NguyenDevs Orbital Strike Cannon
2.0.0The advanced orbital strike system is modeled after Wemmbu's Orbital Strike Cannon.
2.0.0latestNguyenDevs Orbital Strike Cannon 2.0.0Jun 9, 2026 OrbitalStrike v2.0.0 — Break Change
What's New
This major update brings full support for Minecraft 1.21 through 26.1.2, along with long-awaited fixes and performance improvements.Features & Fixes
- Cooldown System The cooldown setting on cannons now actually prevents firing until the timer expires. Set it incannons.ymlper-cannon. - Safety Limit — Nuke strikes now cap at a configurable maximum TNT count (max-tnt-per-strikeinconfig.yml, default -1). No more accidental server melts. - EMP Shockwave reworked — Smoother visual effects, better performance, and more reliable block destruction. - Permissions overhaul —orbitalstrike.usenow defaults totrueso all players can use cannons by default. Granular craft permissions (orbitalstrike.craft.*) have been added. - Crafting recipes now require permission by default — Server owners must explicitly grantorbitalstrike.craft.<recipe>to players. - Fixed cannons.yml configuration — The item and settings sections now use proper YAML format.Bug Fixes
- Cooldown field now actually works (it was defined but never checked) - Fishing rod cannon tools can no longer accidentally cause issues when fishing - Fixed several cases where the plugin would crash withClassCastExceptionon certain item types - Plugin no longer leaks memory over time (fixed listener registration) - Improved error messages for missing targets, invalid materials, and blocked regions - Fixed EMP particle effects not rendering on Paper 26+Performance
- Nuke strikes now have a configurable TNT cap (max-tnt-per-strikeinconfig.yml, default -1) to prevent server lag. - EMP shockwave effects are significantly more performant - Overall particle effect handling has been optimized --- Full documentation: https://github.com/NguyenDevs/Orbitalstrike Report issues: https://github.com/NguyenDevs/Orbitalstrike/issues1.0.4NguyenDevs Orbital Strike Cannon 1.0.4Apr 14, 2026
- EMP Payload: Added the new EMP payload type capable of creating large-scale shockwaves. EMPs can effectively disable Redstone mechanics and apply debuff effects to entities within their blast radius. - Dynamic Particle Trails System: Introduced a brand-new, highly customizable particle trails system for projectiles. Server owners can now create beautiful and intricate trail trajectories with complete freedom. - Crafting Recipes: Added example crafting recipes for cannons, allowing players to obtain and use them easily in survival mode.New Features
- Cleaned Configurations: Restructured and cleaned up all configuration files. They are now much cleaner, more intuitive, and easier for server owners to read and customize. - World Restrictions Logic: Changed the world restriction mechanic from a whitelist ("Enabled Worlds") to a blacklist ("Disabled Worlds") approach, offering greater flexibility during setup. - Improved WorldGuard Integration: Fixed issues and optimized the WorldGuard soft-depend hooks, ensuring stable and accurate plugin behavior within protected regions (claims).Changes & Improvements
- Major Core Refactoring: This update involves significant structural changes to the core systems of the plugin. To avoid any incompatibility issues caused by old data structures, please backup your existingBreaking Changes
.ymlconfiguration files and allow the plugin to regenerate them after updating!1.0.3NguyenDevs Orbital Strike Cannon 1.0.3Mar 28, 2026 - Add Worldguard flag support: _osc-enable_ - By default, regions that don't have this flag set will automatically assume you're setting a deny flag.1.0.2NguyenDevs Orbital Strike Cannon 1.0.2Jan 17, 2026
Please delete your entire `OrbitalStrike` folder before installing this update. The plugin will regenerate all configuration files with the new structure. ---Breaking Changes
New Features
- Per-cannon trigger customization - Each cannon type can now have its own unique trigger item - Configure inCustomizable Trigger Items
cannons.ymlwith new item attributes: - Material - Set any item type as a trigger - Durability - Control item durability consumption - Cooldown - Individual cooldown periods per cannon
- New "Recursive" cannon - Creates devastating chain-detonation effects - Configurable chain reaction parameters - Perfect for area denial and tactical strikesRecursive Payload Type
- Improved configuration documentation - All options now include detailed descriptions - Better messaging system - Clearer player feedback and notifications - Logging options - New logging configuration for monitoringEnhanced Configuration
1.0.1Orbital Strike Cannon 1.0.1Jan 13, 2026 From now on, each cannon will be able to customize its own parameter values. The values in _config.yml_ are only for mapping when creating a new default cannon. Two new commands will be added to support the new feature.Add _/cannon set <cannon> <parameter> <value>_ - Set a parameter for a cannon
Add _/cannon info <cannon>_ - Show info for a cannon
These two commands will be updated to use actual cannons rather than creating virtual ones based on config values.Modify _/cannon fire <cannon>_
Modify _/cannon target <cannon> <x> <y> <z>_
Added the _update-notify: true_ option to _config.yml_ to notify admins and the console when a new version is released.1.0.0Orbital Strike Cannon 1.0.0Jan 12, 2026
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