English
When a damage event occurs, cancel it so that it does not occur when the damage value is high and many damage particles cause lag on the client.
Required: ProtocolLib
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한국어
데미지 이벤트가 발생할 때 데미지 수치가 높을 경우 많은 데미지 파티클이 클라이언트에 렉을 발생시키기 때문에 발생하지 않도록 취소합니다
필수: ProtocolLib
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