4.91latest4.71->4.80->4.90->4.91Aug 9, 2021 Please check out the change log here: https://github.com/yueyinqiu/NWorldPermissions/releases4.714.61->4.70->4.71Nov 7, 2020 Please check the change log here: https://github.com/yueyinqiu/NWorldPermissions/releases4.614.50 -> 1.61Aug 31, 2020 Please check the change log here: https://github.com/yueyinqiu/NWorldPermissions/releases4.504.43 -> 4.50Aug 25, 2020 Please check out the changlog here: https://github.com/yueyinqiu/NWorldPermissions/releases/t…4.434.40->...->4.43Aug 14, 2020 Please check the change log here: https://github.com/yueyinqiu/NWorldPermissions/releases4.404.35 -> 4.40Jul 13, 2020 Change Log: · 提供“显示名称”设置,允许你自定义给玩家的提示中的世界名; · You can now set a display name for the worlds, it will allow you to customize the world name when sending messages to players; · 增加“推力”功能,玩家在通过末地、下界传送门传送,但被拒绝时,会被推动。 · Add 'thrust' feature -- players will be pushed when they are teleported and it is denied through the portals(the end or nether).4.354.34 -> 4.35Jul 10, 2020 Change Log: · 支持 PlaceholderAPI 了; · PlaceholderAPI supported; · 设置监听器级别了; · Listeners' priorities setted; · 修复了部分消息提示的 bug 。 · Some bugs in sending messages fixed.4.344.33 -> 4.34Jul 9, 2020 Change Log: · 提供 tab 补全; · Tab completer provided; · 修复了一些小 bug . · Some tiny bugs fixed.4.334.32 -> 4.33Jul 8, 2020 Change Log · 修复了一个 config 读取错误的bug(更新检测时); · Fixed a bug when reading the config (in update checker); · 保证了线程安全。 · Thread safety is ensured.4.324.31 -> 4.32Jul 8, 2020 Caution: The structure of 'config.yml' has been changed. Caution: The structure of 'messages.yml' has been changed. Change Log: · 现在可以通过命令查询最新和当前版本; · You can now get the latest and current version info through the commands; · 如果 messages.yml 损坏也会有显示了。 · If 'messages.yml' is occupied, there will still be a message.4.314.301 -> 4.31Jul 7, 2020 Change Log · 修复了提示信息发送的问题。 · Fixed the problem of sending messages.4.3014.30 -> 4.301Jul 7, 2020 Caution! This version may be unstable. You may download the other versions. Change Log · 对"messages,to-players,when-teleport-to-controlled-worlds.teleported"和"messages,to-players,when-teleport-to-controlled-worlds.denied"增加参数{worldName}; · You can now use '{worldName}' in 'messages,to-players,when-teleport-to-controlled-worlds.teleported' and 'messages,to-players,when-teleport-to-controlled-worlds.denied'; · 添加/wp reload all。 · You can now use '/wp reload all'.4.2214.22 -> 4.221Jul 5, 2020 Caution! This version may be unstable. Caution! The structure of file 'messages.yml' has been changed. Change Log · messages.yml大幅度变更(主要是内容变更,结构只是小改动); · 'messages.yml' has been substantially altered (mainly the content, and the structure is just changed a little); · 现在可以在一句命令中,多次传送在线玩家了。 · The online players could be teleported several times in one command.4.304.221 -> 4.30Jul 5, 2020 Caution! The structure of file 'messages.yml' has been changed. (Compared with 4.22) Change Log · messages.yml内容小改动; · 'messages.yml' has been changed a little (and not the structure); · 默认的config.yml有所改动; · The default 'config.yml' has been changed a little (and not the structure); · 修复消息显示问题。 · A bug on messages is solved.4.224.21 -> 4.22Jul 2, 2020 Caution! The structure of file 'messages.yml' has been changed. Change Log · 增添 /wp marks list 和 /wp worlds list 指令; · Commands '/wp marks list' and '/wp worlds list' are added; · 如果不表示一个样式, & 将不会被替换; · If it doesn't represent a formatting code, '&' won't be replaced; · 如果玩家传送已经被其他插件取消,将不产生提示。 · If the teleportation has been cancelled by other plugins, there won't be a message.4.214.2.0 -> 4.21Jun 28, 2020 Caution! The structure of file 'messages.yml' has been changed. Change Log · 更改版本号格式和版本检查方案; · Change the version format and the update check implementation; · 修改 config 命令为 worlds ; · The command '/wp config' is changed to '/wp worlds'; · 添加和移除受控世界时,提供存在性检查。 · When adding and removing controlled worlds the arguments will get checked.4.2.04.1.1_Pre2 -> 4.2.0Jun 27, 2020 Caution: The structure of 'config.yml' is changed! (Compared with 4.1.0) Change Log: · 使用 java 完成了到 4.1.1_Pre1 版本的所有工作; · Rewrite the same functions as before 4.1.1_Pre2 in Java; · 修改了更新检查方式,减小体积。 · Change the way of update checking to reduce the volume.4.1.1_Pre24.1.1_Pre1 -> 4.1.1_Pre2Jun 26, 2020 This version may be unstable. Caution: The structure of 'config.yml' is changed! (Compared with 4.1.0) Change Log · 重新回到 java ,以解决问题。 · Java is used again to solve the problems.4.1.1_Pre14.1.0 -> 4.1.1_Pre1Jun 26, 2020 This version may be unstable. Caution: The structure of 'config.yml' is changed! Change Log · 可以设置上线传送时的传送次数了。 · You can set how many times the players will be teleported when joining the game now.4.1.04.0.4_Pre2 -> 4.1.0Jun 24, 2020 Change Log · 使用 \n 换行代替 \r\n。 · Using '\n' instead of '\r\n'.4.0.4_Pre24.0.4_Pre1 -> 4.0.4_Pre2Jun 24, 2020 This version may be unstable. Change Log · 压缩了,但……就那么一点点点点点点点点……; · It's compressed, but the amount of compression is pitiful; · 若对应文件不存在,使用 reload 会自动创建默认文件; · If the corresponding file does not exist, using 'reload' will automatically create the default file; · 更新检查优化; · The update checker is optimized; · 传送在线玩家时出现的消息提示 bug 已修复。 · The bug (that the message cannot be sent correctly when teleporting online players) has been fixed.4.0.4_Pre14.0.3 -> 4.0.4_Pre1Jun 23, 2020 This version may be unstable. Change Log · 改用 GITHUB 检查更新; · Check the update on 'github.com' instead of on 'spigotmc.org'; · 改用 Kotlin —— 这会使插件更加安全,但也会导致体积变大,下个版本可能尽量压缩体积; · Use kotlin instead -- which will make the plugin safer but the volume bigger, and I will try to compress it in the next version.4.0.34.0.2 -> 4.0.3Jun 22, 2020 This version has been released primarily to match the code (you can find the code on RELEASES(GITHUB)). Change Log · messages.yml 错误提示修正。 · The error message meaning 'messages.yml corrupted' is changed.4.0.24.0.1 -> 4.0.2Jun 20, 2020 自动检查更新; 完善 plugin.yml ; 将原来的出现 Exception 时的 warning 改为 printStackTrace ; 在 messages.yml 损坏时,将不再给玩家提示,转而记录一个 severe ; 可以通过设置 messages.yml 中的某项为空串,指定其不提示消息(原来会有一个空行); 发现了一个 bug ,并修复了。 The translation results of English may not be exactly the same as the original: Automatically check the update; When exception occurs, 'Exception.printstacktrace()' will be invoked, instead of sending a warning log; When 'messages.yml' is damaged, the player will no longer receive a message; If you set an item in 'messages.yml' to an empty string, it won't send anything.4.0.1Jun 20, 2020
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