Sueta

NoWorldEditRegions

2.0

Block WorldEdit in WorldGuard regions!

·Plugin

This resource is outdated. I recommend using this one.

Did you give WorldEdit permission to your players and need to protect the spawn? Here you have: NoWorldEditRegions!

NoWorldEditRegions is a plugin that allows you to disable WorldEdit inside some regions!

INSTALLATION

  1. Download the file
  2. Stop your server (If running)
  3. Install WorldEdit and WorldGuard
  4. Install Factions (Optional)
  5. Drag and drop NoWorldEditRegions.jar to your /plugins folder
  6. Start your server (If you want)
  7. Enjoy your protected regions :D

USAGE

  1. Create a WorldGuard region (If you didn't yet)
  2. Do /nowereg add <world> <region name>
  3. Enjoy your protected region against normal players!

USAGE (With Factions)

  1. If you have Factions installed, you will only be able to use WorldEdit in chunks you have access (your faction, if you are MEMBER+; Wilderness; in regions you have elevated access)
  2. To bypass the Factions protection, use /f admin.
  3. If you want to disable the factions protection, you can do that on config.

COMMANDS

  • /nowerg add <world> <region name>
  • /nowerg remove <world> <region name>

PERMISSIONS

  • nowerg.use (Use plugin commands)
  • nowerg.add (Use /nowerg add)
  • nowerg.remove (Use /nowerg remove)
  • nowerg.bypass (Bypass ALL the protection - Regions and Factions)

COMPATIBILITY

  • This plugin is currently incompatible with use-inventory enabled on WorldEdit config. (yet)
  • This plugin is not compatible with Factions (yet)
  • Please be careful, //undo is bugged with use-inventory enabled (WorldEdit bug)
  • This should be compatible with MC 1.7+, but not tested.

DEPENDENCIES

TO-DO:

  • Add metrics
  • Add an option to deny WorldEdit where the player can't build.
  • Code and config optimization
  • Post to GitHub


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