Sueta

Not Quests

7.0.0

Powerful quest plugin for Paper & NeoForge ⭐ Multi-path objectives, sub-objectives & conversations ⭐ RPGs ⭐ Reputation ⭐ Conditions ⭐ Tags ⭐ Profiles ⭐ Custom GUIs ⭐ MiniMessage ⭐ NPC support ⭐ Reward

·Plugin
  1. 7.0.0latestv7.0.0 - Minecraft 26.3 supportSep 22, 2026
    This version adds support for Minecraft 26.3
    99 downloads
  2. 7.0.0-beta.3v7.0.0-beta.3 – Quest cloning and bug fixesSep 5, 2026
    - Added /qa clone <sourceQuest> <newQuestName> to copy a quest without copying player progress. - Creating a quest now shows clickable shortcuts for setting its display name, icon, objectives and NPC attachments. - Fixed the duplicated /qa items items command path. It's now /qa items. - Giving saved items through /qa items now keeps their display names, just like the GiveItem action. - Eating one item now counts as one, not the size of the held stack. - Protected or cancelled block breaks no longer count towards mining objectives on Paper. - Delivery NPCs no longer take extra items after the requested amount has been delivered. - Conversations now respect delays before continuing to the next line or showing answers. - Fixed conversation chat restoration: preserves chat-plugin formatting (including LPC), clears history on logout and no longer replays chat-security warnings. - Removed PacketEvents. Chat recording now uses native packet handling only.
    264 downloads
  3. 7.0.0-beta.2v7.0.0-beta.2 - bug fixesAug 31, 2026
    - Fixed startup and shutdown crashes when an optional integration is missing or uses a different plugin name (e.g. FastAsyncWorldEdit). - Prevented a failed startup from overwriting quest and player data with empty state. - Removed nested command aliases from suggestions. The top-level /nq and /notquests aliases remain. - Fixed the CraftLegacy warning and long delay when loading item or block command suggestions for the first time. - Stopped quest editing and normal quest progress from triggering unnecessary full player database saves. - Fixed NPC selection while adding DeliverItems objective: rightClickSelect now waits for a selection, and direct Citizens/FancyNPCs selectors work correctly. - Hidden objectives no longer appear in the quest-accepted message before they are unlocked. - Fixed /nq take showing the already-accepted warning twice. - Fixed objectives and other numbered quest entries being reloaded as ID 1 after a restart, which could break active quest progress.
    92 downloads
  4. 7.0.0-beta.1v7.0.0-beta.1 - NeoForge supportAug 31, 2026
    - Added full NeoForge support. - Updated to Paper 26.2, and NeoForge 26.2. - Rebuilt the plugin around a shared core, making behavior and future fixes consistent across both Paper and NeoForge platforms.
    21 downloads
  5. 6.3.0v6.3.0 - lots of new stuff, bug fixesJun 15, 2026
    This release adds several new objective/action/variable types, restores BetonQuest support for modern BetonQuest servers, improves command suggestions, and makes the documentation much more useful for building quests.

    New objectives

    - New `Harvest` objective. Counts only fully grown crops, grown cactus/sugar-cane segments, and melon/pumpkin fruit. Directly placed fruit/cactus/sugar-cane blocks are ignored to reduce place-break abuse. - New `BrewItems` objective. Counts freshly brewed items when players take them from a brewing stand, so manually inserted old potions do not give progress. - New `TradeWithVillager` objective. Counts matching result items taken from villager trade windows, so you can build trading/economy quests around what the player actually receives. - New `TameMobs` objective. Counts mobs tamed by the player, with support for a specific entity type or any. - New `SmithItems` objective. Counts matching result items taken from a smithing table, useful for upgrade and armor-trim quest steps. - New `Die` objective. Counts player deaths, optionally filtered by a Minecraft damage type such as fall, lava, drown, or player_attack. - New `ShootArrow` objective. Counts arrows shot by the player that land inside a configured radius around a target location, or inside a WorldEdit selection when WorldEdit is installed. - Objective location markers are documented. Objectives can now be documented and managed with location set, location enable, and the clean location disable command for Wynncraft-style guiding markers.

