NexoAddon
1.18.1Introducing NexoAddon – Enhancing Nexo's Functionality and Version Compatibility!
1.18.1latestfix dupeJul 17, 2026 fix dupe1.18.0Jul 12, 2026 New: · Lifesteal mechanic (heals the attacker on hit, with configurable amount and cooldown) · configurable sound for totem animation · custom block place and break support in Remember mechanic · version-aware LimitedRegion creation in populators Improvements: · more debug logging in populators and mechanics · cleaned up unused imports across the codebase Fixes: · Enchantify no longer consumes the item when the enchant is already at max level · fixed possible NullPointerException in Unstackable mechanic check · totem sound packet is now sent only when a sound is actually set1.17.026.1 supportMay 5, 2026 New: · sound support for bedrock breaking mechanics · sound support for BigMining mechanic · sound support for totem animation mechanic · support for multiple smithing recipes (thanks to @LittleShyStar02 ) Improvements: · improved version comparison logic in VersionUtil (support for new Paper versioning) · improved command handling in PlayerCommandPreprocessListener · added debug logging for block break animation issues Fixes: · fixed compatibility with new Paper versioning format (26.1+) · fixed NumberFormatException in version parsing ("build" issue) Changes: · bumped dependencies versions · replaced / with in maven-compiler · replaced ArmorStand with TextDisplay in holograms · general code cleanup and minor refactors1.16.01.16.0 UpdateMar 4, 2026 New: · decay mechanic for block place and nexoblocks events · InventoryType mechanic · AutoCatch mechanic · UniqueId mechanic · furniture interaction for stackable and unstackable mechanics · block aura support for furniture entities · experimental repopulation command with #all support · UpdateChecker utility for version checks and notifications · configurable debug mode · ShiftBlock placement cooldown · support for copying damage data in recipe result item meta · EquippableCompat utility for equippable item support Improvements: · improved BigMining block break logic and structure · improved BlockAura handling for custom blocks and furniture · improved AutoCatch reliability and event handling · improved inventory tagging logic for UniqueId mechanic · improved Infested mechanic safe spawn handling · improved recipe handling logic · improved configuration loading logic · improved block break checks in BigMining · improved status and action bar messaging consistency · improved repopulation command debug output · improved scheduler usage for better compatibility with modern Paper/Folia Fixes: · fixed thread safety issues during chunk population · fixed LimitedRegion creation timing for correct chunk context · fixed BlockAura scheduling and task cancellation for Folia · fixed block break logic for liquid blocks and invalid materials · fixed SpawnerBreak listener ignoring cancelled events · fixed errors for non-equippable items in PrepareRecipesListener · fixed null region bounds checks in PlacementPosition · fixed scheduler crash · fixed ShiftBlock cooldown UUID handling · fixed AutoCatch toggling and state handling · fixed furniture entity removal in furniture mechanic · fixed decay mechanic scheduler issues · fixed Infested spawn safety · fixed TallStringBlocksHandler compatibility with updated mechanic API · fixed errors caused by unloaded worlds or missing worldInfo · fixed event cancellation handling in Stackable and Unstackable mechanics Changes: · refactored recipe handling logic · refactored LimitedRegion handling · refactored world populator system · removed custom tree generation system · removed JukeboxPlayable component and related mechanics · simplified BlockHardnessHandler registration · cleaned up unused imports and redundant checks1.15.0New Mechanics and a lot of fixes and improvementsNov 16, 2025 NEW: · Furniture support to BlockAura · Decay Mechanic works on place and destroy event · InventoryType Mechanic · Furniture support in stackable and unstackable mechanic · New smithing recipe properties · repopulate command for populate already loaded chunks REMOVED: · tree populators · support for versions lower than 1.21.1 And a lot of fixes and improvements1.14.0AutoCatch and UniqueId Mechanics (and some fixes)Sep 11, 2025 New: · AutoCatch Mechanic · Handle Biome Blacklist in populators · UniqueId Mechanic Changes: · Message keys in config · improve safe spawn handling in Infested mechanic FIx: · Duplication for furniture with ShiftBlock Mechanic · Scheduler crash · improve safe spawn handling in Infested mechanic1.13.1FixesJul 12, 2025 Fix: · Maven error fix on 1.21.6+ · Biome error fix1.13.0New mechanicsJul 3, 2025 New: · Add sapling support for populators · Add universal 'all' keyword for world selection · add enchantify mechanic · New block decay mechanic · Paper plugin update · Remove delay in recipe update after NexoPackUpload event · Add VeinMiner mechanic · Add copy_meta option to smithing recipes · Add note_block_sound component1.12.0Folia support, Totem Animations and more...Apr 30, 2025 New: · Optimize every block