Nokaut (Knockout)
1.21.XThis is an alternative for the plugin "Nokaut". Made this purely with AI but it works smooth!
This plugin is inspired by the Nokaut (Knockout) plugin which is not updated anymore.
Works perfectly on the versions 1.20-1.21.6.
I made this with AI so if there is any issues report them to me!
The commands:
- /ko reload (reloads the config.yml)
- /ko revive [player] (force revives a player)
- /ko info (shows info about the plugin)
The Permissions:
- knockout.use Basic knockout plugin usage
- knockout.admin Administrative access to knockout plugin
- knockout.revive Permission to revive knocked out players
- knockout.bypass Bypass knockout (normal death)
Config.yml
# ===============================================
# Knockout Plugin Configuration
# ===============================================
# Global settings
global-enabled: true
# Worlds where knockout is enabled (empty list = all worlds if global-enabled is true)
enabled-worlds: []
# Knockout settings
knockout-duration: 60 # Time in seconds before player dies
hologram-message: "Dying in: {time}s" # Message shown above knocked out player
# Revival settings
revive-time: 10 # Time in seconds to revive a player
revive-distance: 3.0 # Maximum distance to start revival
# Carrying settings
carry-pickup-distance: 2.0 # Maximum distance to pick up a player
carry-slowness-level: 2 # Slowness level for carriers (0 = disabled, 1-4 = slowness levels)
# Sound settings
sounds:
knockout: "ENTITY_PLAYER_HURT"
revive-start: "BLOCK_NOTE_BLOCK_BELL"
revive-complete: "ENTITY_PLAYER_LEVELUP"
carry-pickup: "ENTITY_ITEM_PICKUP"
carry-drop: "ENTITY_ITEM_PICKUP"
# Message settings
messages:
knockout: "&cYou have been knocked out! Wait for a teammate to revive you!"
revived: "&aYou have been revived!"
reviving: "&eReviving {player}..."
revival-cancelled: "&cRevival cancelled!"
carrying: "&aYou are now carrying {player}. Sneak to drop them!"
dropped: "&eYou dropped {player}!"
being-carried: "&bYou are being carried by {player}!"
# Advanced settings
advanced:
# Prevent knockouts in these worlds
disabled-worlds: []
# Custom knockout conditions
require-permission-to-knockout: false
knockout-permission: "knockout.canbeknockedout"
# Hologram settings
hologram-height: 2.5 # Height above player
hologram-view-range: 50.0 # View distance
# Armor stand settings
armor-stand-invisible: true
armor-stand-invulnerable: true
armor-stand-gravity: false
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