    BetonQuest 3

    - BetonQuest support is back for BetonQuest 3.0.0 and newer. NotQuests restores the bridge features from older releases: NotQuests actions/conditions inside BetonQuest, BetonQuest actions from NotQuests, a BetonQuest objective-state objective, a BetonQuestCondition variable, and the notquests BetonQuest conversation interceptor. - Older BetonQuest versions stay disabled. BetonQuest 1.x/2.x are detected and skipped

    Command and usability improvements

    - Duration arguments accept milliseconds. Values such as 500ms, 1s, 5m, 2h, and 1d are accepted; bare numbers are still treated as milliseconds. - Better value suggestions. Boolean arguments suggest true/false, number and coordinate arguments suggest useful examples, value flags suggest values after the flag, and item selections keep suggestions for following arguments. - New player/world variables. FoodLevel, Saturation, DistanceToLocation, NearbyEntityCount, and Weather are available for conditions, expressions, and settable actions where applicable. - New visual/player actions. ShowTitle, ShowActionBar, SpawnParticle, and Teleport make it easier to build guided quest moments without command-workarounds. - Cleaner command behavior. Comma-separated item selections work unquoted, item amount/world/NPC/command suggestions are restored after positional amounts, short alias clutter is removed from suggestions, and the command-hint action bar shows more useful argument labels. - More flexible location-region setup. ReachLocation no longer requires WorldEdit; it can be created with world x y z radius, while WorldEdit users still get the worldeditselection shortcut. - Easier `Interact` objective setup. In-game admins can now use Interact <amount> looking to target the block they are looking at instead of typing world coordinates by hand. Interact objectives with no explicit --leftClick or --rightClick flag now count either block click instead of becoming impossible to complete. - Easier and more reliable objective location markers. Wynncraft-style guiding markers now support location set here, location set looking, location status, location preview, and location clear, can optionally show a bossbar compass with visual.objective-tracking.location-compass.enabled, hide the fake beam source below solid targets instead of visually replacing or floating above them, keep the fake beam alive while the player stands still, clean themselves up more safely, and refresh correctly after chunk loads.

    Compatibility

    - Built for Paper 26.1.2. - Requires Java 25 for the 26.1.2 build.
    850 downloads
  6. 6.2.0v6.2.0 - a rebuilt command engine, bug fixes & moreJun 14, 2026
    This release rebuilds the entire command system on Paper's native command API and removes the third-party Cloud framework completely which doesn't seem to be actively maintained anymore. This should allow notquests to be updated to newer minecraft versions quicker.

    ✨ New features

    - New `FeedMobs` objective. Counts how many times a player feeds a particular mob - wheat to a cow, seeds to a chicken, and so on - Helpful command menus are back. Typing an incomplete admin command - /qa actions, /qa edit <quest> objectives, /qa conditions, … - now lists the available sub-commands instead of Minecraft's blunt "Unknown or incomplete command" error.

    ⌨️ A rebuilt command system

    - No more Cloud. The command framework has been migrated entirely off the third-party Cloud library onto Paper's native Brigadier command API, behind a small in-house wrapper. They're the same commands you already know, just one fewer dependency that can break on an update. - A more useful hint bar. The "what to type next" helper above your hotbar now shows the actual argument it wants - [TagName], [Block], [amount] - instead of a generic, sometimes-wrong label, and no longer renders a double /. - Cleaner tab-completion. Suggestion lists are no longer cluttered by single-letter sub-command aliases or by an unselectable <Enter String> entry when real values (blocks, tags, …) are available. - Flag values complete correctly. After typing flags that need a value - for example --delay or --player — tab-completion now suggests the value for that flag instead of suggesting --delay / --player again.