iteration. (-1) · Custom ymls in subdirs in populator dir · Remember Mechanic · Block sound effects to Unstackable and Stackable mechanics · FoliaMC Support · Optimize ore populator and placement position · Totem Animations Fix: · Populators applying1.11.0Signal Mechanic, ShiftBlock Mechanic update, copy_pdc and refactoringMar 1, 2025 New: · copy_pdc to smithing recipes · ShiftBlock Mechanic for furnitures and all types of Custom Blocks · Swap mechanic with ShiftBlock Mechanic if time is 0 · Signal Mechanic Fix: · Error if unstackable.items is empty And a lots of code refactoring.1.10.0BlockAura Mechanic and bugfixesFeb 19, 2025 New: · BlockAura Mechanic · Skull registration · update_checker added to config.yml to disable checking updates Fix: · Thread lock · Skull registration generated error1.9.01.9.0 UpdateFeb 11, 2025 New: · Unstackable Mechanic · PacketEvents instead ProtocolLib · Nicely calculated break animation · replace grass block to prevent snowy state with populators · Whitelist of BigMining Mechanic · Swing on Stackable mechanic · Allow Custom Biomes from datapacks in populators · New triggers in ShiftBlock Mechanics · Fertilizer cooldown · Random ranges in iterations and vein_size · BottledExp Mechanic · Whitelist and Blacklist for Repair Mechanic · Veins update Fix: · some populators fixes1.8.2Fixes and few minor updatesJan 30, 2025 New: · equippable component item can be equipped in gui · removing world populators on world unload Fix: · Skulls loading synchronously · BigMining Mechanic works underwater and on ladders · BigMining Mechanic with correct experience drop · Checks for chorus updates for older Nexo Builds1.8.1Skull register optimizationJan 22, 2025 Skull register optimization1.8.01.8.0 UpdateJan 22, 2025 New: · skull_value · KillMessage Mechanic · Stackable Stringblocks · Decay Mechanic · ShiftBlock Mechanic · count_shears_as_silktouch now works on chorusblocks · Chorus support And lot of fixes1.7.1Hologram Formatting HotfixJan 14, 2025 Hologram Formatting Hotfix1.7.0MiningTools, Experience from CustomBlocks, Infested and more...Jan 14, 2025 New: · MiningTools Mechanic · Experience from custom blocks · Infested Custom Blocks · SpawnerBreak Mechanic · BigMining - Toggable option Fix: · Populators1.6.3HotfixJan 12, 2025 Hotfix1.6.2SpawnerBreak Mechanic and MiningTools MechanicJan 12, 2025 New: · SpawnerBreak Mechanic by AkisYTB3 · MiningTools Mechanic Fix: · Block Populators bug1.6.1Switchable BigMining Mechanic and populators hotfixJan 12, 2025 New: · Switchable BigMining Fix: · Block Populators bug1.6.0Aura Mechanic and Updated Smithing Recipe systemJan 11, 2025 New: · Aura Mechanic · Updated Smithing Recipe system1.5.2MMOItems errors fixJan 9, 2025 Fix: · MMOItems errors1.5.1Recipe updateJan 9, 2025 New: ·keep_durabilityoption in smithing recipe config Fix: · recipe registration · few not working recipes1.5.0BedrockBreak, Smithing Recipes, fixed_amount to Repair Mechanic, fixesJan 8, 2025 New: · BedrockBreak · Smithing Recipes · fixes_amount to Repair Mechanic Fix: · Custom Ferilizers only on Right click · Permission checks For new builds1.4.1worldguard bug fixJan 6, 2025 worldguard bug fix1.4.0Mechanics updateJan 6, 2025 New: · BigMining Mechanic · Repair Mechanic DO NOT USE THIS VERSION1.3.17bug with place_below fixJan 5, 2025 bug with place_below fix1.3.16Populators and Fertilizers updateJan 4, 2025 New: · block_below for populators · boss_bar is disabled on default · air_only for populators · custom farilizers supporting vanilla blocks1.2.16Big performance update, Multiple use fertilizer supportJan 3, 2025 New: - Big optimalization update - Multiple use fertilizer support Fix: - Double hit mechanic with evolution furnitures1.2.15Fertilizer update, equippable Component fixJan 2, 2025 New: · New equippable Component methods compability to correctly follow Nexo docs. · New fertilizer Component (check NexoAddon docs) Some fixes1.2.14Some fixes and optimalizationDec 30, 2024 Some fixes and optimalization1.2.13Improve handling of tall string blocks and shears interactionDec 29, 2024 Improve handling of tall string blocks and shears interaction1.2.12Veins support for Block populators, shears as silktouchDec 28, 2024 · Veins support for Block populators · Settings to count shears as silktouchv1.2.10Tall Stringblocks supportDec 27, 2024 Tall Stringblocks supportv1.2.9Double-hit mechanic to break furnitures, jukebox_playable component update and version supportDec 27, 2024 New: · Double-hit Mechanic to destroy furnitures · Jukebox playable Component now displaying "Playing now" · Component version support is changed based on updated Nexo docsv1.2.8Jukebox Playable Component fixDec 26, 2024 Jukebox Playable Component fixv1.2.7Jukebox Playable Component support and Equippable Component supports all armor slotsDec 26, 2024 Jukebox Playable Component support and Equippable Component supports all armor slotsv1.2.6Populators update, JukeboxPlayable Component and Equippable fixDec 25, 2024 Populators update, JukeboxPlayable Component and Equippable fixv1.1.1Dec 10, 2024
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