 2025 Fixed that network components could be installed on chests that sat in claimed chunks3.1.33.1.3 - [1.21]Jul 30, 2025 - better compat with virtual components - custom languages are possible now3.1.23.1.2 - [1.21]Jul 17, 2025 Fixed some bugs3.1.13.1.1 - [1.21]Jul 2, 2025 Fixed that unloaded suppliers would crash if a request was sent to them3.1.03.1.0 - [1.21]Jul 1, 2025 Reworked the entire component registration system. The API now allows for virtual components.3.0.123.0.12 - [1.20-1.21]Jun 21, 2025 Fixed that renaming wasn't correctly handled by database and cache3.0.113.0.11 - [1.20-1.21]May 6, 2025 - adds an option to increase the entire network's range instead of just the component's one. - fixed that the complex inventory check would incorrectly return that the inventory has free space if it's filled with unstackable - fixed that double input chests didn't trigger a donation event if the component part of the double chest was facing west or south3.0.103.0.10 - [1.20-1.21]Mar 14, 2025 Fixes orphaned networks. Deleted networks are now correctly removed from all parts of the cache.3.0.93.0.9 - [1.20-1.21]Mar 11, 2025 Instead of adding every single filter by shift + right clicking with that item in the offhand, you can now also add filters by shift + right/left clicking with an empty offhand. Then it adds all items inside the chest as filters. Shift + left click also removes any filters, not present as items in that moment Shift + right click leaves existing filters untouched This also means, that Bedrock players can now actually add filters to sorting containers.3.0.83.0.8 - [1.20-1.21]Feb 26, 2025 Fixed that certain wand actions didn't work on proxy components (the vanilla half of a double chest component)3.0.73.0.7 - [1.20-1.21]Feb 16, 2025 - Fixes that under the transmission of mulitple identical stacks, only one of them will be added to the output container while all are removed from the input. - The config value for the notification now actually has an effect3.0.63.0.6 - [1.20-1.21]Nov 28, 2024 - Fixes that sorting containers didn't accept material filters - Fixes/net give upgrade range 53.0.53.0.5 - [1.20-1.21]Nov 12, 2024 Strict Sorting
Using the network wand, you can now select, whether you want to add a filter for an entire item type or just a specific item with its meta-dataFixes
- Components can no longer be placed inside of each other - Duplicates and invalid filters are now automatically removed from the properties of Sorting Containers on plugin startup - Added the lang keycomponent.list.emptyOther changes
- Readded the "try networks" notification - Added async auto saves for Folia compat - Right-clicking a non-component with a Wand now shows an error - The Wand will now treat the vanilla chests attached to components as the component now3.0.43.0.4 - [1.20-1.21]Oct 8, 2024 - Improved compatability with older versions of data & configuration files - Switched to Cloud Command Framework v2 - Updated Paper/Folia API to 1.20.1 - Added/n component listand/n component info- Fixed interdimensional item transmission Requires Java 213.0.33.0.3 - [1.19-1.21]Aug 23, 2024 - No more items hanging in input containers - Breaking components will drop a component upgrade instead of a component block (This is to prohibit incompatability with other plugins) - Dropped components now actually show component properties in their lore (Opt-out config) - Component properties are more generalized, so development of new components / addons for Networks is alot easier - No more error when a donator's range is too high As always the update is available on Modrinth and Hangar3.0.23.0.2 - [1.19-1.21]Aug 7, 2024 - Removed /net view - Fixed an error message in /net items - Added the option to add custom aliases for /networks /net etc.. - Reimplemented the explosion protection3.0.13.0.1 - [1.19-1.21]Aug 5, 2024 You can now set - whether items can be transferred into unloaded chunks - whether the plugin uses a simple but fast or complex but slower algorithm to find enmpty slots in chests (the simple one only searches if there's a free slot, the complex one also checks if there are partially filled stacks that can be merged)3.0.03.0.0 - [1.19-1.21]Jul 24, 2024 Rewrote codebase of the plugin Plugin is now more modular Folia support added2.1.92.1.9 - [1.19-1.21]Jul 14, 2024 Fixed that * Users couldn't remove network componets * Users could add network componets after they've been removed from a network until they logged out2.1.82.1.8 - [1.19-1.21]Jul 3, 2024 Fixed that when a hopper points into the vanilla half of an input container double chest, the event handler didn't recognize this part of the double chest as a network component.2.1.7v2.1.7 - [1.19-1.21]Jun 19, 2024 - Item transmission improved - Warning message for Spigot servers2.1.6v2.1.6 - [1.19-1.20]Jun 