    🐛 Bug Fixes

    - `GiveItem` rewards and item objectives parse correctly. … rewards add GiveItem grass_block 1 no longer fails with "Cannot parse item argument" - the item argument no longer swallows the amount that follows it. Comma-separated material lists work again too, unquoted: … GiveItem grass_block,dirt 1. - Your tags are suggested again. Adding a tag-based action or condition (TagInteger, TagString, …) now tab-completes your existing tags instead of only offering <Enter String>. - Boolean values are suggested where you expect them. Commands like /qa conditions check Flying equals <value> now suggest true and false for the final value. - Conversation NPC lists are readable. /qa conversations list now shows attached NPCs as labels like citizens:5 (Guard Captain) instead of dumping a raw Java-style object string. - Number variables that take more than one value work. RandomNumberBetweenRange <min> <max>, block coordinates, and similar no longer have the first number eat the rest of the line. - Checking a `Block` variable no longer errors. /qa variables check Block <world> <x> <y> <z> returned a NullPointerException because the y and z coordinates were mis-registered; it now returns the block at that position. - Commands with two value-flags behave. When a flag's value is omitted (e.g. --min --max 3), the parser no longer mistakes the next flag for the missing value and silently drops it. - Category display names can contain spaces again — /qa categories edit <category> displayName set Some Long Name - matching how quest display names already worked.

    🛡️ Reliability

    - Bad version-specific config values no longer crash loading. If a config contains a particle or item name that does not exist on this server version, NotQuests now logs a concise warning and falls back to a safe default instead of failing with a raw enum/config error. This covers general particle settings, GUI item materials, quest/category item stacks, and saved item-selection data. - The bundled demo conversation no longer uses delays. The sample conversation now avoids delay settings

    🛠️ Under the hood

    - A real end-to-end command test now runs in CI. Every push boots an actual Paper server with the freshly built plugin and runs every registered objective, action, condition, trigger and tag type through the console, failing the build on error. This caught several of the fixes in this release.

    ✅ Compatibility

    Built for Paper 26.1.2 and Java 25.
    142 downloads
  7. 6.1.1v6.1.1 - smoother commands and a pile of fixesJun 7, 2026
    The command experience got a serious glow-up, NPC quest givers behave the way you'd expect, and a whole stack of bugs are gone.

    ✨ The good stuff

    ⌨️ The command-hint bar has been polished: - It tells you what comes next again - [Quest Name], [amount], or <option> for sub-commands - instead of a useless [...]. - It sticks around when you pause instead of flickering away, and echoes what you're typing as you go. - Number arguments are colorful again. ✨ 🔖 New: `/qa tags check <tag> [--player]` - peek at a tag's current value (reputation, flags, whatever) without having to remember its type. Perfect for debugging your tag setups. ✦ FancyNPCs quest givers now sparkle. FancyNPCs with a quest attached finally show the floating quest-giver particle above their head, just like Citizens NPCs and armor stands do. 🤝 Smoother NPC setup. Attaching quests and conversations to NPCs now works exactly as documented - type citizens:0 / fancynpcs:<id> and it attaches to that NPC, or use `rightClickSelect` (now suggested in tab-completion, for both quests and conversations) to just click the NPC in-game.

    🐛 Fixes

    - "You don't meet the requirements" actually shows up now when you try to accept a quest you can't take - from an NPC, an armor stand, or the menu. Before, the menu just silently closed - No more "Confirm Command Execution" popup when clicking conversation options or the chat [CHOOSE] / [ACCEPT] buttons. - `Action` rewards work again - /qa edit <quest> rewards add Action … no longer errors out. - `/qa edit <quest> npcs list` is readable - it shows citizens:0 / fancynpcs:<id> instead of a wall of internal gibberish. - The Citizens quest-giver particle disappears when you clear the quest from an NPC (it used to linger forever). - `/qa progress` formatting has been fixed

    🔌 Integrations

    - FancyNPCs updated from 2.10.0 to 2.10.1.

    🛠️ Under the hood

    - The command system now runs on Paper's native Brigadier - we no longer use LegacyPaperCommandManager
    113 downloads
  8. 6.1.0v6.1.0 - FancyNPCs support, refreshed integrations, bug fixesJun 5, 2026
    This release adds FancyNPCs support and a cow-milking objective, makes saving quest data a lot safer, brings every plugin integration up to its latest version, and fixes a long list of gameplay bugs.

