NO
1.5.7latestAdd minimum-stargate-distance config optionAug 6, 2025 Added the "MinimumStargateDistance" config option, users will only be allowed to create a new stargate if it is outside the minimum distance from any other stargate.v1.5.1Chunk Loading FixApr 7, 2025 Stargates now load chunks when teleporting to them, should fix some ongoing tp issuesv1.5Fixed /dial getting players stuck in destination gateApr 6, 2025 Fixed /dial getting players stuck in destination gatev1.4Added gatename validation for Json formatFeb 1, 2024 Added gatename validation for Json formatRelease v1.3Bug fixes, code cleanupJan 4, 2024 Fixed an issue with stargates breaking, handled some exceptions, removed redundant code.Release v1.2Bug fixes, Json formatting improvementsJul 10, 2023 ^Release v1.1Stargate list format fixes, minor bug fixesJun 22, 2023 - users with "novyxtreme.nxlistall" permission can use /nxlist [playername] to get all gates owned by given player - added support -v argument to /nxlist command, provides additional gate info.Release v1.0UUID fixesJan 30, 2023 Converted owner identification to UUID from display name string1.9Minor fixes and optimisationsJan 3, 2023 - Fixed floating portal issue - implemented timesVisited Counter1.8Stargate refunds, Bug fixes.Nov 29, 2022 - Stargate cost is now refunded to the player if a gate they own is destroyed/removed - Stargates will no longer teleport items/mobs to the nether - fixed some spelling/grammar errorsBeta 1.7Rework of active gate detection, minor bug fixesNov 14, 2022 - Removed reliance on player metadata for storing active gate data - added attribute to gate objects allowing them to identify who activated them.Beta 1.6Bug fixes. Small tweaksNov 10, 2022 - Changed gate timeout to 25 seconds - fixed some issues with /nxforce - players can now only have one stargate open at a time - should fix some metadata issues.Beta 1.5Basic bug fixes, Simple additionsOct 31, 2022 - once dialed, gates will stay open until they're either deactivated - multiple players can use the same open gate - fixed the nxgo,nxremove perms issue - gate integrity checks will be run on destination gates - gates will not alert the player of a impending cost if the cost is set to 0 - /nxforce will deactivate all active gatesBeta 1.4Sep 22, 2022
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