8, 2024 Fixed a bug with the network naming system that caused networks to not be saved on server shutdown2.1.5v2.1.5 - [1.19-1.20]Jan 21, 2024 When a hopper transferred an item into an input chest, that was part of a network with no space left, the item was deleted. This is fixed now. The auto updater used by previous versions of this plugin was entirely removed.2.1.4v2.1.4 - [1.19-1.20]Nov 9, 2023 Fixed a problem with Configurate, my config library and Minecraft 1.20.22.1.3v2.1.3 - [1.19-1.20]Oct 3, 2023 - Fixed that sorting containers missing the nbt tag "filter_items" instead of having an empty list weren't able to be placed correctly in the world2.1.2v2.1.2 - [1.19-1.20]Aug 31, 2023 - Cleaned up the code from the crafting manager - Fixed a lot of bugs including: - Input chests connected with a regular chest to a double chest only worked if the input chest was the left part - German language file had a wrongly named language key - Range upgrades weren't shown in the recipe book, same for component upgrades - Problem reading invalid JSON files - Added an explaination of the range upgrades to the Networks Manual2.1.0v2.1.0 - [1.19-1.20]Jul 17, 2023 Added a user manual and fixed several bugs2.0.3v2.0.3 - [1.19-1.20]Jun 21, 2023 Fixed, that Networks wasn't able to run on servers hosting Windows2.0.2v2.0.2 - [1.19-1.20]Jun 16, 2023 - When breaking network components by any method other than breaking it by hand, it now actually removes the component from the Network and won't spam the console with errors - The networks will now only save once on a game save (Before they were saved once for each world, so 3x each time) - Fixed that the Network Wand sometimes registerred two clicks although you clicked once - Fixed that when you are on max range and you want to upgrade, that it says, you need to install upgrade 5, although you already reached max level2.0.1v2.0.1 - [1.19-1.20]Jun 15, 2023 Fixed that range upgrades / Telemetry Antennas didn't show up in the recipe book2.0.0v2.0.0 - [1.19-1.20]Jun 11, 2023 In the 2.0 Release, mainly the codebase has been reworked and many bugs have been fixed
Changelog:
- Switched to the Config library QuillConfig - Added a Modrinth auto updater - Added a /net rename command - Switched to Paper plugin instead of spigot plugin - Switched to the Cloud Command Framework - Switched to Gradle (Kotlin) - Made the permission system better - Improved the language module - And fixed a lot of bugs1.2.1v1.2.1 - [1.19.x]Feb 12, 2023 Priorities
Instead of filling the containers first, which you placed first, you can now configure which containers will be filled first. A higher priority wil get the items first. If there are multiple containers with the same priority, items will be equally split between them.Network wand
When left clicking, you can change the wand mode. In Network Mode, the wand behaves as before In Priority Mode, shift + right/left clicking allows you to increase/decrease the priority of a network component.Fixes
A permission bug was fixed, where players could change the filter items, even without permission. An item bug was fixed, where all itemstacks of the same type and amount got removed from the input container, instead of only one stack1.2.0v1.2.0 - [1.19.x]Feb 1, 2023 Added/net itemsand/net viewcommands. The/net itemscommand gives you a list of all items in your network The/net viewcommand gives you UI with all of your items1.1.5v1.1.5 - [1.19.x]Jan 31, 2023 Update v1.1.5
Fixes a bug where, when creeper explosions break components, the entire network won't work anymore. You can now change in the config, whether all components should be blast proof or not1.1.4v1.1.4 - [1.19.x]Jan 6, 2023 Update v1.1.4
- Added Telemetry Antennas, you can use to upgrade your network's range - Fixed a bug, that recipies won't show up in the recipe book - Improved automated updates, so that config and language files will get updated automatically too.1.1.3v1.1.3 - [1.19.x]Nov 26, 2022 This update added the/networks mergecommand It lets you merge 2 different networks togehter Simply do/networks merge [network1] [network2]All components from _network2_ will be transferred to _network1_ and _network2_ will be deleted afterwards To do this, you need to be owner of both networks.1.1.2v1.1.2 - [1.19.x]Nov 7, 2022 Names of the Network Wand and Containers are now changable in the language files, same applies to item lore Reduced console spam, when placing any double chest or breaking componens (I accidently forget to remove these lines of code before releasing the plugin)1.1.1v1.1.1 - [1.19.x]Nov 4, 2022 - Made any block with inventory be able to become a network component - Fixed a bug, that deletes items inside a network component when breaking it1.1.0v1.1.0 - [1.19.x]Nov 1, 2022
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