    ✨ New features

    - FancyNPCs support: [FancyNPCs](https://modrinth.com/plugin/fancynpcs) is now supported, alongside Citizens and armor stands. - New `MilkCow` objective. Counts cows milked (detected by right-clicking a cow with an empty bucket), mirroring the Shear Sheep objective with an optional cancel flag.

    🛡️ Reliability & data safety

    - No more lost quest progress on a failed save. Player data is now saved inside a single database transaction, so a mid-save failure (full disk, lock timeout, dropped connection) rolls back cleanly instead of deleting data it cannot re-write. - Thread-safety fixes around the online-player registry, a player's completed/failed/pending quest lists, quest tags (setting a tag to nothing now removes it), and conversation chat history - preventing rare crashes and data corruption. - Visual effects on the main thread. Armor-stand quest-giver particles and the quest/objective completion title + sound now always run on the main thread, where Paper requires them.

    🐛 Bug Fixes

    - Non-OP players can use `/notquests` again. Its notquests.use permission (default on) was never registered on Paper, so non-operators got "Unknown command". The admin commands (/nqa, /qa) still require operator / notquests.admin. - Tab-completing a mob/entity argument (for KillMobs, SpawnMob, …) no longer throws an error and shows suggestions again. - Killing an EcoMob now counts towards a matching KillMobs objective (the kill was never detected before). - "Reach job level" objectives now track your real Jobs level, including admin changes like /jobs level add, and complete once you reach the target level. - Attaching a quest to an armor stand works again - the "add" item did nothing before. Right-click the armor stand with it. - Quest previews from armor stand / FancyNPCs quest givers no longer error out, and the NPC quest-list GUI shows its proper title instead of "Language string not found".

    🔌 Integration updates

    Every supported plugin integration is now on its latest version (old → new): - Citizens 2.0.30 → 2.0.42 (escort-NPC following moved to the new Citizens API) - PlaceholderAPI 2.11.5 → 2.12.2 - MythicMobs 5.3.0 → 5.12.1 - EliteMobs 9.1.9 → 10.4.0 - WorldEdit 7.3.0 → 7.4.3 - LuckPerms 5.4 → 5.5 - Towny 0.98.4.4 → 0.103.0.0 - Jobs Reborn 4.17.2 → 5.2.6.5 - Floodgate 2.2.2 → 2.2.5 - eco 6.38.3 → 7.6.3 - EcoBosses 8.78.0 → EcoMobs 11.7.0 (the developer renamed EcoBosses to EcoMobs; existing eco-mob spawn actions keep working) - Vault (1.7.1) and Slimefun (RC-37) were already current. Nothing changes in how you use these - the plugin installed on your server is still what runs.

    🧩 Dependency upgrades

    - Adventure 4.18.0 → 4.26.1 (kept on the 4.x line to match Paper 26) - commons-io 2.11.0 → 2.22.0 - PacketEvents 2.12.0 → 2.12.2 - geantyref 1.3.13 → 1.3.16 - Configurate 4.1.2 → 4.2.0 - Lombok 1.18.44 → 1.18.46 - SQLite 3.53.1.0 → 3.53.2.0 - Paper dev bundle build 64 → 69 - Shadow 9.4.1 → 9.4.2 - Gradle 9.0.0 → 9.5.1

    🗑️ Removed

    - UltimateJobs - no longer maintained; its integration and "reach job level" objective were removed. Jobs Reborn still covers job objectives. - Leftover ZNPCs and BetonQuest references that were no longer used.

    🛠️ Under the hood

    - More reliable builds. Every plugin integration is bundled with the project as a local file instead of being downloaded from a third-party repository at build time, so a relocated/offline repo can no longer break a build.

    ✅ Compatibility

    Built for Paper 26.1.2 and Java 25.
    56 downloads
  9. 6.0.1v6.0.1 - paper 26.1.2 support, bug fixes, i18n fixesMay 18, 2026
    This release brings NotQuests up to the latest Paper version, refreshes all translations, and fixes a handful of annoying command bugs.

    🧩 Dependency upgrades

    - Updated to Minecraft / Paper 26.1.2. - Newer InvUI 2.1.0 (the GUI library) and HikariCP 7.0.2 (database pooling).

    🐛 Bug Fixes

    - Tab-completing a boolean condition (like Climbing, Flying, or ActiveQuests) under /qa conditions add no longer crashes. - /qa conditions add no longer rejects valid input with "Invalid syntax", so you can actually create those conditions now. - /nq abort works again instead of throwing an error, including when you have no active quests. - /nq abort, /nq progress, /qa failQuest, and /qa completeQuest no longer get blocked by a bogus "accepting/previewing is disabled" message when the quest preview GUI is turned on.

    🌍 Translations

    - All 31 languages are back in sync with English. Outdated and renamed entries were cleaned up, and missing lines were filled in, while existing translations were left untouched.

    🛠️ Refactors

    - Reworked, nicer demo conversation. (/qa conversations create namehere --demo)
    194 downloads
  10. 6.0.0v6.0.0 - paper 1.21.11 backportMay 18, 2026
    This is a backport for paper 1.21.11

    Breaking Changes

    - Paper 1.21.1 is now supported - Java 21 is now required (previously Java 17) - Removed integrations: BetonQuest, zNPCs, and ProjectKorra have been temporarily removed to keep notquests simple and easier to maintain. If you relied on BetonQuest conditions/events, zNPCs NPC linking, or ProjectKorra objectives, these are no longer available.

    New Features

    Custom YAML-based GUIs
    - The entire GUI system has been rewritten with a new YAML-driven GUI framework - GUIs are now fully configurable via YAML files in the plugins/NotQuests/guis/ folder - Supports tabbed interfaces, paged item lists, and action buttons - Default GUIs included: main menu with tabs (active quests / take quests), quest preview, NPC quest selection, category browsing, and quest abort confirmation - Custom skull textures, dynamic placeholders (%QUESTNAME%, %CATEGORYNAME%, %PLAYER%, etc.), and per-item lore/display name from the language file - Powered by InvUI
    283 downloads
  11. 5.19.0v5.19.0 - paper 1.21.1 supportSep 30, 2024
    - [+] Support paper 1.21.1 - [!] Remove unused dependencies. This reduces the size of notquests from 6.5 MB to 3.4 MB
    3011 downloads
  12. 5.18.2v5.18.2 - quest profile bug fixesMay 5, 2024
    - [!] Fix creation and saving of quest profiles not working (/nq profiles)
    1195 downloads
  13. 5.18.1v5.18.1 - dependency upgradesMay 5, 2024
    - [^] Upgrade various dependencies of notquests: betonquest, citizens, elitemobs, projectkorra, uclans, znpcs, floodgate, placeholderapi, crunch, hikaricp - [@] Update various translations
    119 downloads
  14. 5.18.0v5.18.0 - paper 1.20.6 supportMay 4, 2024
    - [+] Support paper 1.20.6 - [!] Disable UltimateClans support, as their maven repository for v5 has been deleted
    213 downloads
  15. 5.17.1v5.17.1 - mythicmobs factions support & bug fixesJun 13, 2023
    - [+] Support mythicmobs factions in killmobs objective (mmfaction:yourfactionname) - [!] Attempt to fix db issues
    3182 downloads
  16. 5.17.0v5.17.0 - mythicmobs factions support & bug fixesJun 13, 2023
    - [+] Support mythicmobs factions in killmobs objective (mmfaction:yourfactionname) - [!] Attempt to fix db issues
    223 downloads
  17. 5.16.1v5.16.1 - Fix sqlite issuesJun 12, 2023
    - [!] fixed sqlite locking issues by limiting its max. connection pool size to 1.
    697 downloads
  18. 5.16.0v5.16.0 - 1.20 supportJun 11, 2023
    - [+] Update to Paper 1.20 - [+] Update Citizens API so it supports the latest version
    260 downloads
  19. 5.15.0v5.15.0 - 1.19.4 support + bug fixesMay 7, 2023
    - [+] Support Minecraft 1.19.4 (Thanks to @BakaAless ) - [+] Drop Spigot support completely. This reduces the jar size! - [+] Add AND and OR to boolean conditions (Thanks to @BakaAless ) - [^] return warning when using /qa editor command - [!] Prevent unnecessary quest saves during plugin load. This should increase the load speed of NotQuests, especially if you have many Quests - [!] fix OtherQuest objective task description not displaying the displayname of the other Quest - [!] fix typo in Quest chat preview - [!] fix conversation focus distance check erroring when player is in different worlds - [!] fix QuestOnCooldown variable not working - [@] Update a bunch of translations
    756 downloads
  20. 5.14.0v5.14.0 - Bunch of cool stuff!Mar 5, 2023
    - [+] New objective: Enchant - [+] For conversations: Add random line possibility (Thanks to @BakaAless ). Instead of just "text:", you can now specify "texts:" as a string list inside of conversations. Showcase: https://github.com/AlessioGr/NotQuests/pull/189 - [^] Update all kinds of dependencies - [^] Stop a moving Citizens NPC when in a conversation (Thanks to @BakaAless ). Showcase: https://github.com/AlessioGr/NotQuests/pull/188 - [^] Allow minimessage format on quest-giver-npc-indicator-above-name (Thanks to @TheZexquex ) - [^] Ability to check objective unlock conditions for: - every time an action is run for a player (default: on) - every X seconds (default: off) This also fixes some faulty logic with repeating tasks. Stuff like condition objectives were checked too quickly/often if multiple players are online - [!] Fix quest giver hologram armorstand not getting destroyed when despawning npc (Thanks to @TheZexquex ) - [!] Fix armor being visible in armor slots after completing DeliverItems objective (Thanks to @TheZexquex )
    684 downloads
  21. 5.13.1v5.13.1 - Fix MiniMessage bug which affects material name colorsFeb 4, 2023
    - [!] Finally fix lang tags being invisible inside custom gradient tags if they are not wrapped in a solid color. This removes the hard-coded blue color for translated material names and thus allows for more customization.
    885 downloads
  22. 5.13.0v5.13.0 - Better conversations & bug fixesFeb 3, 2023
    - [+] Better conversations: Conversation Focus! Thanks @BakaAless for adding this feature - [!] Fix errors when a condition is executed from an async thread
    247 downloads
  23. 5.12.1v5.12.1 - Integration updateJan 21, 2023
    - [^] updated BQ integration interceptor to work with the latest version
    328 downloads
  24. 5.12.0v5.12.0 - Category GUI ItemsJan 21, 2023
    - [+] Now you can finally customize the category GUI items (default is chest) using /qa categories edit categoryname guiItem ...
    219 downloads
  25. 5.11.0v5.11.0 - More advanced maxAcceptsJan 20, 2023
    - maxAccepts => limits.accept, limits.complete, limits.fail. maxAccepts did not make sense, as it counted the completions and not the accepts - New variables: QuestReachedMaxCompletions and QuestReachedMaxFails - /qa edit questname acceptCooldown complete ...
    167 downloads
  26. 5.10.1v5.10.1 - Bug fixes!Jan 19, 2023
    - For PlayerStatisticVariable: Only allow untyped statistics. The others are filtered out, as they need additional arguments - NPC holo stuff safety check incase PacketManager is null - Update packet version check to 1.19.3
    180 downloads
  27. v5.10.0v5.10.0 - 85 new variables & better stabilityDec 20, 2022
    - [+] Added "Statistic" variable, which lets you access 85 Minecraft statistics and use them as conditions, objectives, actions etc. You can find all statistics you can use here: https://jd.papermc.io/paper/1.19/org/bukkit/Statistic.html - [^] Various bug fixes & stability improvements
    333 downloads
  28. 5.9.1v5.9.1 - Update dependenciesDec 16, 2022
    - [^] Just updated some of notquests dependencies & updated some translations.
    141 downloads
  29. 5.9.0v5.9.0 - 1.19.3 supportDec 9, 2022
    - [+] Added support for 1.19.3 and updated some dependencies & integrations
    295 downloads
  30. 5.8.4v5.8.4 - CollectItems => PickupItems objectiveNov 18, 2022
    - [^] Renamed CollectItems Objective to PickupItems Objective which should be more accurate. Also improved that objective!
    816 downloads
  31. 5.8.3v5.8.3 - Bug fixesNov 18, 2022
    - [!] A bunch of bugfixes with quest player loading, the GiveItem action and some more smaller ones. I recommend everyone to update!
    118 downloads
  32. 5.8.2v5.8.2 - Critical Bug Fix for MySQL usersNov 13, 2022
    - [!] Fixed MySQL not working correctly anymore
    141 downloads
  33. 5.8.1v5.8.1 - Profiles & more!!Nov 12, 2022
    - [+] Profiles! Every player with the permission node "notquests.user.profiles" can now create profiles in notquests! 🔥 Each profile has their own quest points, tags active & completed quests etc. This would allow players to start over if they want to, in or[der to choose a different path, do a speedrun or just to experience your RPG again - or whatever else! Commands: /notquests profiles [...] - [+] /qa debug clearOwnChat command - [+] New quest setting: /qa edit questName abortEnabled - this sets if players can abort the quest - [^] Reworked database & playerdata management! Security has been hardened - [^] Fix playerdata saving & loading of sub-objectives - [^] Automatic database backups if you're using SQLite (doesn't work for MySQL yet) - [^] More npc-related error checking & better warning messages for better stability - [^] Update BetonQuest API - **[^] Skip execution of command in quests take GUI. Also improve the continueConversation command - [^] Improved /qa debug showErrorsAndWarnings command - [@] Many translation updates - [!] Many smaller bug fixes
    100 downloads
  34. 5.7.0v5.7.0 - EnderChest variableNov 3, 2022
    v5.6.2+ features design improvements for language strings. To benefit from them, please delete the "languages" folder so the new version can re-generate it with the latest design improvements, if you are under v5.6.2 - [+] Added EnderChest variable
    120 downloads
  35. 5.6.3v5.6.3 - Small improvementsNov 2, 2022
    v5.6.2+ features design improvements for language strings. To benefit from them, please delete the "languages" folder so the new version can re-generate it with the latest design improvements, if you are under v5.6.2 - [^] Make the quests take GUI the default GUI for the /notquests command - [^] Prevent language config from being loaded twice on start up, which should shorten startup time - [^] Hide more console logs if you disabled verbose logs, to keep the console more clean - [!] Fix faulty "trigger world not found" warning for world name "ALL" - [!] Exclude action bar messages from chat packet listener which was incorrectly spewing actionbar content in your chat during conversations
    127 downloads
  36. 5.6.2v5.6.2 - Sub-objectives, & much much more!Oct 31, 2022
    This version features design improvements for language strings. To benefit from them, please delete the "languages" folder so the new version can re-generate it with the latest design improvements. - [+] NotQuests now supports sub-objectives! Each objective can have unlimited sub-objective. And each sub-objective can also have unlimited sub-sub-objectives.. and so on! - [+] You can now set a delay for conversations, e.g. if you want conversation messages to appear half a second later to give it a more natural feeling. You can set it category-wide, conversation-wide, speaker-wide or for just a single conversation line - [+] New NPC System. For now, you won't notice much apart from slightly different commands. However this allows me to add support for other NPC systems! Currently, it's planned to be able to use MythicMobs, or any entity/mob, as NPCs (e.g. as quest givers) - [^] Huge internal changes, allowing me to add even cooler features in the future - [!] Fixed a lot of bugs in the process which I can't count. Because of the big list of internal changes, this might introduce many new bugs, though. The next updates will thus be focused on fixing these bugs, if there are any.
    77 downloads
  37. 5.6.1v5.6.1 - Sub-objectives, & much much more!Oct 31, 2022
    - [+] NotQuests now supports sub-objectives! Each objective can have unlimited sub-objective. And each sub-objective can also have unlimited sub-sub-objectives.. and so on! - [+] You can now set a delay for conversations, e.g. if you want conversation messages to appear half a second later to give it a more natural feeling. You can set it category-wide, conversation-wide, speaker-wide or for just a single conversation line - [+] New NPC System. For now, you won't notice much apart from slightly different commands. However this allows me to add support for other NPC systems! Currently, it's planned to be able to use MythicMobs, or any entity/mob, as NPCs (e.g. as quest givers) - [^] Huge internal changes, allowing me to add even cooler features in the future - [!] Fixed a lot of bugs in the process which I can't count. Because of the big list of internal changes, this might introduce many new bugs, though. The next updates will thus be focused on fixing these bugs, if there are any.
    115 downloads
  38. 5.6.0.beta3v5.6.0.beta3 - Improvements & FixesOct 29, 2022
    - [^] Material names are now translated and prettier - [!] Fixed objective remove command spamming the chat
    85 downloads
  39. 5.6.0.beta2v5.6.0.beta2 - Working sub-objectives!Oct 29, 2022
    - [+] Sub-objectives are now working! - [^] Design improvements! I recommend deleting your old language files so they are re-generated with the new & shiny design
    77 downloads
  40. 5.6.0.beta1v5.6.0.beta1 - Bug fixes, WIP sub-objectives & npc systemOct 27, 2022
    This version contains huge internal changes and new features which are NOT done yet. Use this version only, if you are experiencing bugs with v5.5.0 as 5.6.0 is likely to fix those! Keep in mind that it might introduce a lot of new bugs as well though, as it's mostly untested and contains a huge amount of changes - [+] WIP: Sub-objectives (not working yet) - [+] WIP: New NPC system allowing other NPC plugins (WIP) - [!^] Tons of bug fixes and improvements
    96 downloads
  41. 5.5.1v5.5.1 - More stabilitySep 26, 2022
    - [^] Better error checking to reduce console error spam if you do something wrong
    129 downloads
  42. 5.5.0v5.5.0 - QoL boost!Sep 6, 2022
    - [+] /qa actions execute command, for quick, inline action executions via command! - [+] /qa conditions check command, for quick, inline condition checks via command! - [^] Ability to set sound category for PlaySound action - [!] Fix incorrect completions for PlaySound action - [!] Few other smaller, random bug fixes
    182 downloads
  43. 5.4.0v5.4.0 - Content update!Sep 5, 2022
    - [+] ProjectKorraIsBender Variable - [+] ShearSheep Objective - [+] PlaySound Action - [+] You can now add an execution delay to each actions.yml action or "Action" action - [^] Improved Chat action command
    79 downloads
  44. 5.3.1v5.3.1 - Floodgate & Update all dependenciesSep 4, 2022
    - [+] Add FloodgateIsFloodgatePlayer variable - [^] Update all dependencies
    139 downloads
  45. 5.3.0v5.3.0 - Conversation answers in chat (=> bedrock/geyser compatibility)Sep 4, 2022
    [+] Ability to select conversation answer by typing the number of the answer in chat (additionally to clickable text)
    119 downloads
  46. 5.2.5v5.2.5 - ImprovementsSep 3, 2022
    - [^] Skip loading npc data when plugin disabled due to previous error - [^] More config comments & display default value for each config entry
    137 downloads
  47. 5.2.4v5.2.4 - ImprovementsAug 31, 2022
    - [^] Fully configurable conversation line / answer options display format - [^] Fix / improve error messages of commands
    106 downloads
  48. 5.2.3v5.2.3 - Bug Fix & small improvementAug 30, 2022
    - [^] Conversations: allow "text:" to not-be set. This then just doesn't send anything. Useful for abusing a conversation line to run actions - [!] Fix incorrectly saved hidden status of conditions.yml conditions
    80 downloads
  49. 5.2.2v5.2.2 - Bug fixAug 26, 2022
    - [!] Fix potential NullPointerException for checking conditions
    108 downloads
  50. 4.18.3v4.18.3 - Last build for 1.17 - 1.18.1Aug 16, 2022
    480 downloads
  51. 4.21.0v4.21.0 - Last 1.18.2 buildAug 16, 2022
    546 downloads
  52. 5.0.1v5.0.1 - Last 1.19 buildAug 16, 2022
    369 downloads
  53. 5.2.1v5.2.1 - Conversation improvementsAug 16, 2022
    [^] Conversation improvements. NotQuests chat interceptor is now usable in BetonQuest
    199 downloads

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